Minor PPL improvement via a block scale fudge factor
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1 changed files with 1 additions and 2 deletions
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@ -10881,7 +10881,7 @@ static void quantize_row_iq3_xs_impl(int grid_size, const float * restrict x, vo
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}
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float d = max_scale/31;
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dh[0] = GGML_FP32_TO_FP16(d);
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dh[0] = GGML_FP32_TO_FP16(d * 1.0125f); // small improvement via this fudge factor
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float id = 1/d;
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//float sumqx = 0, sumq2 = 0;
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for (int ib = 0; ib < QK_K/32; ++ib) {
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@ -10903,7 +10903,6 @@ static void quantize_row_iq3_xs_impl(int grid_size, const float * restrict x, vo
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const int8_t * signs = keven_signs_q2xs + 8*((scales_and_signs[ib] >> 7*(k/2)) & 127) + 4*(k%2);
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const float * xk = xb + 4*k;
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const float * wk = weight + 4*k;
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//const uint8_t * grid = (const uint8_t *)(kgrid_q3xs + q3[8*ib+k]);
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int idx = q3[8*ib+k];
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if (grid_size == 512) idx |= ((h << (8-k)) & 256);
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const uint8_t * grid = (const uint8_t *)(kgrid_q3xs + idx);
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