Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
This commit is contained in:
parent
73d01d14aa
commit
de4b813c5f
5 changed files with 154 additions and 1041 deletions
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@ -375,14 +375,12 @@ if (LLAMA_CLBLAST)
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endif()
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if (LLAMA_VULKAN)
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find_package(Vulkan COMPONENTS shaderc_combined)
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find_package(glslang)
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find_package(SPIRV-Tools-opt)
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find_package(Vulkan)
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if (Vulkan_FOUND)
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message(STATUS "Vulkan found")
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add_library(ggml-vulkan STATIC ggml-vulkan.cpp ggml-vulkan.h)
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target_link_libraries(ggml-vulkan PUBLIC Vulkan::Vulkan Vulkan::shaderc_combined)
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target_link_libraries(ggml-vulkan PUBLIC Vulkan::Vulkan)
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add_compile_definitions(GGML_USE_VULKAN)
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2
Makefile
2
Makefile
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@ -430,7 +430,7 @@ endif # LLAMA_CLBLAST
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ifdef LLAMA_VULKAN
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CFLAGS += -DGGML_USE_VULKAN
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CXXFLAGS += -DGGML_USE_VULKAN
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LDFLAGS += -lvulkan -lopenblas -lglslang -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lshaderc_combined
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LDFLAGS += -lvulkan
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OBJS += ggml-vulkan.o
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ggml-vulkan.o: ggml-vulkan.cpp ggml-vulkan.h
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$(CXX) $(CXXFLAGS) -c $< -o $@
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@ -1,773 +0,0 @@
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#include <string>
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// Generic
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const std::string shader_f32 = R"(
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#define FLOAT_TYPE float
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)";
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const std::string shader_f16 = R"(
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
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#define FLOAT_TYPE float16_t
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)";
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const std::string shader_int8_ext = R"(
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#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
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)";
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// Type-specific defines
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const std::string shader_f16_defines = R"(
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#define QUANT_K 32
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#define QUANT_R 2
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#define A_TYPE float16_t
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)";
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const std::string shader_q4_0_defines = R"(
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#define QUANT_K 32
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#define QUANT_R 2
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struct block_q4_0
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{
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float16_t d;
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uint8_t qs[16];
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};
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#define A_TYPE block_q4_0
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)";
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const std::string shader_q4_1_defines = R"(
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#define QUANT_K 32
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#define QUANT_R 2
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struct block_q4_1
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{
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float16_t d;
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float16_t m;
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uint8_t qs[16];
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};
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#define A_TYPE block_q4_1
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)";
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const std::string shader_q5_0_defines = R"(
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#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
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#define QUANT_K 32
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#define QUANT_R 2
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struct block_q5_0
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{
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float16_t d;
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uint16_t qh[2];
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uint8_t qs[16];
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};
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#define A_TYPE block_q5_0
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)";
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const std::string shader_q5_1_defines = R"(
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#define QUANT_K 32
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#define QUANT_R 2
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struct block_q5_1
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{
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float16_t d;
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float16_t m;
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uint qh;
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uint8_t qs[16];
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};
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#define A_TYPE block_q5_1
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)";
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const std::string shader_q8_0_defines = R"(
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#define QUANT_K 32
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#define QUANT_R 1
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struct block_q8_0
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{
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float16_t d;
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int8_t qs[32];
