use calc_superblock everywhere

This commit is contained in:
Eve 2025-01-11 17:14:22 -05:00
parent d63497b3a3
commit 30eacad290
2 changed files with 196 additions and 190 deletions

View file

@ -6,6 +6,86 @@
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
FLOAT_TYPE temp[NUM_COLS][NUM_ROWS];
void calc_superblock(const uint a_offset, const uint b_offset, const uint v_im, const uint q_offset, const uint y_offset, const uint i, const uint num_blocks_per_row, const uint first_row, const uint num_rows) {
const uint y1_idx = i * QUANT_K + y_offset;
const uint y2_idx = y1_idx + 128;
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset / QUANT_K + (first_row+n)*num_blocks_per_row;
vec2 d = vec2(data_a[ib0 + i].d);
const FLOAT_TYPE dall = FLOAT_TYPE(d.x);
const FLOAT_TYPE dmin = FLOAT_TYPE(d.y);
const uint32_t scale0_u32 = data_a_packed16[ib0 + i].scales[v_im ];
const uint32_t scale4_u32 = data_a_packed16[ib0 + i].scales[v_im + 2];
const uint32_t scale8_u32 = data_a_packed16[ib0 + i].scales[v_im + 4];
const uint32_t scale_0_4_l = (scale4_u32 << 16) | scale0_u32;
const uint32_t scale_0_4_h = (scale_0_4_l & 0xC0C0C0C0) >> 2;
const vec4 scale_0_4_l_f = vec4(unpack8(scale_0_4_l & 0x3F3F3F3F));
const vec4 scale8_f = vec4(unpack8((((scale8_u32 << 12) | scale8_u32) & 0x0F0F0F0F) | scale_0_4_h));
const FLOAT_TYPE sc0 = scale_0_4_l_f.x;
const FLOAT_TYPE sc1 = scale_0_4_l_f.y;
const FLOAT_TYPE sc2 = scale_0_4_l_f.z;
const FLOAT_TYPE sc3 = scale_0_4_l_f.w;
const FLOAT_TYPE sc4 = scale8_f.x;
const FLOAT_TYPE sc5 = scale8_f.y;
const FLOAT_TYPE sc6 = scale8_f.z;
const FLOAT_TYPE sc7 = scale8_f.w;
const uint32_t qs0_u32 = data_a_packed32[ib0 + i].qs[q_offset / 4];
const uint32_t qs64_u32 = data_a_packed32[ib0 + i].qs[q_offset / 4 + 16];
const uint32_t qs0_u32_lo4 = qs0_u32 & 0x0F0F0F0F;
const uint32_t qs0_u32_hi4 = (qs0_u32 >> 4) & 0x0F0F0F0F;
const uint32_t qs64_u32_lo4 = qs64_u32 & 0x0F0F0F0F;
const uint32_t qs64_u32_hi4 = (qs64_u32 >> 4) & 0x0F0F0F0F;
const vec4 qs0_lo4 = vec4(unpack8(qs0_u32_lo4));
const vec4 qs64_lo4 = vec4(unpack8(qs64_u32_lo4));
const vec4 qs0_hi4 = vec4(unpack8(qs0_u32_hi4));
const vec4 qs64_hi4 = vec4(unpack8(qs64_u32_hi4));
const FLOAT_TYPE q4_0 = qs0_lo4.x;
const FLOAT_TYPE q4_1 = qs0_lo4.y;
const FLOAT_TYPE q4_2 = qs0_lo4.z;
const FLOAT_TYPE q4_3 = qs0_lo4.w;
const FLOAT_TYPE q4_4 = qs0_hi4.x;
const FLOAT_TYPE q4_5 = qs0_hi4.y;
const FLOAT_TYPE q4_6 = qs0_hi4.z;
const FLOAT_TYPE q4_7 = qs0_hi4.w;
const FLOAT_TYPE q4_8 = qs64_lo4.x;
const FLOAT_TYPE q4_9 = qs64_lo4.y;
const FLOAT_TYPE q4_10 = qs64_lo4.z;
const FLOAT_TYPE q4_11 = qs64_lo4.w;
const FLOAT_TYPE q4_12 = qs64_hi4.x;
const FLOAT_TYPE q4_13 = qs64_hi4.y;
const FLOAT_TYPE q4_14 = qs64_hi4.z;
const FLOAT_TYPE q4_15 = qs64_hi4.w;
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
vec4 by10 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y1_idx) / 4 ]);
