allow users to rename models for use in horde

This commit is contained in:
Concedo 2023-05-29 16:01:05 +08:00
parent 97b39f875c
commit 30ff1133f5

View file

@ -540,6 +540,10 @@ def main(args):
time.sleep(2)
sys.exit(2)
if args.renamemodel and args.renamemodel!="":
global friendlymodelname
friendlymodelname = "koboldcpp/"+args.renamemodel
if args.highpriority:
print("Setting process to Higher Priority - Use Caution")
try:
@ -655,6 +659,7 @@ if __name__ == '__main__':
parser.add_argument("--noavx2", help="Do not use AVX2 instructions, a slower compatibility mode for older devices. Does not work with --clblast.", action='store_true')
parser.add_argument("--debugmode", help="Shows additional debug info in the terminal.", action='store_true')
parser.add_argument("--skiplauncher", help="Doesn't display or use the new GUI launcher.", action='store_true')
parser.add_argument("--renamemodel", help="Sets the display model name to something else, for easy use on Horde.", type=str, default="")
compatgroup = parser.add_mutually_exclusive_group()
compatgroup.add_argument("--noblas", help="Do not use OpenBLAS for accelerated prompt ingestion", action='store_true')
compatgroup.add_argument("--useclblast", help="Use CLBlast instead of OpenBLAS for prompt ingestion. Must specify exactly 2 arguments, platform ID and device ID (e.g. --useclblast 1 0).", type=int, choices=range(0,9), nargs=2)