Fix compilation issue in vulkan-shaders-gen
e31a4f6797
broke compilation on w64devkit. Including `algorithm` seems to fix that.
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@ -5,6 +5,7 @@
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#include <sstream>
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#include <string>
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#include <stdexcept>
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#include <algorithm>
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#include <array>
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#include <vector>
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#include <map>
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