vec4 by132 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y1_idx) / 4 + 8]);
vec4 by20 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y2_idx) / 4 ]);
vec4 by232 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y2_idx) / 4 + 8]);
const FLOAT_TYPE sx = fma(FLOAT_TYPE(by10.x), q4_0, fma(FLOAT_TYPE(by10.y), q4_1, fma(FLOAT_TYPE(by10.z), q4_2, FLOAT_TYPE(by10.w) * q4_3)));
const FLOAT_TYPE sy = fma(FLOAT_TYPE(by132.x), q4_4, fma(FLOAT_TYPE(by132.y), q4_5, fma(FLOAT_TYPE(by132.z), q4_6, FLOAT_TYPE(by132.w) * q4_7)));
const FLOAT_TYPE sz = fma(FLOAT_TYPE(by20.x), q4_8, fma(FLOAT_TYPE(by20.y), q4_9, fma(FLOAT_TYPE(by20.z), q4_10, FLOAT_TYPE(by20.w) * q4_11)));
const FLOAT_TYPE sw = fma(FLOAT_TYPE(by232.x), q4_12, fma(FLOAT_TYPE(by232.y), q4_13, fma(FLOAT_TYPE(by232.z), q4_14, FLOAT_TYPE(by232.w) * q4_15)));
const FLOAT_TYPE smin =
fma(FLOAT_TYPE(by10.x), sc2, fma(FLOAT_TYPE(by132.x), sc3, fma(FLOAT_TYPE(by20.x), sc6, fma(FLOAT_TYPE(by232.x), sc7,
fma(FLOAT_TYPE(by10.y), sc2, fma(FLOAT_TYPE(by132.y), sc3, fma(FLOAT_TYPE(by20.y), sc6, fma(FLOAT_TYPE(by232.y), sc7,
fma(FLOAT_TYPE(by10.z), sc2, fma(FLOAT_TYPE(by132.z), sc3, fma(FLOAT_TYPE(by20.z), sc6, fma(FLOAT_TYPE(by232.z), sc7,
fma(FLOAT_TYPE(by10.w), sc2, fma(FLOAT_TYPE(by132.w), sc3, fma(FLOAT_TYPE(by20.w), sc6, FLOAT_TYPE(by232.w) * sc7)))))))))))))));
temp[j][n] = fma(dall, fma(sx, sc0, fma(sy, sc1, fma(sz, sc4, sw * sc5))), fma(-dmin, smin, temp[j][n]));
}
}
}
void compute_outputs(const uint32_t first_row, const uint32_t num_rows) { void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
uint a_offset, b_offset, d_offset; uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset); get_offsets(a_offset, b_offset, d_offset);
@ -29,91 +109,14 @@ void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
const uint q_offset = 32*v_im + l0; const uint q_offset = 32*v_im + l0;
const uint y_offset = 64*v_im + l0; const uint y_offset = 64*v_im + l0;
FLOAT_TYPE temp[NUM_COLS][NUM_ROWS];
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) { [[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
[[unroll]] for (uint i = 0; i < NUM_ROWS; ++i) { [[unroll]] for (uint i = 0; i < NUM_ROWS; ++i) {
temp[j][i] = FLOAT_TYPE(0); temp[j][i] = FLOAT_TYPE(0);
} }
} }
[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size) { [[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size)
const uint y1_idx = i * QUANT_K + y_offset; calc_superblock(a_offset, b_offset, v_im, q_offset, y_offset, i, num_blocks_per_row, first_row, num_rows);
const uint y2_idx = y1_idx + 128;
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset / QUANT_K + (first_row+n)*num_blocks_per_row;
vec2 d = vec2(data_a[ib0 + i].d);
const FLOAT_TYPE dall = FLOAT_TYPE(d.x);
const FLOAT_TYPE dmin = FLOAT_TYPE(d.y);
const uint32_t scale0_u32 = data_a_packed16[ib0 + i].scales[v_im ];
const uint32_t scale4_u32 = data_a_packed16[ib0 + i].scales[v_im + 2];
