move to c++17
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parent
038b5fa860
commit
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5 changed files with 59 additions and 65 deletions
17
Makefile
17
Makefile
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@ -958,14 +958,14 @@ OBJ_GGML = \
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$(DIR_GGML)/src/ggml-alloc.o \
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$(DIR_GGML)/src/ggml-backend.o \
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$(DIR_GGML)/src/ggml-backend-reg.o \
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$(DIR_GGML)/src/ggml-fp8_cpp11.o \
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$(DIR_GGML)/src/ggml-fp8.o \
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$(DIR_GGML)/src/ggml-opt.o \
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$(DIR_GGML)/src/ggml-quants.o \
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$(DIR_GGML)/src/ggml-threading.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu_cpp11.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu_cpp.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu-aarch64.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu-fp8_cpp11.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu-fp8.o \
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$(DIR_GGML)/src/ggml-cpu/ggml-cpu-quants.o \
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$(OBJ_GGML_EXT)
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@ -1106,13 +1106,10 @@ DEP_FILES = $(OBJ_GGML:.o=.d) $(OBJ_LLAMA:.o=.d) $(OBJ_COMMON:.o=.d)
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# Default target
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all: $(BUILD_TARGETS)
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# for c++17 build
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$(DIR_GGML)/%_cpp17.o: $(DIR_GGML)/%.cpp
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$(CXX) $(CXXFLAGS) -MMD -std=c++17 -c $< -o $@
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# for c++11 build
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$(DIR_GGML)/%_cpp11.o: $(DIR_GGML)/%.cpp
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$(CXX) $(CXXFLAGS) -MMD -std=c++11 -c $< -o $@
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# force c++ build for source file that have same name as c file
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# Note: need this exception because `ggml-cpu.c` and `ggml-cpu.cpp` both produce the same obj/dep files
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$(DIR_GGML)/%_cpp.o: $(DIR_GGML)/%.cpp
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$(CXX) $(CXXFLAGS) -MMD -c $< -o $@
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# Rules for building object files
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$(DIR_GGML)/%.o: $(DIR_GGML)/%.c
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@ -21,6 +21,7 @@ var sources = [
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"ggml/src/ggml-threading.cpp",
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"ggml/src/ggml-quants.c",
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"ggml/src/ggml-fp8.cpp",
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"ggml/src/ggml-cpu/ggml-cpu-fp8.cpp",
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]
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var resources: [Resource] = []
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@ -89,5 +90,5 @@ let package = Package(
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linkerSettings: linkerSettings
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)
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],
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cxxLanguageStandard: .cxx11
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cxxLanguageStandard: .cxx17
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)
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@ -8,26 +8,28 @@
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#include "ggml-cpu-fp8.h"
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namespace fp8 {
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union fp32_int32 {
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float f;
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uint32_t bits;
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};
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#ifdef GGML_USE_OPENMP_SIMD
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#pragma omp declare simd
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#endif
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template<int E>
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inline uint8_t from_float(float value) {
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FP8<E> out;
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union {
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float f;
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uint32_t bits;
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} in = {value};
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fp32_int32 in = {value};
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out.bits = (in.bits >> 24) & 0x80;
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in.bits &= 0x7fffffff;
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if (in.f >= FP8<E>::MAX()) {
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if (in.f >= FP8<E>::MAX) {
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out.bits |= 0x7E;
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} else if (in.f < FP8<E>::MIN()) { // => 0.
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} else if (in.f < FP8<E>::MIN) { // => 0.
