one can now specify where ggml-metal.metal file is with en variable GGML_METAL_PATH
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68365e2291
1 changed files with 24 additions and 3 deletions
25
ggml-metal.m
25
ggml-metal.m
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@ -130,9 +130,30 @@ struct ggml_metal_context * ggml_metal_init(int n_cb) {
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NSError * error = nil;
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NSError * error = nil;
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//NSString * path = [[NSBundle mainBundle] pathForResource:@"../../examples/metal/metal" ofType:@"metal"];
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//NSString * path = [[NSBundle mainBundle] pathForResource:@"../../examples/metal/metal" ofType:@"metal"];
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NSBundle * bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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const char* v = getenv("GGML_METAL_PATH");
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NSString * path = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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NSString * path;
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if (v) {
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path = [NSString stringWithCString: v encoding: NSUTF8StringEncoding];
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NSFileManager *fileManager = [NSFileManager defaultManager];
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if ([fileManager fileExistsAtPath:path]) {
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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} else {
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path = [path stringByAppendingString: @"/ggml-metal.metal"];
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if ([fileManager fileExistsAtPath:path]) {
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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} else {
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// Use original code
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NSBundle * bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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path = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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}
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}
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} else {
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NSBundle * bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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path = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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}
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NSString * src = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:&error];
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NSString * src = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:&error];
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if (error) {
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if (error) {
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