Fix validation errors caused by empty buffers on larger batch sizes
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1 changed files with 2 additions and 2 deletions
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@ -5418,7 +5418,7 @@ static void ggml_vk_preallocate_buffers(ggml_backend_vk_context * ctx) {
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}
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}
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static void ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, bool last_node){
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static void ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, bool last_node){
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if (ctx->disable || node->backend != GGML_BACKEND_TYPE_GPU) {
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if (ctx->disable || node->backend != GGML_BACKEND_TYPE_GPU || ggml_is_empty(node)) {
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return;
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return;
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}
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}
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@ -6218,7 +6218,7 @@ GGML_CALL static ggml_status ggml_backend_vk_graph_compute(ggml_backend_t backen
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int last_node = cgraph->n_nodes - 1;
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int last_node = cgraph->n_nodes - 1;
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// If the last op in the cgraph isn't backend GPU, the command buffer doesn't get closed properly
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// If the last op in the cgraph isn't backend GPU, the command buffer doesn't get closed properly
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while (last_node > 0 && cgraph->nodes[last_node]->backend != GGML_BACKEND_TYPE_GPU) {
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while (last_node > 0 && (cgraph->nodes[last_node]->backend != GGML_BACKEND_TYPE_GPU || ggml_is_empty(cgraph->nodes[last_node]))) {
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last_node -= 1;
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last_node -= 1;
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}
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}
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