Fix Python and shader header format

This commit is contained in:
0cc4m 2023-12-16 09:35:14 +01:00
parent 2c8a156c58
commit cd34b87de0
2 changed files with 58345 additions and 58345 deletions

File diff suppressed because it is too large Load diff

View file

@ -2191,8 +2191,8 @@ async def main():
tasks.append(string_to_spv(f"mul_mat_vec_{type_names[i]}_f32", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}, fp16))
tasks.append(string_to_spv(f"mul_mat_vec_p021_f16_f32", mul_mat_p021_src, {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, True))
tasks.append(string_to_spv(f"mul_mat_vec_nc_f16_f32", mul_mat_nc_src, {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, True))
tasks.append(string_to_spv("mul_mat_vec_p021_f16_f32", mul_mat_p021_src, {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, True))
tasks.append(string_to_spv("mul_mat_vec_nc_f16_f32", mul_mat_nc_src, {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, True))
# Norms
tasks.append(string_to_spv("norm_f32", f"{generic_head}\n{shader_f32}\n{norm_body}", {"A_TYPE": "float", "D_TYPE": "float"}, True))
@ -2235,7 +2235,7 @@ async def main():
newline_counter = 0
f.write(f"unsigned char {name}_data[] = {{\n")
for val in spv.read():
f.write(f"0x{val:02x}, ")
f.write(f"0x{val:02x},")
newline_counter += 1
counter += 1
if newline_counter >= 12: