llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model. (#8984)
* llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model. - The CLIP model now prioritizes the Vulkan backend over the CPU when vulkan available. - A GGML_OP_ACC shader has been added. - The encoding performance of the CLIP model improved from 4.2s on the CPU to 0.9s on the GPU. Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> * fix-up coding style. Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> * Fix-up the missing initial parameter to resolve the compilation warning. Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> * [fix] Add missing parameters. Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> * [fix] Use nb1 and nb2 for dst. Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> * Fix check results ggml_acc call --------- Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com> Co-authored-by: 0cc4m <picard12@live.de>
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@ -368,6 +368,10 @@ void process_shaders(std::vector<std::future<void>>& tasks) {
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string_to_spv("add_f16_f32_f16", "add.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float16_t"}, {"FLOAT_TYPE", "float"}});
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}));
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tasks.push_back(std::async(std::launch::async, [] {
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string_to_spv("acc_f32", "acc.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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}));
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tasks.push_back(std::async(std::launch::async, [] {
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string_to_spv("split_k_reduce", "mul_mat_split_k_reduce.comp", {});
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}));
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