ggml : always define ggml_fp16_t as uint16_t (#5666)
* ggml : always define ggml_fp16_t as uint16_t ggml-ci * ggml : cont ggml-ci * ggml : cont * ggml : cont ggml-ci * ggml : cont ggml-ci * cuda : no longer ggml headers last ggml-ci * ggml : fix q6_K FP16 -> FP32 conversion ggml-ci * ggml : more FP16 -> FP32 conversion fixes ggml-ci
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5 changed files with 42 additions and 36 deletions
27
ggml-impl.h
27
ggml-impl.h
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@ -53,11 +53,23 @@ extern "C" {
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//
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#include <arm_neon.h>
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#define GGML_COMPUTE_FP16_TO_FP32(x) ((float) (x))
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#define GGML_COMPUTE_FP32_TO_FP16(x) (x)
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#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
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#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
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#define GGML_FP16_TO_FP32(x) ((float) (x))
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#define GGML_FP32_TO_FP16(x) (x)
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#define GGML_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
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static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
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__fp16 tmp;
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memcpy(&tmp, &h, sizeof(ggml_fp16_t));
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return (float)tmp;
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}
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static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
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ggml_fp16_t res;
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__fp16 tmp = f;
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memcpy(&res, &tmp, sizeof(ggml_fp16_t));
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return res;
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}
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#else
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@ -214,8 +226,7 @@ extern float ggml_table_f32_f16[1 << 16];
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// On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32,
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// so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON.
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// This is also true for POWER9.
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#if !defined(GGML_FP16_TO_FP32) || !defined(GGML_FP32_TO_FP16)
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#if !defined(GGML_FP16_TO_FP32)
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inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
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uint16_t s;
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memcpy(&s, &f, sizeof(uint16_t));
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@ -223,8 +234,10 @@ inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
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}
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#define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x)
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#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
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#endif
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#if !defined(GGML_FP32_TO_FP16)
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#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
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#endif
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#define GGML_HASHTABLE_FULL ((size_t)-1)
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