const uint32_t scale8_u32 = data_a_packed16[ib0 + i].scales[v_im + 4];
const uint32_t scale_0_4_l = (scale4_u32 << 16) | scale0_u32;
const uint32_t scale_0_4_h = (scale_0_4_l & 0xC0C0C0C0) >> 2;
const vec4 scale_0_4_l_f = vec4(unpack8(scale_0_4_l & 0x3F3F3F3F));
const vec4 scale8_f = vec4(unpack8((((scale8_u32 << 12) | scale8_u32) & 0x0F0F0F0F) | scale_0_4_h));
const FLOAT_TYPE sc0 = scale_0_4_l_f.x;
const FLOAT_TYPE sc1 = scale_0_4_l_f.y;
const FLOAT_TYPE sc2 = scale_0_4_l_f.z;
const FLOAT_TYPE sc3 = scale_0_4_l_f.w;
const FLOAT_TYPE sc4 = scale8_f.x;
const FLOAT_TYPE sc5 = scale8_f.y;
const FLOAT_TYPE sc6 = scale8_f.z;
const FLOAT_TYPE sc7 = scale8_f.w;
const uint32_t qs0_u32 = data_a_packed32[ib0 + i].qs[q_offset / 4];
const uint32_t qs64_u32 = data_a_packed32[ib0 + i].qs[q_offset / 4 + 16];
const uint32_t qs0_u32_lo4 = qs0_u32 & 0x0F0F0F0F;
const uint32_t qs0_u32_hi4 = (qs0_u32 >> 4) & 0x0F0F0F0F;
const uint32_t qs64_u32_lo4 = qs64_u32 & 0x0F0F0F0F;
const uint32_t qs64_u32_hi4 = (qs64_u32 >> 4) & 0x0F0F0F0F;
const vec4 qs0_lo4 = vec4(unpack8(qs0_u32_lo4));
const vec4 qs64_lo4 = vec4(unpack8(qs64_u32_lo4));
const vec4 qs0_hi4 = vec4(unpack8(qs0_u32_hi4));
const vec4 qs64_hi4 = vec4(unpack8(qs64_u32_hi4));
const FLOAT_TYPE q4_0 = qs0_lo4.x;
const FLOAT_TYPE q4_1 = qs0_lo4.y;
const FLOAT_TYPE q4_2 = qs0_lo4.z;
const FLOAT_TYPE q4_3 = qs0_lo4.w;
const FLOAT_TYPE q4_4 = qs0_hi4.x;
const FLOAT_TYPE q4_5 = qs0_hi4.y;
const FLOAT_TYPE q4_6 = qs0_hi4.z;
const FLOAT_TYPE q4_7 = qs0_hi4.w;
const FLOAT_TYPE q4_8 = qs64_lo4.x;
const FLOAT_TYPE q4_9 = qs64_lo4.y;
const FLOAT_TYPE q4_10 = qs64_lo4.z;
const FLOAT_TYPE q4_11 = qs64_lo4.w;
const FLOAT_TYPE q4_12 = qs64_hi4.x;
const FLOAT_TYPE q4_13 = qs64_hi4.y;
const FLOAT_TYPE q4_14 = qs64_hi4.z;
const FLOAT_TYPE q4_15 = qs64_hi4.w;
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
vec4 by10 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y1_idx) / 4 ]);
vec4 by132 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y1_idx) / 4 + 8]);
vec4 by20 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y2_idx) / 4 ]);
vec4 by232 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y2_idx) / 4 + 8]);
const FLOAT_TYPE sx = fma(FLOAT_TYPE(by10.x), q4_0, fma(FLOAT_TYPE(by10.y), q4_1, fma(FLOAT_TYPE(by10.z), q4_2, FLOAT_TYPE(by10.w) * q4_3)));
const FLOAT_TYPE sy = fma(FLOAT_TYPE(by132.x), q4_4, fma(FLOAT_TYPE(by132.y), q4_5, fma(FLOAT_TYPE(by132.z), q4_6, FLOAT_TYPE(by132.w) * q4_7)));
const FLOAT_TYPE sz = fma(FLOAT_TYPE(by20.x), q4_8, fma(FLOAT_TYPE(by20.y), q4_9, fma(FLOAT_TYPE(by20.z), q4_10, FLOAT_TYPE(by20.w) * q4_11)));
const FLOAT_TYPE sw = fma(FLOAT_TYPE(by232.x), q4_12, fma(FLOAT_TYPE(by232.y), q4_13, fma(FLOAT_TYPE(by232.z), q4_14, FLOAT_TYPE(by232.w) * q4_15)));
const FLOAT_TYPE smin =
fma(FLOAT_TYPE(by10.x), sc2, fma(FLOAT_TYPE(by132.x), sc3, fma(FLOAT_TYPE(by20.x), sc6, fma(FLOAT_TYPE(by232.x), sc7,
