ggml : build backends as libraries (#10256)

* ggml : build backends as libraries

---------

Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
This commit is contained in:
Diego Devesa 2024-11-14 18:04:35 +01:00 committed by GitHub
parent 4a8ccb37ad
commit ae8de6d50a
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191 changed files with 17541 additions and 16879 deletions

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@ -3,13 +3,29 @@
// GGML internal header
#include "ggml.h"
#include <assert.h>
#include <math.h>
#include <stdlib.h> // load `stdlib.h` before other headers to work around MinGW bug: https://sourceforge.net/p/mingw-w64/bugs/192/
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#ifdef __ARM_FEATURE_SVE
#include <arm_sve.h>
#endif // __ARM_FEATURE_SVE
#if defined(__ARM_NEON)
// if YCM cannot find <arm_neon.h>, make a symbolic link to it, for example:
//
// $ ln -sfn /Library/Developer/CommandLineTools/usr/lib/clang/13.1.6/include/arm_neon.h ./src/
//
#include <arm_neon.h>
#endif
#if defined(__F16C__)
#include <immintrin.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
@ -28,13 +44,13 @@ extern "C" {
// if C99 - static_assert is noop
// ref: https://stackoverflow.com/a/53923785/4039976
#ifndef __cplusplus
#ifndef static_assert
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201100L)
#define static_assert(cond, msg) _Static_assert(cond, msg)
#else
#define static_assert(cond, msg) struct global_scope_noop_trick
#endif
#endif
#ifndef static_assert
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201100L)
#define static_assert(cond, msg) _Static_assert(cond, msg)
#else
#define static_assert(cond, msg) struct global_scope_noop_trick
#endif
#endif
#endif
static inline int ggml_up32(int n) {
@ -120,14 +136,12 @@ struct ggml_map_custom1_op_params {
void * userdata;
};
struct ggml_map_custom2_op_params {
ggml_custom2_op_t fun;
int n_tasks;
void * userdata;
};
struct ggml_map_custom3_op_params {
ggml_custom3_op_t fun;
int n_tasks;
@ -287,9 +301,249 @@ struct ggml_cgraph ggml_graph_view(struct ggml_cgraph * cgraph, int i0, int i1);
void * ggml_aligned_malloc(size_t size);
void ggml_aligned_free(void * ptr, size_t size);
// TODO: move to threading file
void ggml_critical_section_start(void);
void ggml_critical_section_end(void);
// FP16 to FP32 conversion
#if defined(__ARM_NEON)
#ifdef _MSC_VER
typedef uint16_t ggml_fp16_internal_t;
#else
typedef __fp16 ggml_fp16_internal_t;
#endif
#endif
#if defined(__ARM_NEON) && !defined(_MSC_VER)
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
#define GGML_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
ggml_fp16_internal_t tmp;
memcpy(&tmp, &h, sizeof(ggml_fp16_t));
return (float)tmp;
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
ggml_fp16_t res;
ggml_fp16_internal_t tmp = f;
memcpy(&res, &tmp, sizeof(ggml_fp16_t));
return res;
}
#elif defined(__F16C__)
#ifdef _MSC_VER
#define GGML_COMPUTE_FP16_TO_FP32(x) _mm_cvtss_f32(_mm_cvtph_ps(_mm_cvtsi32_si128(x)))
#define GGML_COMPUTE_FP32_TO_FP16(x) _mm_extract_epi16(_mm_cvtps_ph(_mm_set_ss(x), 0), 0)
#else
#define GGML_COMPUTE_FP16_TO_FP32(x) _cvtsh_ss(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) _cvtss_sh(x, 0)
#endif
#elif defined(__POWER9_VECTOR__)
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
/* the inline asm below is about 12% faster than the lookup method */
#define GGML_FP16_TO_FP32(x) GGML_COMPUTE_FP16_TO_FP32(x)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
register float f;
register double d;
__asm__(
"mtfprd %0,%2\n"
"xscvhpdp %0,%0\n"
"frsp %1,%0\n" :
/* temp */ "=d"(d),
/* out */ "=f"(f):
/* in */ "r"(h));
return f;
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
register double d;
register ggml_fp16_t r;
__asm__( /* xscvdphp can work on double or single precision */
"xscvdphp %0,%2\n"
"mffprd %1,%0\n" :
/* temp */ "=d"(d),
/* out */ "=r"(r):
/* in */ "f"(f));
return r;
}
#else
// FP16 <-> FP32
// ref: https://github.com/Maratyszcza/FP16
static inline float fp32_from_bits(uint32_t w) {
union {
uint32_t as_bits;
float as_value;
} fp32;
fp32.as_bits = w;
return fp32.as_value;
}
static inline uint32_t fp32_to_bits(float f) {
