diff --git a/ggml.c b/ggml.c index dc084e6b6..87a023c6c 100644 --- a/ggml.c +++ b/ggml.c @@ -788,7 +788,7 @@ static void quantize_row_q4_0(const float * restrict x, void * restrict vy, int MAX(wasm_f32x4_extract_lane(amaxv[0], 2), wasm_f32x4_extract_lane(amaxv[0], 3))); const float d = amax / ((1 << 3) - 1); - const float id = d ? 1.0/d : 0.0; + const float id = d ? 1.0f/d : 0.0f; y[i].d = d; @@ -2087,18 +2087,18 @@ static void ggml_vec_dot_q4_0(const int n, float * restrict s, const void * rest float sum1 = 0.0f; for (int i = 0; i < nb; i += 2) { - const block_q4_0 * restrict x0 = &px[i + 0]; - const block_q4_0 * restrict y0 = &py[i + 0]; - const block_q4_0 * restrict x1 = &px[i + 1]; - const block_q4_0 * restrict y1 = &py[i + 1]; + const block_q4_0 * restrict x0 = &x[i + 0]; + const block_q4_0 * restrict y0 = &y[i + 0]; + const block_q4_0 * restrict x1 = &x[i + 1]; + const block_q4_0 * restrict y1 = &y[i + 1]; const v128_t m4b = wasm_u8x16_splat(0xf); const v128_t s8b = wasm_i8x16_splat(0x8); - const v128_t v0_0 = wasm_v128_load(x0.qs); - const v128_t v0_1 = wasm_v128_load(y0.qs); - const v128_t v1_0 = wasm_v128_load(x1.qs); - const v128_t v1_1 = wasm_v128_load(y1.qs); + const v128_t v0_0 = wasm_v128_load(x0->qs); + const v128_t v0_1 = wasm_v128_load(y0->qs); + const v128_t v1_0 = wasm_v128_load(x1->qs); + const v128_t v1_1 = wasm_v128_load(y1->qs); // 4-bit -> 8-bit const v128_t v0_0l = wasm_v128_and(v0_0, m4b);