formatting changes.
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1 changed files with 36 additions and 39 deletions
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@ -6,14 +6,11 @@
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// For memcpy.
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#include <string.h>
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// This SIMD unit can work with 32 float32s at once.
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#define GGML_F32_STEP 32
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// We can fit 16 of these float32s in a single vector register.
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#define GGML_F32_EPR 16
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// a single vector. 128*32=512
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typedef float float32x16_t __attribute__((vector_size (128)));
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#define GGML_F32x16 float32x16_t
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// A vector of 16 floats.
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typedef float float32x16_t __attribute__((vector_size (64), aligned (64)));
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// A forward declaration, to keep GCC happy...
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void ggml_vec_dot_f32(int n, float * restrict s, size_t bs, const float * restrict x, size_t bx, const float * restrict y, size_t by, int nrc);
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@ -23,7 +20,7 @@ inline static void GGML_F32x16_VEC_ZERO(float32x16_t *target)
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uint8_t zero[4] __attribute__((aligned(64))) = {0,0,0,0};
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__asm__ __volatile__ (
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"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm8\n\t" // use an upscaling operator to clear our value.
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"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm8\n\t" // use an upscaling operator to clear our value.
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"vmovnraps\t\t%%zmm8,\t%[RES]\n\t"
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: [RES] "+m" (*target)
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: [Z] "m" (zero)
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@ -36,10 +33,10 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
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uint8_t zero[4] __attribute__((aligned(64))) = {0,0,0,0};
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__asm__ __volatile__ (
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"mov\t%[ITER],%%r8\n\t" // how many register sized chunks are we responsible for
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"mov\t%[VEC1],%%r10\n\t" // where do we start work in mvec1?
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"mov\t%[VEC2],%%r12\n\t" // where do we start work in mvec2?
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"cmp\t$1,%[CLR]\n\t" // should we clear the sum before we start?
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"mov\t%[ITER],%%r8\n\t" // how many register sized chunks are we responsible for
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"mov\t%[VEC1],%%r10\n\t" // where do we start work in mvec1?
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"mov\t%[VEC2],%%r12\n\t" // where do we start work in mvec2?
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"cmp\t$1,%[CLR]\n\t" // should we clear the sum before we start?
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"jne\t4f\n\t"
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"vbroadcastf32x4\t%[Z]%{uint8%},\t%%zmm0\n\t" // if so, use an upscaling operator to do it.
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"vprefetchnta\t(%%r10)\n\t"
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@ -55,47 +52,47 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
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"jmp\t1f\n\t"
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"4:\n\t"
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"vprefetch0\t(%[RES])\n\t"
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"vmovaps\t\t(%[RES]),\t%%zmm0\n\t" // otherwise, load our inital state from sum..
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"vmovaps\t\t(%[RES]),\t%%zmm0\n\t" // otherwise, load our inital state from sum..
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"vprefetchnta\t(%%r10)\n\t"
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"vprefetchnta\t(%%r12)\n\t"
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"1:\n\t"
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"cmp\t$3,\t%%r8\n\t" // Compare iterations to three.
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"jnae\t6f\n\t" // If there are not three iterations left, jump to label 6.
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"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
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"cmp\t$3,\t%%r8\n\t" // Compare iterations to three.
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"jnae\t6f\n\t" // If there are not three iterations left, jump to label 6.
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"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
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"vmovaps\t\t(%%r12),\t%%zmm2\n\t"
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"sub\t$3,\t%%r8\n\t" // Decrement iterations
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"vprefetchnta\t192(%%r10)\n\t" // prefetch the next float32x16_t block (192 bytes ahead)
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"sub\t$3,\t%%r8\n\t" // Decrement iterations
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"vprefetchnta\t192(%%r10)\n\t" // prefetch the next float32x16_t block (192 bytes ahead)
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"vprefetchnta\t192(%%r12)\n\t"
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"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
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"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
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"vmovaps\t\t64(%%r12),\t%%zmm4\n\t"
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"vprefetch1\t320(%%r10)\n\t" // prefetch the block after the block after the next float32x16_t block (320 bytes ahead)
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"vprefetch1\t320(%%r10)\n\t" // prefetch the block after the block after the next float32x16_t block (320 bytes ahead)
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"vprefetch1\t320(%%r12)\n\t"
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"vmovaps\t\t128(%%r10),\t%%zmm5\n\t" // Load two vectors.
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"vmovaps\t\t128(%%r10),\t%%zmm5\n\t" // Load two vectors.
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"vmovaps\t\t128(%%r12),\t%%zmm6\n\t"
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"vprefetch1\t576(%%r10)\n\t"
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"vprefetch1\t576(%%r12)\n\t"
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"vprefetch1\t704(%%r10)\n\t"
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"vprefetch1\t704(%%r12)\n\t"
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"add\t$192,\t%%r10\n\t" // Move to the next float32x16_t block (192 bytes ahead)
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"add\t$192,\t%%r10\n\t" // Move to the next float32x16_t block (192 bytes ahead)
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"add\t$192,\t%%r12\n\t"
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"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
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"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
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"vfmadd231ps\t%%zmm5,\t%%zmm6,\t%%zmm0\n\t" // Perform a fused multiply add
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"jmp\t1b\n\t" // Jump back to the start of the loop
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"6:\n\t" // we know we are near the tail. handle 2, 1, and 0 cases.
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"cmp\t$0,\t%%r8\n\t" // Compare iterations to zero
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"je\t2f\n\t" // Jump to label 2 if zero (end of loop)
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"cmp\t$1,\t%%r8\n\t" // Compare iterations to one
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"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
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"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
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"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
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"vfmadd231ps\t%%zmm5,\t%%zmm6,\t%%zmm0\n\t" // Perform a fused multiply add
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"jmp\t1b\n\t" // Jump back to the start of the loop
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"6:\n\t" // we know we are near the tail. handle 2, 1, and 0 cases.
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"cmp\t$0,\t%%r8\n\t" // Compare iterations to zero
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"je\t2f\n\t" // Jump to label 2 if zero (end of loop)
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"cmp\t$1,\t%%r8\n\t" // Compare iterations to one
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"vmovaps\t\t(%%r10),\t%%zmm1\n\t" // Load two vectors.
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"vmovaps\t\t(%%r12),\t%%zmm2\n\t"
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"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
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"je\t2f\n\t" // Jump to label 3 if one (end of loop)
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// No compare. we must be two.
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"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
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"vfmadd231ps\t%%zmm1,\t%%zmm2,\t%%zmm0\n\t" // Perform a fused multiply add
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"je\t2f\n\t" // Jump to label 3 if one (end of loop)
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// No compare. we must be two.
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"vmovaps\t\t64(%%r10),\t%%zmm3\n\t" // Load two vectors.
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"vmovaps\t\t64(%%r12),\t%%zmm4\n\t"
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"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
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"2:\n\t" // Label for loop end
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"vmovnraps\t\t%%zmm0,\t(%[RES])\n\t" // save our results.
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"vfmadd231ps\t%%zmm3,\t%%zmm4,\t%%zmm0\n\t" // Perform a fused multiply add
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"2:\n\t" // Label for loop end
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"vmovnraps\t\t%%zmm0,\t(%[RES])\n\t" // save our results.
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: [RES] "+r" (sumvec)
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: [ITER] "r" (iterations),
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[VEC1] "r" (mvec1),
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@ -109,7 +106,7 @@ inline static void GGML_F32x16_VEC_FMA(const float32x16_t *mvec1, const float32x
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void ggml_vec_dot_f32(int n, float * restrict s, size_t bs, const float * restrict x, size_t bx, const float * restrict y, size_t by, int nrc)
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{
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// our sum.
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float32x16_t sum __attribute__((aligned(64)));
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float32x16_t sum;
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// the number of vector-sized steps we will need to do.
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const uint32_t np = (n & ~(GGML_F32_EPR - 1));
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{
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// add the leftovers, that could not be handled by the vector loop.
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// our extended last part of x.
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float32x16_t v1 __attribute__((aligned(64)));
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float32x16_t v1;
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GGML_F32x16_VEC_ZERO(&v1);
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// our extended last part of y.
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float32x16_t v2 __attribute__((aligned(64)));
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float32x16_t v2;
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GGML_F32x16_VEC_ZERO(&v2);
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memcpy(&v1, &x[np], (n - np)*sizeof(float));
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