union {
float as_value;
uint32_t as_bits;
} fp32;
fp32.as_value = f;
return fp32.as_bits;
}
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
const uint32_t w = (uint32_t) h << 16;
const uint32_t sign = w & UINT32_C(0x80000000);
const uint32_t two_w = w + w;
const uint32_t exp_offset = UINT32_C(0xE0) << 23;
#if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)) && (!defined(__cplusplus) || __cplusplus >= 201703L)
const float exp_scale = 0x1.0p-112f;
#else
const float exp_scale = fp32_from_bits(UINT32_C(0x7800000));
#endif
const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset) * exp_scale;
const uint32_t magic_mask = UINT32_C(126) << 23;
const float magic_bias = 0.5f;
const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias;
const uint32_t denormalized_cutoff = UINT32_C(1) << 27;
const uint32_t result = sign |
(two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value));
return fp32_from_bits(result);
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
#if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)) && (!defined(__cplusplus) || __cplusplus >= 201703L)
const float scale_to_inf = 0x1.0p+112f;
const float scale_to_zero = 0x1.0p-110f;
#else
const float scale_to_inf = fp32_from_bits(UINT32_C(0x77800000));
const float scale_to_zero = fp32_from_bits(UINT32_C(0x08800000));
#endif
float base = (fabsf(f) * scale_to_inf) * scale_to_zero;
const uint32_t w = fp32_to_bits(f);
const uint32_t shl1_w = w + w;
const uint32_t sign = w & UINT32_C(0x80000000);
uint32_t bias = shl1_w & UINT32_C(0xFF000000);
if (bias < UINT32_C(0x71000000)) {
bias = UINT32_C(0x71000000);
}
base = fp32_from_bits((bias >> 1) + UINT32_C(0x07800000)) + base;
const uint32_t bits = fp32_to_bits(base);
const uint32_t exp_bits = (bits >> 13) & UINT32_C(0x00007C00);
const uint32_t mantissa_bits = bits & UINT32_C(0x00000FFF);
const uint32_t nonsign = exp_bits + mantissa_bits;
return (sign >> 16) | (shl1_w > UINT32_C(0xFF000000) ? UINT16_C(0x7E00) : nonsign);
}
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
#endif // defined(__ARM_NEON) && (!defined(__MSC_VER)
// precomputed f32 table for f16 (256 KB)
// defined in ggml.c, initialized in ggml_init()
GGML_API float ggml_table_f32_f16[1 << 16];
// On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32,
// so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON.
// This is also true for POWER9.
#if !defined(GGML_FP16_TO_FP32)
inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
uint16_t s;
memcpy(&s, &f, sizeof(uint16_t));
return ggml_table_f32_f16[s];
}
#define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x)
#endif
#if !defined(GGML_FP32_TO_FP16)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
#endif
/**
* Converts brain16 to float32.
*
* The bfloat16 floating point format has the following structure:
*
* sign
*
* exponent
*
* mantissa
*
*
* 0b0000000000000000 brain16
*
* Since bf16 has the same number of exponent bits as a 32bit float,
* encoding and decoding numbers becomes relatively straightforward.
*
* sign
*
* exponent
*
* mantissa
*
*
* 0b00000000000000000000000000000000 IEEE binary32
*
* For comparison, the standard fp16 format has fewer exponent bits.
*
* sign
*
* exponent
*
* mantissa
*
*
* 0b0000000000000000 IEEE binary16
*
* @see IEEE 754-2008
*/
static inline float ggml_compute_bf16_to_fp32(ggml_bf16_t h) {
union {
float f;
uint32_t i;
} u;
u.i = (uint32_t)h.bits << 16;
return u.f;
}
/**
* Converts float32 to brain16.
*
* This is binary identical with Google Brain float conversion.
* Floats shall round to nearest even, and NANs shall be quiet.
* Subnormals aren't flushed to zero, except perhaps when used.
* This code should vectorize nicely if using modern compilers.
*/
static inline ggml_bf16_t ggml_compute_fp32_to_bf16(float s) {
ggml_bf16_t h;
union {
float f;
uint32_t i;
} u;
u.f = s;
if ((u.i & 0x7fffffff) > 0x7f800000) { /* nan */
h.bits = (u.i >> 16) | 64; /* force to quiet */
return h;
}
h.bits = (u.i + (0x7fff + ((u.i >> 16) & 1))) >> 16;
return h;
}
#define GGML_FP32_TO_BF16(x) ggml_compute_fp32_to_bf16(x)
#define GGML_BF16_TO_FP32(x) ggml_compute_bf16_to_fp32(x)
#ifdef __cplusplus
}