sampling : refactor + optimize penalties sampler (#10803)
* sampling : refactor + optimize penalties sampler ggml-ci * common : apply ignore_eos as logit bias ggml-ci * batched : remove penalties sampler * params : allow penalty_last_n == -1 to be equal to context size ggml-ci * common : by default, move the penalties at the end of the sampling chain ggml-ci * common : ignore all EOG tokens Co-authored-by: Diego Devesa <slarengh@gmail.com> * common : move back the penalties at the front of the sampling chain ggml-ci * readme : restore hint about --ignore-eos flag [no ci] * llama : minor ggml-ci * webui : update --------- Co-authored-by: Diego Devesa <slarengh@gmail.com>
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17 changed files with 111 additions and 152 deletions
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@ -95,6 +95,7 @@ enum common_sampler_type {
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COMMON_SAMPLER_TYPE_TEMPERATURE = 7,
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COMMON_SAMPLER_TYPE_XTC = 8,
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COMMON_SAMPLER_TYPE_INFILL = 9,
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COMMON_SAMPLER_TYPE_PENALTIES = 10,
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};
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// dimensionality reduction methods, used by cvector-generator
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@ -130,7 +131,6 @@ struct common_params_sampling {
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int32_t mirostat = 0; // 0 = disabled, 1 = mirostat, 2 = mirostat 2.0
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float mirostat_tau = 5.00f; // target entropy
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float mirostat_eta = 0.10f; // learning rate
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bool penalize_nl = false; // consider newlines as a repeatable token
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bool ignore_eos = false;
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bool no_perf = false; // disable performance metrics
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bool timing_per_token = false;
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@ -139,6 +139,7 @@ struct common_params_sampling {
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std::vector<enum common_sampler_type> samplers = {
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COMMON_SAMPLER_TYPE_PENALTIES,
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COMMON_SAMPLER_TYPE_DRY,
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COMMON_SAMPLER_TYPE_TOP_K,
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COMMON_SAMPLER_TYPE_TYPICAL_P,
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@ -193,11 +194,13 @@ struct common_params {
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float defrag_thold = 0.1f; // KV cache defragmentation threshold
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// offload params
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std::vector<ggml_backend_dev_t> devices; // devices to use for offloading
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int32_t n_gpu_layers = -1; // number of layers to store in VRAM (-1 - use default)
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int32_t main_gpu = 0; // the GPU that is used for scratch and small tensors
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float tensor_split[128] = {0}; // how split tensors should be distributed across GPUs
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enum llama_split_mode split_mode = LLAMA_SPLIT_MODE_LAYER; // how to split the model across GPUs
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std::vector<ggml_backend_dev_t> devices; // devices to use for offloading
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int32_t n_gpu_layers = -1; // number of layers to store in VRAM (-1 - use default)
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int32_t main_gpu = 0; // the GPU that is used for scratch and small tensors
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float tensor_split[128] = {0}; // how split tensors should be distributed across GPUs
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enum llama_split_mode split_mode = LLAMA_SPLIT_MODE_LAYER; // how to split the model across GPUs
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struct cpu_params cpuparams;
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struct cpu_params cpuparams_batch;
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