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} else {
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in.f *= exp_m2<FP8<E>::E_BIAS()-127>();
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uint32_t eps = (0x3fffff>>FP8<E>::M()) + ((in.bits >> (23-FP8<E>::M())) & 0x1);
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in.f *= exp_f2<FP8<E>::E_BIAS-127>();
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uint32_t eps = (0x3fffff>>FP8<E>::M) + ((in.bits >> (23-FP8<E>::M)) & 0x1);
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in.bits += eps;
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out.bits |= (in.bits >> (23-FP8<E>::M())) & 0x7F;
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out.bits |= (in.bits >> (23-FP8<E>::M)) & 0x7F;
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}
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return out.bits;
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}
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@ -37,16 +39,13 @@ inline uint8_t from_float(float value) {
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#endif
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template<int E>
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inline float to_float(const FP8<E>& in) {
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union {
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float f;
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uint32_t bits;
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} out = {0};
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fp32_int32 out = {0};
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out.bits = in.bits & 0x80;
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out.bits <<= 24;
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uint32_t _bits = in.bits & 0x7F;
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_bits <<= (23-FP8<E>::M());
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_bits <<= (23-FP8<E>::M);
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out.bits |= _bits;
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out.f *= exp_p2<127-FP8<E>::E_BIAS()>();
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out.f *= exp_f2<127-FP8<E>::E_BIAS>();
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return out.f;
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}
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} // namespace fp8
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@ -91,8 +90,8 @@ static inline void conv(const float* x, bloc_fp8<E, QK>* y, int64_t size) {
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for (int64_t i=0; i<QK; i++) {
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m = std::max(std::abs(x[q*QK+i]),m);
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}
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const float D = FP8<E>::MAX()/m;
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y[q].d = m/FP8<E>::MAX();
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const float D = FP8<E>::MAX/m;
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y[q].d = m/FP8<E>::MAX;
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#ifdef GGML_USE_OPENMP_SIMD
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#pragma omp simd
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#endif
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@ -154,14 +153,14 @@ float dot_reg(const bloc_fp8<E, QK>* x, const _Y* y, int64_t size) {
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for(int64_t v=0; v<VECT_SIZE; ++v) { mantice_16bits[v] = mantice_8bits[v]; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { sign_16bits[v] <<= 8; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { mantice_16bits[v] <<= (7-fp8_t::M()); }
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for(int64_t v=0; v<VECT_SIZE; ++v) { mantice_16bits[v] <<= (7-fp8_t::M); }
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for(int64_t v=0; v<VECT_SIZE; ++v) { x_bf16[v] = sign_16bits[v] | mantice_16bits[v]; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { ux[v].bits = x_bf16[v]; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { ux[v].bits <<= 16; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { X[v] = ux[v].f; } // * exp_p2<127-fp8_t::E_BIAS()>(); }
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for(int64_t v=0; v<VECT_SIZE; ++v) { X[v] = ux[v].f; } // * exp_f2<127-fp8_t::E_BIAS>(); }
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for(int64_t v=0; v<VECT_SIZE; ++v) { Y[v] = (float)y[q*QK+i+r*VECT_SIZE+v]; }
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for(int64_t v=0; v<VECT_SIZE; ++v) { Z0[r][v] += X[v]*Y[v]; }
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}
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@ -169,7 +168,7 @@ float dot_reg(const bloc_fp8<E, QK>* x, const _Y* y, int64_t size) {
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// apply scale
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for(int64_t r=0; r<NB_REG; ++r) {
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for(int64_t v=0; v<VECT_SIZE; ++v) {
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Z[r][v] += Z0[r][v]*(x[q]).d * exp_p2<127-fp8_t::E_BIAS()>();
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Z[r][v] += Z0[r][v]*(x[q]).d * exp_f2<127-fp8_t::E_BIAS>();
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}
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}
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}
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@ -7,51 +7,50 @@
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#include "ggml-fp8.h"
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union fp32_int32 {
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float f;
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uint32_t bits;
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};
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template<int E>
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inline FP8<E> float_to_fp8(float value) {
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FP8<E> out;
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union {
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float f;
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uint32_t bits;
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} in = {value};
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fp32_int32 in = {value};
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// the sign
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out.bits = (in.bits >> 24) & 0x80;
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// value without sign
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in.bits &= 0x7fffffff;
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//GGML_ASSERT(in.bits < 0x7f800000); // +/- infinity or NAN
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if (in.f >= FP8<E>::MAX()) {
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if (in.f >= FP8<E>::MAX) {
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out.bits |= 0x7E;
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} else if (in.f < FP8<E>::MIN()) { // => 0.
