clip : minor code rearrange
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1 changed files with 110 additions and 111 deletions
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@ -32,7 +32,7 @@
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#include <cinttypes>
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#include <limits>
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// #define CLIP_DEBUG_FUNCTIONS
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//#define CLIP_DEBUG_FUNCTIONS
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// RGB uint8 image
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struct clip_image_u8 {
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@ -258,6 +258,114 @@ static projector_type clip_projector_type_from_string(const std::string & name)
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return PROJECTOR_TYPE_UNKNOWN;
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}
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#ifdef CLIP_DEBUG_FUNCTIONS
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static void clip_image_write_image_to_ppm(const clip_image_u8& img, const std::string& filename) {
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std::ofstream file(filename, std::ios::binary);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for writing: " << filename << std::endl;
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return;
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}
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// PPM header: P6 format, width, height, and max color value
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file << "P6\n" << img.nx << " " << img.ny << "\n255\n";
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// Write pixel data
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for (size_t i = 0; i < img.buf.size(); i += 3) {
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// PPM expects binary data in RGB format, which matches our image buffer
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file.write(reinterpret_cast<const char*>(&img.buf[i]), 3);
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}
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file.close();
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}
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static void clip_image_save_to_bmp(const clip_image_u8& img, const std::string& filename) {
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std::ofstream file(filename, std::ios::binary);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for writing: " << filename << std::endl;
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return;
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}
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int fileSize = 54 + 3 * img.nx * img.ny; // File header + info header + pixel data
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int bytesPerPixel = 3;
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int widthInBytes = img.nx * bytesPerPixel;
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int paddingAmount = (4 - (widthInBytes % 4)) % 4;
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int stride = widthInBytes + paddingAmount;
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// Bitmap file header
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unsigned char fileHeader[14] = {
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'B','M', // Signature
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0,0,0,0, // Image file size in bytes
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0,0,0,0, // Reserved
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54,0,0,0 // Start of pixel array
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};
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// Total file size
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fileSize = 54 + (stride * img.ny);
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fileHeader[2] = (unsigned char)(fileSize);
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fileHeader[3] = (unsigned char)(fileSize >> 8);
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fileHeader[4] = (unsigned char)(fileSize >> 16);
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fileHeader[5] = (unsigned char)(fileSize >> 24);
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// Bitmap information header (BITMAPINFOHEADER)
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unsigned char infoHeader[40] = {
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40,0,0,0, // Size of this header (40 bytes)
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0,0,0,0, // Image width
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0,0,0,0, // Image height
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1,0, // Number of color planes
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24,0, // Bits per pixel
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0,0,0,0, // No compression
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0,0,0,0, // Image size (can be 0 for no compression)
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0,0,0,0, // X pixels per meter (not specified)
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0,0,0,0, // Y pixels per meter (not specified)
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0,0,0,0, // Total colors (color table not used)
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0,0,0,0 // Important colors (all are important)
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};
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// Width and height in the information header
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infoHeader[4] = (unsigned char)(img.nx);
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infoHeader[5] = (unsigned char)(img.nx >> 8);
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infoHeader[6] = (unsigned char)(img.nx >> 16);
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infoHeader[7] = (unsigned char)(img.nx >> 24);
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infoHeader[8] = (unsigned char)(img.ny);
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infoHeader[9] = (unsigned char)(img.ny >> 8);
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infoHeader[10] = (unsigned char)(img.ny >> 16);
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infoHeader[11] = (unsigned char)(img.ny >> 24);
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// Write file headers
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file.write(reinterpret_cast<char*>(fileHeader), sizeof(fileHeader));
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file.write(reinterpret_cast<char*>(infoHeader), sizeof(infoHeader));
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// Pixel data
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std::vector<unsigned char> padding(3, 0); // Max padding size to be added to each row
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for (int y = img.ny - 1; y >= 0; --y) { // BMP files are stored bottom-to-top
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for (int x = 0; x < img.nx; ++x) {
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// Each pixel
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size_t pixelIndex = (y * img.nx + x) * 3;
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unsigned char pixel[3] = {
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img.buf[pixelIndex + 2], // BMP stores pixels in BGR format
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img.buf[pixelIndex + 1],
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img.buf[pixelIndex]
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};
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file.write(reinterpret_cast<char*>(pixel), 3);
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}
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// Write padding for the row
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file.write(reinterpret_cast<char*>(padding.data()), paddingAmount);
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}
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file.close();
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}
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// debug function to convert f32 to u8
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static void clip_image_convert_f32_to_u8(const clip_image_f32& src, clip_image_u8& dst) {
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dst.nx = src.nx;
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dst.ny = src.ny;
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dst.buf.resize(3 * src.nx * src.ny);
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for (size_t i = 0; i < src.buf.size(); ++i) {
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dst.buf[i] = static_cast<uint8_t>(std::min(std::max(int(src.buf[i] * 255.0f), 0), 255));
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}
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}
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#endif
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//
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// clip layers
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@ -274,7 +382,7 @@ struct clip_hparams {
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float eps;
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char mm_patch_merge_type[32]="flat"; // spatial_unpad or flat (default)
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char mm_patch_merge_type[32] = "flat"; // spatial_unpad or flat (default)
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int32_t image_grid_pinpoints[32];