fma(FLOAT_TYPE(by10.y), sc2, fma(FLOAT_TYPE(by132.y), sc3, fma(FLOAT_TYPE(by20.y), sc6, fma(FLOAT_TYPE(by232.y), sc7,
fma(FLOAT_TYPE(by10.z), sc2, fma(FLOAT_TYPE(by132.z), sc3, fma(FLOAT_TYPE(by20.z), sc6, fma(FLOAT_TYPE(by232.z), sc7,
fma(FLOAT_TYPE(by10.w), sc2, fma(FLOAT_TYPE(by132.w), sc3, fma(FLOAT_TYPE(by20.w), sc6, FLOAT_TYPE(by232.w) * sc7)))))))))))))));
temp[j][n] = fma(dall, fma(sx, sc0, fma(sy, sc1, fma(sz, sc4, sw * sc5))), fma(-dmin, smin, temp[j][n]));
}
}
}
reduce_result(temp, d_offset, first_row, num_rows, tid); reduce_result(temp, d_offset, first_row, num_rows, tid);
} }

View file

@ -6,6 +6,118 @@
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
FLOAT_TYPE temp[NUM_COLS][NUM_ROWS];
void calc_superblock(const uint a_offset, const uint b_offset, const uint v_im, const uint l0, const uint q_offset, const uint y_offset, const uint i, const uint num_blocks_per_row, const uint first_row, const uint num_rows) {
const uint y1_idx = i * QUANT_K + y_offset;
const uint y2_idx = y1_idx + 128;
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset / QUANT_K + (first_row+n)*num_blocks_per_row;
vec2 d = vec2(data_a[ib0 + i].d);
const FLOAT_TYPE dall = FLOAT_TYPE(d.x);
const FLOAT_TYPE dmin = FLOAT_TYPE(d.y);
const uint32_t scale0_u32 = data_a_packed16[ib0 + i].scales[v_im ];
const uint32_t scale4_u32 = data_a_packed16[ib0 + i].scales[v_im + 2];
const uint32_t scale8_u32 = data_a_packed16[ib0 + i].scales[v_im + 4];
const uint32_t scale_0_4_l = (scale4_u32 << 16) | scale0_u32;
const uint32_t scale_0_4_h = (scale_0_4_l & 0xC0C0C0C0) >> 2;
const vec4 scale_0_4_l_f = vec4(unpack8(scale_0_4_l & 0x3F3F3F3F));
const vec4 scale8_f = vec4(unpack8((((scale8_u32 << 12) | scale8_u32) & 0x0F0F0F0F) | scale_0_4_h));
const FLOAT_TYPE sc0 = scale_0_4_l_f.x;
const FLOAT_TYPE sc1 = scale_0_4_l_f.y;
const FLOAT_TYPE sc2 = scale_0_4_l_f.z;
const FLOAT_TYPE sc3 = scale_0_4_l_f.w;
const FLOAT_TYPE sc4 = scale8_f.x;
const FLOAT_TYPE sc5 = scale8_f.y;
const FLOAT_TYPE sc6 = scale8_f.z;
const FLOAT_TYPE sc7 = scale8_f.w;
const uint32_t qs0_16_u32 = uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 8]) << 16);
const uint32_t qs64_80_u32 = uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 32]) | (uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 40]) << 16);
uint32_t qs0_16_u32_lo4 = qs0_16_u32 & 0x0F0F0F0F;
uint32_t qs0_16_u32_hi4 = (qs0_16_u32 >> 4) & 0x0F0F0F0F;
uint32_t qs64_80_u32_lo4 = qs64_80_u32 & 0x0F0F0F0F;
uint32_t qs64_80_u32_hi4 = (qs64_80_u32 >> 4) & 0x0F0F0F0F;
const uint32_t qh = pack32(u16vec2(data_a_packed16[ib0 + i].qh[l0 / 2], data_a_packed16[ib0 + i].qh[l0 / 2 + 8]));
const uint32_t qs0_16_lo4_offset16 = ((qh >> (2*v_im)) & 0x01010101) << 4;
const uint32_t qs0_16_hi4_offset16 = ((qh >> (2*v_im)) & 0x02020202) << 3;
const uint32_t qs64_80_lo4_offset16 = ((qh >> (2*v_im)) & 0x10101010);