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};
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#define A_TYPE block_q8_0
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)";
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const std::string shader_q6_K_defines = R"(
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#define QUANT_K 256
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struct block_q6_K
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{
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uint8_t ql[QUANT_K/2];
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uint8_t qh[QUANT_K/4];
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int8_t scales[QUANT_K/16];
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float16_t d;
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};
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#define A_TYPE block_q6_K
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)";
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// Dequant functions
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const std::string shader_f16_dequant_func = R"(
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#define DEQUANT_FUNC f16vec2 v = f16vec2(x[ib + 0], x[ib + 1]);
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)";
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const std::string shader_f16_dequant_func_compat = R"(
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#define DEQUANT_FUNC vec2 v = vec2(x[ib + 0], x[ib + 1]);
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)";
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const std::string shader_q4_0_dequant_func = R"(
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#define DEQUANT_FUNC const float16_t d = x[ib].d; \
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const uint8_t vui = x[ib].qs[iqs]; \
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f16vec2 v = f16vec2(vui & 0xF, vui >> 4); \
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v = (v - 8.0hf)*d;
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)";
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const std::string shader_q4_0_dequant_func_compat = R"(
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#define DEQUANT_FUNC const float d = float(x[ib].d); \
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const uint vui = uint(x[ib].qs[iqs]); \
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vec2 v = vec2(vui & 0xF, vui >> 4); \
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v = (v - 8.0f)*d;
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)";
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const std::string shader_q4_1_dequant_func = R"(
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#define DEQUANT_FUNC const float16_t d = x[ib].d; \
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const float16_t m = x[ib].m; \
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const uint8_t vui = x[ib].qs[iqs]; \
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f16vec2 v = f16vec2(vui & 0xF, vui >> 4); \
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v = v*d + m;
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)";
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const std::string shader_q4_1_dequant_func_compat = R"(
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#define DEQUANT_FUNC const float d = float(x[ib].d); \
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const float m = float(x[ib].m); \
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const uint vui = uint(x[ib].qs[iqs]); \
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vec2 v = vec2(vui & 0xF, vui >> 4); \
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v = v*d + m;
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)";
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const std::string shader_q5_0_dequant_func = R"(
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#define DEQUANT_FUNC const float16_t d = x[ib].d; \
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const uint uint_qh = uint(x[ib].qh[1]) << 16 | x[ib].qh[0]; \
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const ivec2 qh = ivec2(((uint_qh >> iqs) << 4) & 0x10, (uint_qh >> (iqs + 12)) & 0x10); \
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const uint8_t vui = x[ib].qs[iqs]; \
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f16vec2 v = f16vec2((vui & 0xF) | qh.x, (vui >> 4) | qh.y); \
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v = (v - 16.0hf) * d;
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)";
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const std::string shader_q5_0_dequant_func_compat = R"(
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#define DEQUANT_FUNC const float d = float(x[ib].d); \
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const uint uint_qh = uint(x[ib].qh[1]) << 16 | x[ib].qh[0]; \
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const ivec2 qh = ivec2(((uint_qh >> iqs) << 4) & 0x10, (uint_qh >> (iqs + 12)) & 0x10); \
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const uint vui = uint(x[ib].qs[iqs]); \
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vec2 v = vec2((vui & 0xF) | qh.x, (vui >> 4) | qh.y); \
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v = (v - 16.0f) * d;
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)";
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const std::string shader_q5_1_dequant_func = R"(
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#define DEQUANT_FUNC const float16_t d = x[ib].d; \
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const float16_t m = x[ib].m; \
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const ivec2 qh = ivec2(((x[ib].qh >> iqs) << 4) & 0x10, (x[ib].qh >> (iqs + 12)) & 0x10); \
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const uint8_t vui = x[ib].qs[iqs]; \
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f16vec2 v = f16vec2((vui & 0xF) | qh.x, (vui >> 4) | qh.y); \
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v = v*d + m;
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)";
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const std::string shader_q5_1_dequant_func_compat = R"(
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#define DEQUANT_FUNC const float d = float(x[ib].d); \
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const float m = float(x[ib].m); \
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const ivec2 qh = ivec2(((x[ib].qh >> iqs) << 4) & 0x10, (x[ib].qh >> (iqs + 12)) & 0x10); \
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const uint vui = uint(x[ib].qs[iqs]); \
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vec2 v = vec2((vui & 0xF) | qh.x, (vui >> 4) | qh.y); \
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v = v*d + m;
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)";
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const std::string shader_q8_0_dequant_func = R"(
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#define DEQUANT_FUNC const float16_t d = x[ib].d; \
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f16vec2 v = f16vec2(x[ib].qs[iqs], x[ib].qs[iqs + 1]); \
