Improve Vulkan shader build system (#9239)

* Improve Vulkan shader builds system

- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools

* remove not required self dependency
This commit is contained in:
Markus Tavenrath 2024-09-06 08:56:17 +02:00 committed by GitHub
parent 9bc6db28d0
commit 8ebe8ddebd
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3 changed files with 10 additions and 0 deletions

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@ -612,6 +612,10 @@ if (GGML_VULKAN)
add_compile_definitions(GGML_VULKAN_MEMORY_DEBUG)
endif()
if (GGML_VULKAN_SHADER_DEBUG_INFO)
add_compile_definitions(GGML_VULKAN_SHADER_DEBUG_INFO)
endif()
if (GGML_VULKAN_PERF)
add_compile_definitions(GGML_VULKAN_PERF)
endif()