Vulkan Shader Refactor, Memory Debugging Option (#7947)
* Refactor shaders, extract GLSL code from ggml_vk_generate_shaders.py into vulkan-shaders directory * Improve debug log code * Add memory debug output option * Fix flake8 * Fix unnecessary high llama-3 VRAM use
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54 changed files with 25266 additions and 21885 deletions
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Makefile
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Makefile
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@ -608,6 +608,10 @@ ifdef LLAMA_VULKAN_DEBUG
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MK_CPPFLAGS += -DGGML_VULKAN_DEBUG
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endif
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ifdef LLAMA_VULKAN_MEMORY_DEBUG
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MK_CPPFLAGS += -DGGML_VULKAN_MEMORY_DEBUG
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endif
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ifdef LLAMA_VULKAN_VALIDATE
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MK_CPPFLAGS += -DGGML_VULKAN_VALIDATE
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endif
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