const uint32_t qs64_80_hi4_offset16 = ((qh >> (2*v_im)) & 0x20202020) >> 1;
qs0_16_u32_lo4 += qs0_16_lo4_offset16;
qs0_16_u32_hi4 += qs0_16_hi4_offset16;
qs64_80_u32_lo4 += qs64_80_lo4_offset16;
qs64_80_u32_hi4 += qs64_80_hi4_offset16;
const vec4 qs0_16_lo4 = vec4(unpack8(qs0_16_u32_lo4));
const vec4 qs64_80_lo4 = vec4(unpack8(qs64_80_u32_lo4));
const vec4 qs0_16_hi4 = vec4(unpack8(qs0_16_u32_hi4));
const vec4 qs64_80_hi4 = vec4(unpack8(qs64_80_u32_hi4));
const FLOAT_TYPE q4_0 = qs0_16_lo4.x;
const FLOAT_TYPE q4_1 = qs0_16_lo4.y;
const FLOAT_TYPE q4_2 = qs0_16_lo4.z;
const FLOAT_TYPE q4_3 = qs0_16_lo4.w;
const FLOAT_TYPE q4_4 = qs0_16_hi4.x;
const FLOAT_TYPE q4_5 = qs0_16_hi4.y;
const FLOAT_TYPE q4_6 = qs0_16_hi4.z;
const FLOAT_TYPE q4_7 = qs0_16_hi4.w;
const FLOAT_TYPE q4_8 = qs64_80_lo4.x;
const FLOAT_TYPE q4_9 = qs64_80_lo4.y;
const FLOAT_TYPE q4_10 = qs64_80_lo4.z;
const FLOAT_TYPE q4_11 = qs64_80_lo4.w;
const FLOAT_TYPE q4_12 = qs64_80_hi4.x;
const FLOAT_TYPE q4_13 = qs64_80_hi4.y;
const FLOAT_TYPE q4_14 = qs64_80_hi4.z;
const FLOAT_TYPE q4_15 = qs64_80_hi4.w;
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
vec2 by10 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 ]);
vec2 by116 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 8]);
vec2 by132 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 16]);
vec2 by148 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 24]);
vec2 by20 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 ]);
vec2 by216 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 8]);
vec2 by232 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 16]);
vec2 by248 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 24]);
const FLOAT_TYPE sx =
fma(FLOAT_TYPE(by10.x), q4_0,
fma(FLOAT_TYPE(by10.y), q4_1,
fma(FLOAT_TYPE(by116.x), q4_2,
FLOAT_TYPE(by116.y) * q4_3)));
const FLOAT_TYPE sy =
fma(FLOAT_TYPE(by132.x), q4_4,
fma(FLOAT_TYPE(by132.y), q4_5,
fma(FLOAT_TYPE(by148.x), q4_6,
FLOAT_TYPE(by148.y) * q4_7)));
const FLOAT_TYPE sz =
fma(FLOAT_TYPE(by20.x), q4_8,
fma(FLOAT_TYPE(by20.y), q4_9,
fma(FLOAT_TYPE(by216.x), q4_10,
FLOAT_TYPE(by216.y) * q4_11)));
const FLOAT_TYPE sw =
fma(FLOAT_TYPE(by232.x), q4_12,
fma(FLOAT_TYPE(by232.y), q4_13,
fma(FLOAT_TYPE(by248.x), q4_14,
FLOAT_TYPE(by248.y) * q4_15)));
const FLOAT_TYPE smin =
fma(FLOAT_TYPE(by10.x) + FLOAT_TYPE(by10.y) + FLOAT_TYPE(by116.x) + FLOAT_TYPE(by116.y), sc2,
fma(FLOAT_TYPE(by132.x) + FLOAT_TYPE(by132.y) + FLOAT_TYPE(by148.x) + FLOAT_TYPE(by148.y), sc3,
fma(FLOAT_TYPE(by20.x) + FLOAT_TYPE(by20.y) + FLOAT_TYPE(by216.x) + FLOAT_TYPE(by216.y), sc6,
(FLOAT_TYPE(by232.x) + FLOAT_TYPE(by232.y) + FLOAT_TYPE(by248.x) + FLOAT_TYPE(by248.y)) * sc7)));
temp[j][n] = fma(dall, fma(sx, sc0, fma(sy, sc1, fma(sz, sc4, sw * sc5))), fma(-dmin, smin, temp[j][n]));
}
}
}
void compute_outputs(const uint32_t first_row, const uint32_t num_rows) { void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