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int32_t image_crop_resolution;
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@ -1156,103 +1264,6 @@ bool clip_image_load_from_bytes(const unsigned char * bytes, size_t bytes_length
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return true;
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}
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#ifdef CLIP_DEBUG_FUNCTIONS
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void clip_image_write_image_to_ppm(const clip_image_u8& img, const std::string& filename) {
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std::ofstream file(filename, std::ios::binary);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for writing: " << filename << std::endl;
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return;
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}
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// PPM header: P6 format, width, height, and max color value
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file << "P6\n" << img.nx << " " << img.ny << "\n255\n";
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// Write pixel data
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for (size_t i = 0; i < img.buf.size(); i += 3) {
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// PPM expects binary data in RGB format, which matches our image buffer
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file.write(reinterpret_cast<const char*>(&img.buf[i]), 3);
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}
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file.close();
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}
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void clip_image_save_to_bmp(const clip_image_u8& img, const std::string& filename) {
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std::ofstream file(filename, std::ios::binary);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for writing: " << filename << std::endl;
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return;
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}
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int fileSize = 54 + 3 * img.nx * img.ny; // File header + info header + pixel data
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int bytesPerPixel = 3;
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int widthInBytes = img.nx * bytesPerPixel;
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int paddingAmount = (4 - (widthInBytes % 4)) % 4;
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int stride = widthInBytes + paddingAmount;
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// Bitmap file header
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unsigned char fileHeader[14] = {
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'B','M', // Signature
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0,0,0,0, // Image file size in bytes
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0,0,0,0, // Reserved
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54,0,0,0 // Start of pixel array
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};
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// Total file size
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fileSize = 54 + (stride * img.ny);
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fileHeader[2] = (unsigned char)(fileSize);
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fileHeader[3] = (unsigned char)(fileSize >> 8);
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fileHeader[4] = (unsigned char)(fileSize >> 16);
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fileHeader[5] = (unsigned char)(fileSize >> 24);
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// Bitmap information header (BITMAPINFOHEADER)
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unsigned char infoHeader[40] = {
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40,0,0,0, // Size of this header (40 bytes)
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0,0,0,0, // Image width
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0,0,0,0, // Image height
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1,0, // Number of color planes
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24,0, // Bits per pixel
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0,0,0,0, // No compression
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0,0,0,0, // Image size (can be 0 for no compression)
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0,0,0,0, // X pixels per meter (not specified)
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0,0,0,0, // Y pixels per meter (not specified)
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0,0,0,0, // Total colors (color table not used)
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0,0,0,0 // Important colors (all are important)
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};
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// Width and height in the information header
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infoHeader[4] = (unsigned char)(img.nx);
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infoHeader[5] = (unsigned char)(img.nx >> 8);
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infoHeader[6] = (unsigned char)(img.nx >> 16);
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infoHeader[7] = (unsigned char)(img.nx >> 24);
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infoHeader[8] = (unsigned char)(img.ny);
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infoHeader[9] = (unsigned char)(img.ny >> 8);
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infoHeader[10] = (unsigned char)(img.ny >> 16);
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infoHeader[11] = (unsigned char)(img.ny >> 24);
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// Write file headers
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file.write(reinterpret_cast<char*>(fileHeader), sizeof(fileHeader));
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file.write(reinterpret_cast<char*>(infoHeader), sizeof(infoHeader));
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// Pixel data
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std::vector<unsigned char> padding(3, 0); // Max padding size to be added to each row
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for (int y = img.ny - 1; y >= 0; --y) { // BMP files are stored bottom-to-top
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for (int x = 0; x < img.nx; ++x) {
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// Each pixel
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size_t pixelIndex = (y * img.nx + x) * 3;
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unsigned char pixel[3] = {
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img.buf[pixelIndex + 2], // BMP stores pixels in BGR format
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img.buf[pixelIndex + 1],
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img.buf[pixelIndex]
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};
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file.write(reinterpret_cast<char*>(pixel), 3);
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}
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// Write padding for the row
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file.write(reinterpret_cast<char*>(padding.data()), paddingAmount);
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}
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file.close();
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}
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#endif
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// Linear interpolation between two points
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inline float lerp(float s, float e, float t) {
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return s + (e - s) * t;
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@ -1469,18 +1480,6 @@ static std::vector<clip_image_u8*> divide_to_patches_u8(const clip_image_u8 & im
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return patches;
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}
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#ifdef CLIP_DEBUG_FUNCTIONS
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// debug function to convert f32 to u8
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static void clip_image_convert_f32_to_u8(const clip_image_f32& src, clip_image_u8& dst) {
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dst.nx = src.nx;
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dst.ny = src.ny;
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dst.buf.resize(3 * src.nx * src.ny);
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for (size_t i = 0; i < src.buf.size(); ++i) {
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dst.buf[i] = static_cast<uint8_t>(std::min(std::max(int(src.buf[i] * 255.0f), 0), 255));
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}
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}
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#endif
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// returns the normalized float tensor for llava-1.5, for spatial_unpad with anyres processing for llava-1.6 it returns the normalized image patch tensors as a vector
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// res_imgs memory is being allocated here, previous allocations will be freed if found
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bool clip_image_preprocess(struct clip_ctx * ctx, const clip_image_u8 * img, clip_image_f32_batch & res_imgs) {
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