ggml : build backends as libraries (#10256)
* ggml : build backends as libraries --------- Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
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191 changed files with 17541 additions and 16879 deletions
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ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp
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ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp
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#version 450
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#extension GL_EXT_shader_16bit_storage : require
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layout (push_constant) uniform parameter
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{
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uint nb1;
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uint dim;
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uint max_period;
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} p;
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#include "types.comp"
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#extension GL_EXT_control_flow_attributes : enable
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#define BLOCK_SIZE 256
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layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint i = gl_WorkGroupID.y;
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const uint j = gl_GlobalInvocationID.x;
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const uint d_offset = i * p.nb1;
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if (p.dim % 2 != 0 && j == ((p.dim + 1) / 2)) {
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data_d[d_offset + p.dim] = 0.f;
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}
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const uint half_dim = p.dim / 2;
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if (j >= half_dim) {
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return;
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}
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const float timestep = float(data_a[i]);
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const float freq = float(exp(-log(p.max_period) * j / half_dim));
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const float arg = timestep * freq;
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data_d[d_offset + j] = D_TYPE(cos(arg));
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data_d[d_offset + j + half_dim] = D_TYPE(sin(arg));
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}
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