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} else if (in.f < FP8<E>::MIN) { // => 0.
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// OK: S.0000000
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} else {
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in.f *= exp_m2<FP8<E>::E_BIAS()-127>();
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in.f *= exp_f2<FP8<E>::E_BIAS-127>();
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// - trunc
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//uint32_t eps = 0;
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// - rounding half away from zero
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//uint32_t eps = 0x400000>>FP8<E>::M();
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//uint32_t eps = 0x400000>>FP8<E>::M;
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// - rounding half toward zero
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//uint32_t eps = 0x3fffff>>FP8<E>::M();
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//uint32_t eps = 0x3fffff>>FP8<E>::M;
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// - rounding to nearest even
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uint32_t eps = (0x3fffff>>FP8<E>::M()) + ((in.bits >> (23-FP8<E>::M())) & 0x1);
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uint32_t eps = (0x3fffff>>FP8<E>::M) + ((in.bits >> (23-FP8<E>::M)) & 0x1);
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// shift mantissa.
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in.bits += eps;
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out.bits |= (in.bits >> (23-FP8<E>::M())) & 0x7F;
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out.bits |= (in.bits >> (23-FP8<E>::M)) & 0x7F;
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}
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return out;
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}
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template<int E>
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inline float fp8_to_float(const FP8<E>& in) {
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union {
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float f;
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uint32_t bits;
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} out = {0};
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fp32_int32 out = {0};
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out.bits = in.bits & 0x80;
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out.bits <<= 24;
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uint32_t _bits = in.bits & 0x7F;
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_bits <<= (23-FP8<E>::M());
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_bits <<= (23-FP8<E>::M);
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out.bits |= _bits;
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out.f *= exp_p2<127-FP8<E>::E_BIAS()>();
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out.f *= exp_f2<127-FP8<E>::E_BIAS>();
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return out.f;
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}
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for (int64_t i=0; i<QK; i++) {
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m = std::max(std::abs(x[q*QK+i]),m);
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}
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const float D = FP8<E>::MAX()/m;
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y[q].d = m/FP8<E>::MAX();
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const float D = FP8<E>::MAX/m;
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y[q].d = m/FP8<E>::MAX;
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for (int64_t i=0; i<QK; i++) {
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y[q].qs[i] = float_to_fp8<E>(x[q*QK+i]*D);
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}
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@ -1,29 +1,27 @@
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// this is more a .inc.
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#ifdef __cplusplus
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template<int N>
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constexpr float exp_p2() {
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return exp_p2<N-1>()*2;
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}
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template<int N>
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constexpr float exp_m2() {
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return exp_m2<N+1>()/2;
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}
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template<int N>
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constexpr int exp_i2() {
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return 1 << N;
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}
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template<> constexpr float exp_p2<0>() { return 1;}
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template<> constexpr float exp_m2<0>() { return 1;}
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template<int N>
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constexpr float exp_f2() {
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if constexpr (N>0) return exp_f2<N-1>()*2;
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if constexpr (N<0) return exp_f2<N+1>()/2;
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if constexpr (N==0) return 1.;
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}
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template<int _E> //, int M=7-E> 1.7 bits!
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struct FP8 {
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uint8_t bits;
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using type = FP8<_E>;
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static constexpr int E() { return _E; }
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static constexpr int M() { return 7-_E; }
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static constexpr int E_BIAS() { return exp_i2<_E-1>()-1; }
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static constexpr float MAX() { return (2-exp_m2<-M()+1>())*exp_p2<exp_i2<_E-1>()>(); }
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static constexpr float MIN() { return exp_m2<-M()>()*exp_m2<2-exp_i2<_E-1>()>(); }
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static constexpr int E = _E;
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static constexpr int M = (7-_E);
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static constexpr int E_BIAS = exp_i2<E-1>()-1;
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static constexpr float MAX = (2-exp_f2<-M+1>())*exp_f2<exp_i2<E-1>()>();
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static constexpr float MIN = exp_f2<-M>()*exp_f2<2-exp_i2<E-1>()>();
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};
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extern "C" {
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