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v = v * d;
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)";
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const std::string shader_q8_0_dequant_func_compat = R"(
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#define DEQUANT_FUNC const float d = float(x[ib].d); \
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vec2 v = vec2(int(x[ib].qs[iqs]), int(x[ib].qs[iqs + 1])); \
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v = v * d;
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)";
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// MULMAT
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const std::string mulmat_head = R"(
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#version 450
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#extension GL_EXT_control_flow_attributes : enable
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#extension GL_EXT_shader_16bit_storage : require
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#define WARP 32
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#ifndef LOAD_VEC
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#define LOAD_VEC 1
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#endif
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)";
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const std::string mulmat_body = R"(
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layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer A { A_TYPE data_a[]; };
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layout (binding = 1) readonly buffer B { B_TYPE data_b[]; };
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layout (binding = 2) writeonly buffer D { D_TYPE data_d[]; };
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layout (push_constant) uniform parameter
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{
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int M;
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int N;
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int K;
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int stride_a;
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int stride_b;
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int stride_d;
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int k_split;
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} p;
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layout (constant_id = 1) const int BM = 64;
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layout (constant_id = 2) const int BN = 64;
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layout (constant_id = 3) const int BK = 16;
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layout (constant_id = 4) const int WM = 32;
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layout (constant_id = 5) const int WN = 32;
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layout (constant_id = 6) const int WMITER = 2;
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layout (constant_id = 7) const int TM = 4;
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layout (constant_id = 8) const int TN = 2;
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shared FLOAT_TYPE buf_a[BM * (BK+1)];
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shared FLOAT_TYPE buf_b[BN * (BK+1)];
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void main() {
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const int blocks_x = (p.M + BM - 1) / BM;
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const int ir = int(gl_WorkGroupID.x) % blocks_x;
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const int ik = int(gl_WorkGroupID.x) / blocks_x;
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const int ic = int(gl_WorkGroupID.y);
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const int warp_i = int(gl_LocalInvocationID.x / WARP);
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const int warp_r = warp_i % (BM / WM);
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const int warp_c = warp_i / (BM / WM);
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const int WNITER = (WM * WN) / (WARP * TM * TN * WMITER);
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const int WSUBM = WM / WMITER;
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const int WSUBN = WN / WNITER;
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const int tiw = int(gl_LocalInvocationID.x % WARP);
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const int tiwr = tiw % (WSUBM / TM);
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const int tiwc = tiw / (WSUBM / TM);
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const int loadr = int(gl_LocalInvocationID.x % (BK / LOAD_VEC));
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const int loadc = int(gl_LocalInvocationID.x / (BK / LOAD_VEC));
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const int loadstride = int(gl_WorkGroupSize.x * LOAD_VEC) / BK;
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const int start_k = ik * p.k_split;
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const int end_k = (ik + 1) * p.k_split;
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int pos_a = ir * BM * p.stride_a / LOAD_VEC + start_k / LOAD_VEC;
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int pos_b = ic * BN * p.stride_b / LOAD_VEC + start_k / LOAD_VEC;
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D_TYPE sums[WMITER * TM * WNITER * TN];
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FLOAT_TYPE cache_a[WMITER * TM];
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FLOAT_TYPE cache_b[WNITER * TN];
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[[unroll]] for (int i = 0; i < WMITER*TM*WNITER*TN; i++) {
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sums[i] = 0.0f;
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}
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[[unroll]] for (int block = start_k; block < end_k; block += BK) {
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[[unroll]] for (int l = 0; l < BM; l += loadstride) {
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#if LOAD_VEC == 8
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const int idx = pos_a + (loadc + l) * p.stride_a / LOAD_VEC + loadr;
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 0] = FLOAT_TYPE(data_a[idx][0].x);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 1] = FLOAT_TYPE(data_a[idx][0].y);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 2] = FLOAT_TYPE(data_a[idx][0].z);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 3] = FLOAT_TYPE(data_a[idx][0].w);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 4] = FLOAT_TYPE(data_a[idx][1].x);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 5] = FLOAT_TYPE(data_a[idx][1].y);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 6] = FLOAT_TYPE(data_a[idx][1].z);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 7] = FLOAT_TYPE(data_a[idx][1].w);
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#elif LOAD_VEC == 4
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const int idx = pos_a + (loadc + l) * p.stride_a / LOAD_VEC + loadr;