uint a_offset, b_offset, d_offset; uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset); get_offsets(a_offset, b_offset, d_offset);
@ -28,123 +140,14 @@ void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
const uint q_offset = 32*v_im + l0; const uint q_offset = 32*v_im + l0;
const uint y_offset = 64*v_im + l0; const uint y_offset = 64*v_im + l0;
FLOAT_TYPE temp[NUM_COLS][NUM_ROWS];
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) { [[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
[[unroll]] for (uint i = 0; i < NUM_ROWS; ++i) { [[unroll]] for (uint i = 0; i < NUM_ROWS; ++i) {
temp[j][i] = FLOAT_TYPE(0); temp[j][i] = FLOAT_TYPE(0);
} }
} }
[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size) { [[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size)
const uint y1_idx = i * QUANT_K + y_offset; calc_superblock(a_offset, b_offset, v_im, l0, q_offset, y_offset, i, num_blocks_per_row, first_row, num_rows);
const uint y2_idx = y1_idx + 128;
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset / QUANT_K + (first_row+n)*num_blocks_per_row;
vec2 d = vec2(data_a[ib0 + i].d);
const FLOAT_TYPE dall = FLOAT_TYPE(d.x);
const FLOAT_TYPE dmin = FLOAT_TYPE(d.y);
const uint32_t scale0_u32 = data_a_packed16[ib0 + i].scales[v_im ];
const uint32_t scale4_u32 = data_a_packed16[ib0 + i].scales[v_im + 2];
const uint32_t scale8_u32 = data_a_packed16[ib0 + i].scales[v_im + 4];
const uint32_t scale_0_4_l = (scale4_u32 << 16) | scale0_u32;
const uint32_t scale_0_4_h = (scale_0_4_l & 0xC0C0C0C0) >> 2;
const vec4 scale_0_4_l_f = vec4(unpack8(scale_0_4_l & 0x3F3F3F3F));
const vec4 scale8_f = vec4(unpack8((((scale8_u32 << 12) | scale8_u32) & 0x0F0F0F0F) | scale_0_4_h));
const FLOAT_TYPE sc0 = scale_0_4_l_f.x;
const FLOAT_TYPE sc1 = scale_0_4_l_f.y;
const FLOAT_TYPE sc2 = scale_0_4_l_f.z;
const FLOAT_TYPE sc3 = scale_0_4_l_f.w;
const FLOAT_TYPE sc4 = scale8_f.x;
const FLOAT_TYPE sc5 = scale8_f.y;
const FLOAT_TYPE sc6 = scale8_f.z;
const FLOAT_TYPE sc7 = scale8_f.w;
const uint32_t qs0_16_u32 = uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 8]) << 16);
const uint32_t qs64_80_u32 = uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 32]) | (uint32_t(data_a_packed16[ib0 + i].qs[q_offset / 2 + 40]) << 16);
uint32_t qs0_16_u32_lo4 = qs0_16_u32 & 0x0F0F0F0F;
uint32_t qs0_16_u32_hi4 = (qs0_16_u32 >> 4) & 0x0F0F0F0F;
uint32_t qs64_80_u32_lo4 = qs64_80_u32 & 0x0F0F0F0F;
uint32_t qs64_80_u32_hi4 = (qs64_80_u32 >> 4) & 0x0F0F0F0F;
const uint32_t qh = pack32(u16vec2(data_a_packed16[ib0 + i].qh[l0 / 2], data_a_packed16[ib0 + i].qh[l0 / 2 + 8]));
const uint32_t qs0_16_lo4_offset16 = ((qh >> (2*v_im)) & 0x01010101) << 4;
const uint32_t qs0_16_hi4_offset16 = ((qh >> (2*v_im)) & 0x02020202) << 3;
const uint32_t qs64_80_lo4_offset16 = ((qh >> (2*v_im)) & 0x10101010);
const uint32_t qs64_80_hi4_offset16 = ((qh >> (2*v_im)) & 0x20202020) >> 1;
