Apply suggestions from code review
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
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1 changed files with 2 additions and 2 deletions
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@ -5,7 +5,7 @@
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#include "common.cuh"
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#include "sum.cuh"
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static __global__ void argmax_f32(const float * x, int32_t * dst, const int64_t ncols) {
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static __global__ void argmax_f32(const float * __restrict__ x, int32_t * __restrict__ dst, const int64_t ncols) {
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const int64_t row = blockIdx.x;
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float maxval = -FLT_MAX;
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@ -30,7 +30,7 @@ static __global__ void argmax_f32(const float * x, int32_t * dst, const int64_t
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}
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}
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const int n_warps = (blockDim.x + WARP_SIZE - 1) / WARP_SIZE;
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const int n_warps = blockDim.x / WARP_SIZE;
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const int lane_id = threadIdx.x % WARP_SIZE;
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const int warp_id = threadIdx.x / WARP_SIZE;
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if (n_warps > 1) {
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