ggml : introduce bfloat16 support (#6412)
* Introduce bfloat16 support Many models on Hugging Face (e.g. Mistral, TinyLLaMA) use bfloat16 as their canonical floating point format. ┌sign │ │ ┌exponent │ │ │ │ ┌mantissa │ │ │ │┌──┴───┐┌─┴───┐ 0b0000000000000000 brain16 This encoding has the same number of exponent bits as float32. That makes conversion relatively straightforward, even in the absence of hardware support. For example, converting brain16 to binary32 means simply shifting 16 bits to the left. ┌sign │ │ ┌exponent │ │ │ │ ┌mantissa │ │ │ │┌──┴───┐┌─┴───────────────────┐ 0b00000000000000000000000000000000 IEEE binary32 The issue is that converting bf16 to fp16 can result in information loss. Only 13% of bf16 numbers can be precisely represented in fp16 which in practice ends up being 99.71% of Mistral 7b v0.2's weights however there is currently no way other than fp32 to get the others ┌sign │ │ ┌exponent │ │ │ │ ┌mantissa │ │ │ │┌─┴─┐┌─┴──────┐ 0b0000000000000000 IEEE binary16 This change fixes that, by adding a bf16 data type to GGML. Support for CPU inference has been implemented along with optimizations for the AVX2, AVX512, and AVX512BF16 ISAs. Perplexity on Mistral 7b 0.2 improves somewhere around -0.0024 to -0.0046 compared to using fp16 * Remove GGML code that's not needed * Minimize the GGML API surface area for BF16 * Remove bf16 luts * Make the GGML header look nicer * Fix documentation * Apply ggerganov's fixes for test-backend-ops * Add BF16 code for new ggml_validate_row_data() function
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11 changed files with 1154 additions and 28 deletions
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ggml.h
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ggml.h
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@ -326,14 +326,20 @@ extern "C" {
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// get ggml_status name string
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GGML_API GGML_CALL const char * ggml_status_to_string(enum ggml_status status);
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// ieee 754-2008 half-precision float16
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// todo: make this not an integral type
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typedef uint16_t ggml_fp16_t;
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GGML_API float ggml_fp16_to_fp32(ggml_fp16_t);
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GGML_API ggml_fp16_t ggml_fp32_to_fp16(float);
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GGML_API void ggml_fp16_to_fp32_row(const ggml_fp16_t *, float *, int64_t);
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GGML_API void ggml_fp32_to_fp16_row(const float *, ggml_fp16_t *, int64_t);
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// convert FP16 <-> FP32
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GGML_API float ggml_fp16_to_fp32(ggml_fp16_t x);
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GGML_API ggml_fp16_t ggml_fp32_to_fp16(float x);
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GGML_API void ggml_fp16_to_fp32_row(const ggml_fp16_t * x, float * y, int64_t n);
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GGML_API void ggml_fp32_to_fp16_row(const float * x, ggml_fp16_t * y, int64_t n);
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// google brain half-precision bfloat16
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typedef struct { uint16_t bits; } ggml_bf16_t;
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GGML_API ggml_bf16_t ggml_fp32_to_bf16(float);
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GGML_API float ggml_bf16_to_fp32(ggml_bf16_t); // consider just doing << 16
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GGML_API void ggml_bf16_to_fp32_row(const ggml_bf16_t *, float *, int64_t);
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GGML_API void ggml_fp32_to_bf16_row(const float *, ggml_bf16_t *, int64_t);
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struct ggml_object;
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struct ggml_context;
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@ -370,6 +376,7 @@ extern "C" {
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GGML_TYPE_I64 = 27,
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GGML_TYPE_F64 = 28,
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GGML_TYPE_IQ1_M = 29,
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GGML_TYPE_BF16 = 30,
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GGML_TYPE_COUNT,
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};
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@ -410,6 +417,7 @@ extern "C" {
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GGML_FTYPE_MOSTLY_IQ2_S = 21, // except 1d tensors
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GGML_FTYPE_MOSTLY_IQ4_XS = 22, // except 1d tensors
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GGML_FTYPE_MOSTLY_IQ1_M = 23, // except 1d tensors
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GGML_FTYPE_MOSTLY_BF16 = 24, // except 1d tensors
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};
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// available tensor operations:
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