vulkan: im2col and matmul optimizations for stable diffusion (#10942)
* tests: Add im2col perf tests * vulkan: optimize im2col, more elements per thread * vulkan: increase small tile size for NV_coopmat2 * vulkan: change im2col to 512 elements per workgroup
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3 changed files with 66 additions and 29 deletions
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@ -2,6 +2,7 @@
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_spirv_intrinsics: enable
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#extension GL_EXT_control_flow_attributes : require
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#if RTE16
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spirv_execution_mode(capabilities = [4467], 4462, 16); // RoundingModeRTE, 16 bits
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@ -23,40 +24,64 @@ layout (push_constant) uniform parameter
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#include "types.comp"
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#define BLOCK_SIZE 256
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layout(constant_id = 0) const uint BLOCK_SIZE = 32;
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layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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const uint NUM_ITER = 512 / BLOCK_SIZE;
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layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint i = gl_GlobalInvocationID.x;
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if (i >= p.pelements) {
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return;
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}
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const uint ksize = p.OW * (p.KH > 1 ? p.KW : 1);
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const uint kx = i / ksize;
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const uint kd = kx * ksize;
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const uint ky = (i - kd) / p.OW;
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const uint ix = i % p.OW;
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const uint gidx = gl_GlobalInvocationID.x;
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const uint oh = gl_GlobalInvocationID.y;
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const uint batch = gl_GlobalInvocationID.z / p.IC;
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const uint ic = gl_GlobalInvocationID.z % p.IC;
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const uint iiw = ix * p.s0 + kx * p.d0 - p.p0;
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const uint iih = oh * p.s1 + ky * p.d1 - p.p1;
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const uint offset_dst =
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((batch * p.OH + oh) * p.OW + ix) * p.CHW +
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(ic * (p.KW * p.KH) + ky * p.KW + kx);
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if (iih < 0 || iih >= p.IH || iiw < 0 || iiw >= p.IW) {
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data_d[offset_dst] = D_TYPE(0.0f);
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} else {
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const uint offset_src = ic * p.offset_delta + batch * p.batch_offset;
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data_d[offset_dst] = D_TYPE(data_a[offset_src + iih * p.IW + iiw]);
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A_TYPE values[NUM_ITER];
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uint offset_dst[NUM_ITER];
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[[unroll]] for (uint idx = 0; idx < NUM_ITER; ++idx) {
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values[idx] = A_TYPE(0);
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}
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[[unroll]] for (uint idx = 0; idx < NUM_ITER; ++idx) {
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const uint i = gidx * NUM_ITER + idx;
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const uint ksize = p.OW * (p.KH > 1 ? p.KW : 1);
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const uint kx = i / ksize;
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const uint kd = kx * ksize;
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const uint ky = (i - kd) / p.OW;
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const uint ix = i % p.OW;
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const uint iiw = ix * p.s0 + kx * p.d0 - p.p0;
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const uint iih = oh * p.s1 + ky * p.d1 - p.p1;
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offset_dst[idx] =
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((batch * p.OH + oh) * p.OW + ix) * p.CHW +
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(ic * (p.KW * p.KH) + ky * p.KW + kx);
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if (i >= p.pelements) {
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continue;
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}
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if (iih < p.IH && iiw < p.IW) {
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const uint offset_src = ic * p.offset_delta + batch * p.batch_offset;
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values[idx] = data_a[offset_src + iih * p.IW + iiw];
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}
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}
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[[unroll]] for (uint idx = 0; idx < NUM_ITER; ++idx) {
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const uint i = gidx * NUM_ITER + idx;
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if (i >= p.pelements) {
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continue;
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}
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data_d[offset_dst[idx]] = D_TYPE(values[idx]);
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}
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}
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