Refactor dtype handling to be extensible
This code is equivalent as before, but now it is prepared to easily add more NumPy dtypes.
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1 changed files with 6 additions and 4 deletions
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@ -196,9 +196,6 @@ class GGUFWriter:
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if self.state is not WriterState.EMPTY:
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raise ValueError(f'Expected output file to be empty, got {self.state}')
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if raw_dtype is None and tensor_dtype not in (np.float32, np.float16):
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raise ValueError("Only F32 and F16 tensors are supported for now")
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encoded_name = name.encode("utf8")
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self.ti_data += self._pack("Q", len(encoded_name))
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self.ti_data += encoded_name
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@ -207,7 +204,12 @@ class GGUFWriter:
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for i in range(n_dims):
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self.ti_data += self._pack("Q", tensor_shape[n_dims - 1 - i])
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if raw_dtype is None:
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dtype = GGMLQuantizationType.F32 if tensor_dtype == np.float32 else GGMLQuantizationType.F16
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if tensor_shape == np.float32:
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dtype = GGMLQuantizationType.F32
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elif tensor_dtype == np.float16:
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dtype = GGMLQuantizationType.F16
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else:
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raise ValueError("Only F32 and F16 tensors are supported for now")
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else:
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dtype = raw_dtype
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self.ti_data += self._pack("I", dtype)
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