qs0_16_u32_lo4 += qs0_16_lo4_offset16;
qs0_16_u32_hi4 += qs0_16_hi4_offset16;
qs64_80_u32_lo4 += qs64_80_lo4_offset16;
qs64_80_u32_hi4 += qs64_80_hi4_offset16;
const vec4 qs0_16_lo4 = vec4(unpack8(qs0_16_u32_lo4));
const vec4 qs64_80_lo4 = vec4(unpack8(qs64_80_u32_lo4));
const vec4 qs0_16_hi4 = vec4(unpack8(qs0_16_u32_hi4));
const vec4 qs64_80_hi4 = vec4(unpack8(qs64_80_u32_hi4));
const FLOAT_TYPE q4_0 = qs0_16_lo4.x;
const FLOAT_TYPE q4_1 = qs0_16_lo4.y;
const FLOAT_TYPE q4_2 = qs0_16_lo4.z;
const FLOAT_TYPE q4_3 = qs0_16_lo4.w;
const FLOAT_TYPE q4_4 = qs0_16_hi4.x;
const FLOAT_TYPE q4_5 = qs0_16_hi4.y;
const FLOAT_TYPE q4_6 = qs0_16_hi4.z;
const FLOAT_TYPE q4_7 = qs0_16_hi4.w;
const FLOAT_TYPE q4_8 = qs64_80_lo4.x;
const FLOAT_TYPE q4_9 = qs64_80_lo4.y;
const FLOAT_TYPE q4_10 = qs64_80_lo4.z;
const FLOAT_TYPE q4_11 = qs64_80_lo4.w;
const FLOAT_TYPE q4_12 = qs64_80_hi4.x;
const FLOAT_TYPE q4_13 = qs64_80_hi4.y;
const FLOAT_TYPE q4_14 = qs64_80_hi4.z;
const FLOAT_TYPE q4_15 = qs64_80_hi4.w;
[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
vec2 by10 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 ]);
vec2 by116 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 8]);
vec2 by132 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 16]);
vec2 by148 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y1_idx) / 2 + 24]);
vec2 by20 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 ]);
vec2 by216 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 8]);
vec2 by232 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 16]);
vec2 by248 = vec2(data_b_v2[(j*p.batch_stride_b + b_offset + y2_idx) / 2 + 24]);
const FLOAT_TYPE sx =
fma(FLOAT_TYPE(by10.x), q4_0,
fma(FLOAT_TYPE(by10.y), q4_1,
fma(FLOAT_TYPE(by116.x), q4_2,
FLOAT_TYPE(by116.y) * q4_3)));
const FLOAT_TYPE sy =
fma(FLOAT_TYPE(by132.x), q4_4,
fma(FLOAT_TYPE(by132.y), q4_5,
fma(FLOAT_TYPE(by148.x), q4_6,
FLOAT_TYPE(by148.y) * q4_7)));
const FLOAT_TYPE sz =
fma(FLOAT_TYPE(by20.x), q4_8,
fma(FLOAT_TYPE(by20.y), q4_9,
fma(FLOAT_TYPE(by216.x), q4_10,
FLOAT_TYPE(by216.y) * q4_11)));
const FLOAT_TYPE sw =
fma(FLOAT_TYPE(by232.x), q4_12,
fma(FLOAT_TYPE(by232.y), q4_13,
fma(FLOAT_TYPE(by248.x), q4_14,
FLOAT_TYPE(by248.y) * q4_15)));
const FLOAT_TYPE smin =
fma(FLOAT_TYPE(by10.x) + FLOAT_TYPE(by10.y) + FLOAT_TYPE(by116.x) + FLOAT_TYPE(by116.y), sc2,
fma(FLOAT_TYPE(by132.x) + FLOAT_TYPE(by132.y) + FLOAT_TYPE(by148.x) + FLOAT_TYPE(by148.y), sc3,
fma(FLOAT_TYPE(by20.x) + FLOAT_TYPE(by20.y) + FLOAT_TYPE(by216.x) + FLOAT_TYPE(by216.y), sc6,
(FLOAT_TYPE(by232.x) + FLOAT_TYPE(by232.y) + FLOAT_TYPE(by248.x) + FLOAT_TYPE(by248.y)) * sc7)));
temp[j][n] = fma(dall, fma(sx, sc0, fma(sy, sc1, fma(sz, sc4, sw * sc5))), fma(-dmin, smin, temp[j][n]));
}
}
}
reduce_result(temp, d_offset, first_row, num_rows, tid); reduce_result(temp, d_offset, first_row, num_rows, tid);
} }