llama : remove LLAMA_MAX_DEVICES and LLAMA_SUPPORTS_GPU_OFFLOAD (#5240)

* llama : remove LLAMA_MAX_DEVICES from llama.h

ggml-ci

* Update llama.cpp

Co-authored-by: slaren <slarengh@gmail.com>

* server : remove LLAMA_MAX_DEVICES

ggml-ci

* llama : remove LLAMA_SUPPORTS_GPU_OFFLOAD

ggml-ci

* train : remove LLAMA_SUPPORTS_GPU_OFFLOAD

* readme : add deprecation notice

* readme : change deprecation notice to "remove" and fix url

* llama : remove gpu includes from llama.h

ggml-ci

---------

Co-authored-by: slaren <slarengh@gmail.com>
This commit is contained in:
Georgi Gerganov 2024-01-31 17:30:17 +02:00 committed by GitHub
parent efb7bdbbd0
commit 5cb04dbc16
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9 changed files with 143 additions and 124 deletions

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@ -43,40 +43,40 @@ extern char const *LLAMA_BUILD_TARGET;
int32_t get_num_physical_cores();
struct gpt_params {
uint32_t seed = -1; // RNG seed
uint32_t seed = -1; // RNG seed
int32_t n_threads = get_num_physical_cores();
int32_t n_threads_draft = -1;
int32_t n_threads_batch = -1; // number of threads to use for batch processing (-1 = use n_threads)
int32_t n_threads_batch_draft = -1;
int32_t n_predict = -1; // new tokens to predict
int32_t n_ctx = 512; // context size
int32_t n_batch = 512; // batch size for prompt processing (must be >=32 to use BLAS)
int32_t n_keep = 0; // number of tokens to keep from initial prompt
int32_t n_draft = 8; // number of tokens to draft during speculative decoding
int32_t n_chunks = -1; // max number of chunks to process (-1 = unlimited)
int32_t n_parallel = 1; // number of parallel sequences to decode
int32_t n_sequences = 1; // number of sequences to decode
float p_accept = 0.5f; // speculative decoding accept probability
float p_split = 0.1f; // speculative decoding split probability
int32_t n_gpu_layers = -1; // number of layers to store in VRAM (-1 - use default)
int32_t n_gpu_layers_draft = -1; // number of layers to store in VRAM for the draft model (-1 - use default)
llama_split_mode split_mode = LLAMA_SPLIT_LAYER; // how to split the model across GPUs
int32_t main_gpu = 0; // the GPU that is used for scratch and small tensors
float tensor_split[LLAMA_MAX_DEVICES] = {0}; // how split tensors should be distributed across GPUs
int32_t n_beams = 0; // if non-zero then use beam search of given width.
int32_t grp_attn_n = 1; // group-attention factor
int32_t grp_attn_w = 512; // group-attention width
int32_t n_print = -1; // print token count every n tokens (-1 = disabled)
float rope_freq_base = 0.0f; // RoPE base frequency
float rope_freq_scale = 0.0f; // RoPE frequency scaling factor
float yarn_ext_factor = -1.0f; // YaRN extrapolation mix factor
float yarn_attn_factor = 1.0f; // YaRN magnitude scaling factor
float yarn_beta_fast = 32.0f; // YaRN low correction dim
float yarn_beta_slow = 1.0f; // YaRN high correction dim
int32_t yarn_orig_ctx = 0; // YaRN original context length
int8_t rope_scaling_type = LLAMA_ROPE_SCALING_UNSPECIFIED; // TODO: better to be int32_t for alignment
// pinging @cebtenzzre
int32_t n_threads = get_num_physical_cores();
int32_t n_threads_draft = -1;
int32_t n_threads_batch = -1; // number of threads to use for batch processing (-1 = use n_threads)
int32_t n_threads_batch_draft = -1;
int32_t n_predict = -1; // new tokens to predict
int32_t n_ctx = 512; // context size
int32_t n_batch = 512; // batch size for prompt processing (must be >=32 to use BLAS)
int32_t n_keep = 0; // number of tokens to keep from initial prompt
int32_t n_draft = 8; // number of tokens to draft during speculative decoding
int32_t n_chunks = -1; // max number of chunks to process (-1 = unlimited)
int32_t n_parallel = 1; // number of parallel sequences to decode
int32_t n_sequences = 1; // number of sequences to decode
float p_accept = 0.5f; // speculative decoding accept probability
float p_split = 0.1f; // speculative decoding split probability
int32_t n_gpu_layers = -1; // number of layers to store in VRAM (-1 - use default)
int32_t n_gpu_layers_draft = -1; // number of layers to store in VRAM for the draft model (-1 - use default)
llama_split_mode split_mode = LLAMA_SPLIT_LAYER; // how to split the model across GPUs
int32_t main_gpu = 0; // the GPU that is used for scratch and small tensors
float tensor_split[128] = {0}; // how split tensors should be distributed across GPUs
int32_t n_beams = 0; // if non-zero then use beam search of given width.
int32_t grp_attn_n = 1; // group-attention factor
int32_t grp_attn_w = 512; // group-attention width
int32_t n_print = -1; // print token count every n tokens (-1 = disabled)
float rope_freq_base = 0.0f; // RoPE base frequency
float rope_freq_scale = 0.0f; // RoPE frequency scaling factor
float yarn_ext_factor = -1.0f; // YaRN extrapolation mix factor
float yarn_attn_factor = 1.0f; // YaRN magnitude scaling factor
float yarn_beta_fast = 32.0f; // YaRN low correction dim
float yarn_beta_slow = 1.0f; // YaRN high correction dim
int32_t yarn_orig_ctx = 0; // YaRN original context length
int8_t rope_scaling_type = LLAMA_ROPE_SCALING_UNSPECIFIED; // TODO: better to be int32_t for alignment
// pinging @cebtenzzre
// // sampling parameters
struct llama_sampling_params sparams;