A better mul_sum_i8_pairs_float implementation using AVX512

This commit is contained in:
MeouSker77 2023-04-22 21:16:58 +08:00
parent bde28f2056
commit 81cb1eee30

6
ggml.c
View file

@ -505,6 +505,11 @@ static inline __m256 sum_i16_pairs_float(const __m256i x) {
// multiply int8_t, add results pairwise twice and return as float vector
static inline __m256 mul_sum_i8_pairs_float(const __m256i x, const __m256i y) {
#if __AVXVNNIINT8__
const __m256i zero = _mm256_setzero_si256();
const __m256i summed_pairs = _mm256_dpbssd_epi32(zero, x, y);
return _mm256_cvtepi32_ps(summed_pairs);
#else
// Get absolute values of x vectors
const __m256i ax = _mm256_sign_epi8(x, x);
// Sign the values of the y vectors
@ -512,6 +517,7 @@ static inline __m256 mul_sum_i8_pairs_float(const __m256i x, const __m256i y) {
// Perform multiplication and create 16-bit values
const __m256i dot = _mm256_maddubs_epi16(ax, sy);
return sum_i16_pairs_float(dot);
#endif
}
static inline __m128i packNibbles( __m256i bytes )