fix for windows utf-8 input (#840)
Use UTF-16 as input on Windows, since UTF-8 does not work and reads multibyte characters as zeros
This commit is contained in:
parent
f2d1c47294
commit
aaf3b23deb
3 changed files with 28 additions and 3 deletions
|
@ -16,12 +16,19 @@
|
|||
#endif
|
||||
|
||||
#if defined (_WIN32)
|
||||
#include <fcntl.h>
|
||||
#include <io.h>
|
||||
#pragma comment(lib,"kernel32.lib")
|
||||
extern "C" __declspec(dllimport) void* __stdcall GetStdHandle(unsigned long nStdHandle);
|
||||
extern "C" __declspec(dllimport) int __stdcall GetConsoleMode(void* hConsoleHandle, unsigned long* lpMode);
|
||||
extern "C" __declspec(dllimport) int __stdcall SetConsoleMode(void* hConsoleHandle, unsigned long dwMode);
|
||||
extern "C" __declspec(dllimport) int __stdcall SetConsoleCP(unsigned int wCodePageID);
|
||||
extern "C" __declspec(dllimport) int __stdcall SetConsoleOutputCP(unsigned int wCodePageID);
|
||||
extern "C" __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int CodePage, unsigned long dwFlags,
|
||||
const wchar_t * lpWideCharStr, int cchWideChar,
|
||||
char * lpMultiByteStr, int cbMultiByte,
|
||||
const char * lpDefaultChar, bool * lpUsedDefaultChar);
|
||||
#define CP_UTF8 65001
|
||||
#endif
|
||||
|
||||
bool gpt_params_parse(int argc, char ** argv, gpt_params & params) {
|
||||
|
@ -307,12 +314,20 @@ void win32_console_init(bool enable_color) {
|
|||
SetConsoleMode(hConOut, dwMode | 0x4); // ENABLE_VIRTUAL_TERMINAL_PROCESSING (0x4)
|
||||
}
|
||||
// Set console output codepage to UTF8
|
||||
SetConsoleOutputCP(65001); // CP_UTF8
|
||||
SetConsoleOutputCP(CP_UTF8);
|
||||
}
|
||||
void* hConIn = GetStdHandle((unsigned long)-10); // STD_INPUT_HANDLE (-10)
|
||||
if (hConIn && hConIn != (void*)-1 && GetConsoleMode(hConIn, &dwMode)) {
|
||||
// Set console input codepage to UTF8
|
||||
SetConsoleCP(65001); // CP_UTF8
|
||||
// Set console input codepage to UTF16
|
||||
_setmode(_fileno(stdin), _O_WTEXT);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert a wide Unicode string to an UTF8 string
|
||||
void win32_utf8_encode(const std::wstring & wstr, std::string & str) {
|
||||
int size_needed = WideCharToMultiByte(CP_UTF8, 0, &wstr[0], (int)wstr.size(), NULL, 0, NULL, NULL);
|
||||
std::string strTo(size_needed, 0);
|
||||
WideCharToMultiByte(CP_UTF8, 0, &wstr[0], (int)wstr.size(), &strTo[0], size_needed, NULL, NULL);
|
||||
str = strTo;
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue