vulkan: request round-to-even for fp16 in im2col/rope_head (#10767)
Vulkan doesn't mandate a specific rounding mode, but the shader_float_controls feature allows rounding mode to be requested if the implementation supports it.
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4 changed files with 31 additions and 5 deletions
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@ -162,6 +162,7 @@ struct vk_device_struct {
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uint32_t subgroup_size;
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uint32_t shader_core_count;
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bool uma;
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bool float_controls_rte_fp16;
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bool coopmat2;
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bool coopmat_support;
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@ -1916,17 +1917,26 @@ static void ggml_vk_load_shaders(vk_device& device) {
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ggml_vk_create_pipeline(device, device->pipeline_soft_max_f32_f16_wg512, "soft_max_f32_f16_wg512", soft_max_f32_f16_len, soft_max_f32_f16_data, "main", 3, sizeof(vk_op_soft_max_push_constants), {1, 1, 1}, { 512 }, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f32, "rope_norm_f32", rope_norm_f32_len, rope_norm_f32_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_len, rope_norm_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f32, "rope_neox_f32", rope_neox_f32_len, rope_neox_f32_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_len, rope_neox_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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if (device->float_controls_rte_fp16) {
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ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_rte_len, rope_norm_f16_rte_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_rte_len, rope_neox_f16_rte_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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} else {
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ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_len, rope_norm_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_len, rope_neox_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
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}
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ggml_vk_create_pipeline(device, device->pipeline_argsort_f32, "argsort_f32", argsort_f32_len, argsort_f32_data, "main", 2, sizeof(vk_op_argsort_push_constants), {1024, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_sum_rows_f32, "sum_rows_f32", sum_rows_f32_len, sum_rows_f32_data, "main", 2, sizeof(vk_op_push_constants), {1, 1, 1}, { device->subgroup_size }, 1);
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ggml_vk_create_pipeline(device, device->pipeline_im2col_f32, "im2col_f32", im2col_f32_len, im2col_f32_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_len, im2col_f32_f16_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
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if (device->float_controls_rte_fp16) {
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ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_rte_len, im2col_f32_f16_rte_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
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} else {
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ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_len, im2col_f32_f16_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
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}
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ggml_vk_create_pipeline(device, device->pipeline_timestep_embedding_f32, "timestep_embedding_f32", timestep_embedding_f32_len, timestep_embedding_f32_data, "main", 2, sizeof(vk_op_timestep_embedding_push_constants), {256, 1, 1}, {}, 1);
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@ -2007,11 +2017,13 @@ static vk_device ggml_vk_get_device(size_t idx) {
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vk::PhysicalDeviceDriverProperties driver_props;
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vk::PhysicalDeviceShaderSMBuiltinsPropertiesNV sm_props;
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vk::PhysicalDeviceShaderCoreProperties2AMD amd_shader_core_properties2_props;
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vk::PhysicalDeviceVulkan12Properties vk12_props;
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props2.pNext = &props3;
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props3.pNext = &subgroup_props;
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subgroup_props.pNext = &driver_props;
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driver_props.pNext = &vk12_props;
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VkBaseOutStructure * last_struct = (VkBaseOutStructure *)&driver_props;
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VkBaseOutStructure * last_struct = (VkBaseOutStructure *)&vk12_props;
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if (maintenance4_support) {
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last_struct->pNext = (VkBaseOutStructure *)&props4;
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@ -2057,6 +2069,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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} else {
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device->shader_core_count = 0;
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}
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device->float_controls_rte_fp16 = vk12_props.shaderRoundingModeRTEFloat16;
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const bool force_disable_f16 = getenv("GGML_VK_DISABLE_F16") != nullptr;
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