formatting changes.

This commit is contained in:
Julia Longtin 2024-04-03 20:24:00 +00:00
parent 3ff09248ff
commit aeb5ae85ad

View file

@ -6,14 +6,11 @@
// For memcpy.
#include <string.h>
// This SIMD unit can work with 32 float32s at once.
#define GGML_F32_STEP 32
// We can fit 16 of these float32s in a single vector register.
#define GGML_F32_EPR 16
// a single vector. 128*32=512
typedef float float32x16_t __attribute__((vector_size (128)));
#define GGML_F32x16 float32x16_t
// A vector of 16 floats.
typedef float float32x16_t __attribute__((vector_size (64), aligned (64)));
// A forward declaration, to keep GCC happy...
void ggml_vec_dot_f32(int n, float * restrict s, size_t bs, const float * restrict x, size_t bx, const float * restrict y, size_t by, int nrc);
@ -23,7 +20,7 @@ inline static void GGML_F32x16_VEC_ZERO(float32x16_t *target)
uint8_t zero[4] __attribute__((aligned(64))) = {0,0,0,0};
__asm__ __volatile__ (
"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm8\n\t" // use an upscaling operator to clear our value.
"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm8\n\t" // use an upscaling operator to clear our value.
"vmovnraps\t\t%%zmm8,\t%[RES]\n\t"
: [RES] "+m" (*target)
: [Z] "m" (zero)
@ -36,10 +33,10 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
uint8_t zero[4] __attribute__((aligned(64))) = {0,0,0,0};
__asm__ __volatile__ (
"mov\t%[ITER],%%r8\n\t" // how many register sized chunks are we responsible for
"mov\t%[VEC1],%%r10\n\t" // where do we start work in mvec1?
"mov\t%[VEC2],%%r12\n\t" // where do we start work in mvec2?
"cmp\t$1,%[CLR]\n\t" // should we clear the sum before we start?
"mov\t%[ITER],%%r8\n\t" // how many register sized chunks are we responsible for
"mov\t%[VEC1],%%r10\n\t" // where do we start work in mvec1?
"mov\t%[VEC2],%%r12\n\t" // where do we start work in mvec2?
"cmp\t$1,%[CLR]\n\t" // should we clear the sum before we start?
"jne\t4f\n\t"
"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm0\n\t" // if so, use an upscaling operator to do it.
"vprefetchnta\t(%%r10)\n\t"
@ -55,47 +52,47 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
"jmp\t1f\n\t"
"4:\n\t"
"vprefetch0\t(%[RES])\n\t"
"vmovaps\t\t(%[RES]),\t%%zmm0\n\t" // otherwise, load our inital state from sum..
"vmovaps\t\t(%[RES]),\t%%zmm0\n\t" // otherwise, load our inital state from sum..
"vprefetchnta\t(%%r10)\n\t"
"vprefetchnta\t(%%r12)\n\t"
"1:\n\t"
"cmp\t$3,\t%%r8\n\t" // Compare iterations to three.
"jnae\t6f\n\t" // If there are not three iterations left, jump to label 6.
"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
"cmp\t$3,\t%%r8\n\t" // Compare iterations to three.
"jnae\t6f\n\t" // If there are not three iterations left, jump to label 6.
"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
"vmovaps\t\t(%%r12),\t%%zmm2\n\t"
"sub\t$3,\t%%r8\n\t" // Decrement iterations
"vprefetchnta\t192(%%r10)\n\t" // prefetch the next float32x16_t block (192 bytes ahead)
"sub\t$3,\t%%r8\n\t" // Decrement iterations
"vprefetchnta\t192(%%r10)\n\t" // prefetch the next float32x16_t block (192 bytes ahead)
"vprefetchnta\t192(%%r12)\n\t"
"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
"vmovaps\t\t64(%%r12),\t%%zmm4\n\t"
"vprefetch1\t320(%%r10)\n\t" // prefetch the block after the block after the next float32x16_t block (320 bytes ahead)
"vprefetch1\t320(%%r10)\n\t" // prefetch the block after the block after the next float32x16_t block (320 bytes ahead)
"vprefetch1\t320(%%r12)\n\t"
"vmovaps\t\t128(%%r10),\t%%zmm5\n\t" // Load two vectors.
"vmovaps\t\t128(%%r10),\t%%zmm5\n\t" // Load two vectors.
"vmovaps\t\t128(%%r12),\t%%zmm6\n\t"
"vprefetch1\t576(%%r10)\n\t"
"vprefetch1\t576(%%r12)\n\t"
"vprefetch1\t704(%%r10)\n\t"
"vprefetch1\t704(%%r12)\n\t"
"add\t$192,\t%%r10\n\t" // Move to the next float32x16_t block (192 bytes ahead)
"add\t$192,\t%%r10\n\t" // Move to the next float32x16_t block (192 bytes ahead)
"add\t$192,\t%%r12\n\t"
"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
"vfmadd231ps\t%%zmm5,\t%%zmm6,\t%%zmm0\n\t" // Perform a fused multiply add
"jmp\t1b\n\t" // Jump back to the start of the loop
"6:\n\t" // we know we are near the tail. handle 2, 1, and 0 cases.
"cmp\t$0,\t%%r8\n\t" // Compare iterations to zero
"je\t2f\n\t" // Jump to label 2 if zero (end of loop)
"cmp\t$1,\t%%r8\n\t" // Compare iterations to one
"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
"vfmadd231ps\t%%zmm5,\t%%zmm6,\t%%zmm0\n\t" // Perform a fused multiply add
"jmp\t1b\n\t" // Jump back to the start of the loop
"6:\n\t" // we know we are near the tail. handle 2, 1, and 0 cases.
"cmp\t$0,\t%%r8\n\t" // Compare iterations to zero
"je\t2f\n\t" // Jump to label 2 if zero (end of loop)
"cmp\t$1,\t%%r8\n\t" // Compare iterations to one
"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
"vmovaps\t\t(%%r12),\t%%zmm2\n\t"
"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
"je\t2f\n\t" // Jump to label 3 if one (end of loop)
// No compare. we must be two.
"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
"je\t2f\n\t" // Jump to label 3 if one (end of loop)
// No compare. we must be two.
"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
"vmovaps\t\t64(%%r12),\t%%zmm4\n\t"
"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
"2:\n\t" // Label for loop end
"vmovnraps\t\t%%zmm0,\t(%[RES])\n\t" // save our results.
"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
"2:\n\t" // Label for loop end
"vmovnraps\t\t%%zmm0,\t(%[RES])\n\t" // save our results.
: [RES] "+r" (sumvec)
: [ITER] "r" (iterations),
[VEC1] "r" (mvec1),
@ -109,7 +106,7 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
void ggml_vec_dot_f32(int n, float * restrict s, size_t bs, const float * restrict x, size_t bx, const float * restrict y, size_t by, int nrc)
{
// our sum.
float32x16_t sum __attribute__((aligned(64)));
float32x16_t sum;
// the number of vector-sized steps we will need to do.
const uint32_t np = (n & ~(GGML_F32_EPR - 1));
@ -121,10 +118,10 @@ void ggml_vec_dot_f32(int n, float * restrict s, size_t bs, const float * restri
{
// add the leftovers, that could not be handled by the vector loop.
// our extended last part of x.
float32x16_t v1 __attribute__((aligned(64)));
float32x16_t v1;
GGML_F32x16_VEC_ZERO(&v1);
// our extended last part of y.
float32x16_t v2 __attribute__((aligned(64)));
float32x16_t v2;
GGML_F32x16_VEC_ZERO(&v2);
memcpy(&v1, &x[np], (n - np)*sizeof(float));