vulkan : implement Stable Diffusion operators (ggml/904)
* Fix Vulkan repeat op * Implement Vulkan concat op * Delete old Vulkan shader generator * Implement Vulkan im2col op * Implement Vulkan unary gelu_quick op * Implement Vulkan group_norm op * Implement Vulkan timestep_embedding op * Implement Vulkan upscale op * Fix Vulkan vk_context tensor extra index issue * Fix Vulkan matmul shader parameter bug * Properly fix Vulkan matmul shader parameter bug * Add Vulkan ADD f16 + f32 -> f16 operator support * Implement Vulkan tanh op * Fix Vulkan group count too large Validation error on non-Nvidia GPUs * Throw error when too much memory is requested * Fix another Vulkan group count too large Validation error on non-Nvidia GPUs * Fix matmul MMQ condition * Implement Vulkan pad op * Fix Vulkan crash when tensor is used multiple times in a compute graph * Add Vulkan CONCAT f16 + f16 -> f16 op * Add Vulkan LEAKY_RELU op
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28 changed files with 1032 additions and 293 deletions
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ggml/src/vulkan-shaders/timestep_embedding.comp
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ggml/src/vulkan-shaders/timestep_embedding.comp
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#version 450
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#extension GL_EXT_shader_16bit_storage : require
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layout (push_constant) uniform parameter
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{
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uint nb1;
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uint dim;
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uint max_period;
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} p;
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#include "types.comp"
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#extension GL_EXT_control_flow_attributes : enable
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#define BLOCK_SIZE 256
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layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint i = gl_WorkGroupID.y;
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const uint j = gl_GlobalInvocationID.x;
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const uint d_offset = i * p.nb1;
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if (p.dim % 2 != 0 && j == ((p.dim + 1) / 2)) {
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data_d[d_offset + p.dim] = 0.f;
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}
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const uint half_dim = p.dim / 2;
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if (j >= half_dim) {
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return;
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}
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const float timestep = float(data_a[i]);
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const float freq = float(exp(-log(p.max_period) * j / half_dim));
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const float arg = timestep * freq;
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data_d[d_offset + j] = D_TYPE(cos(arg));
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data_d[d_offset + j + half_dim] = D_TYPE(sin(arg));
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}
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