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 0] = FLOAT_TYPE(data_a[idx].x);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 1] = FLOAT_TYPE(data_a[idx].y);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 2] = FLOAT_TYPE(data_a[idx].z);
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buf_a[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 3] = FLOAT_TYPE(data_a[idx].w);
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#else
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if (ir * BM + loadc + l < p.M && block + loadr < p.K) {
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buf_a[(loadc + l) * (BK+1) + loadr] = FLOAT_TYPE(data_a[pos_a + (loadc + l) * p.stride_a + loadr]);
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} else {
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buf_a[(loadc + l) * (BK+1) + loadr] = FLOAT_TYPE(0.0f);
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}
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#endif
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}
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[[unroll]] for (int l = 0; l < BN; l += loadstride) {
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#if LOAD_VEC == 8
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const int idx = pos_b + (loadc + l) * p.stride_b / LOAD_VEC + loadr;
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 0] = FLOAT_TYPE(data_b[idx][0].x);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 1] = FLOAT_TYPE(data_b[idx][0].y);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 2] = FLOAT_TYPE(data_b[idx][0].z);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 3] = FLOAT_TYPE(data_b[idx][0].w);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 4] = FLOAT_TYPE(data_b[idx][1].x);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 5] = FLOAT_TYPE(data_b[idx][1].y);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 6] = FLOAT_TYPE(data_b[idx][1].z);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 7] = FLOAT_TYPE(data_b[idx][1].w);
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#elif LOAD_VEC == 4
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const int idx = pos_b + (loadc + l) * p.stride_b / LOAD_VEC + loadr;
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 0] = FLOAT_TYPE(data_b[idx].x);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 1] = FLOAT_TYPE(data_b[idx].y);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 2] = FLOAT_TYPE(data_b[idx].z);
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buf_b[(loadc + l) * (BK+1) + loadr * LOAD_VEC + 3] = FLOAT_TYPE(data_b[idx].w);
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#else
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if (ic * BN + loadc + l < p.N && block + loadr < p.K) {
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buf_b[(loadc + l) * (BK+1) + loadr] = FLOAT_TYPE(data_b[pos_b + (loadc + l) * p.stride_b + loadr]);
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} else {
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buf_b[(loadc + l) * (BK+1) + loadr] = FLOAT_TYPE(0.0f);
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}
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#endif
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}
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barrier();
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pos_a += BK / LOAD_VEC;
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pos_b += BK / LOAD_VEC;
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for (int i = 0; i < min(BK, p.K - block); i++) {
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// Load from shared into cache
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[[unroll]] for (int wsir = 0; wsir < WMITER; wsir++) {
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[[unroll]] for (int j = 0; j < TM; j++) {
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cache_a[wsir * TM + j] = buf_a[(warp_r * WM + wsir * WSUBM + tiwr * TM + j) * (BK+1) + i];
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}
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}
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[[unroll]] for (int wsic = 0; wsic < WNITER; wsic++) {
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[[unroll]] for (int j = 0; j < TN; j++) {
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cache_b[wsic * TN + j] = buf_b[(warp_c * WN + wsic * WSUBN + tiwc * TN + j) * (BK+1) + i];
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}
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}
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[[unroll]] for (int wsic = 0; wsic < WNITER; wsic++) {
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||||
[[unroll]] for (int wsir = 0; wsir < WMITER; wsir++) {
|
||||
[[unroll]] for (int cc = 0; cc < TN; cc++) {
|
||||
[[unroll]] for (int cr = 0; cr < TM; cr++) {
|
||||
sums[(wsic * TN + cc) * (WMITER * TM) + wsir * TM + cr] += D_TYPE(cache_a[wsir * TM + cr]) * D_TYPE(cache_b[wsic * TN + cc]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
barrier();
|
||||
}
|
||||
|
||||
const int dr = ir * BM + warp_r * WM;
|
||||
const int dc = ic * BN + warp_c * WN;
|
||||
|
||||
const int k_split_offset = ik * p.M * p.N;
|
||||
|
||||
[[unroll]] for (int wsic = 0; wsic < WNITER; wsic++) {
|
||||
[[unroll]] for (int wsir = 0; wsir < WMITER; wsir++) {
|
||||
|
||||
const int dr_warp = dr + wsir * WSUBM + tiwr * TM;
|
||||
const int dc_warp = dc + wsic * WSUBN + tiwc * TN;
|
||||
[[unroll]] for (int cc = 0; cc < TN; cc++) {
|
||||
[[unroll]] for (int cr = 0; cr < TM; cr++) {
|
||||
if (dr_warp + cr < p.M && dc_warp + cc < p.N) {
|
||||
data_d[k_split_offset + (dc_warp + cc) * p.stride_d + dr_warp + cr] = sums[(wsic * TN + cc) * (WMITER * TM) + wsir * TM + cr];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
const std::string mulmat_split_k_reduce_src = R"(
|
||||
#version 450
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) buffer A { float data[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int N;
|
||||
int k_num;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int glr = int(gl_GlobalInvocationID.x);
|
||||
const int glc = int(gl_GlobalInvocationID.y);
|
||||
|
||||
if (glr >= p.M || glc >= p.N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const int idx = glc * p.M + glr;
|
||||
|
||||
float result = 0.0f;
|
||||
|
||||
for (int i = 0; i < p.k_num; i++) {
|
||||
result += data[i * p.M * p.N + idx];
|
||||
}
|
||||
|
||||
data[idx] = result;
|
||||
}
|
||||
)";
|
||||
|
||||
// DEQUANT SHADER
|
||||
const std::string dequant_head = R"(
|
||||
#version 450
|
||||
|
||||
#extension GL_EXT_control_flow_attributes : require
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
|
||||
)";
|
||||
|
||||
const std::string dequant_body = R"(
|
||||
layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer A { A_TYPE x[]; };
|
||||
layout (binding = 1) writeonly buffer D { D_TYPE y[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int K;
|
||||
int stride_a;
|
||||
int stride_b;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int i = int(gl_GlobalInvocationID.x);
|
||||
|
||||
// Transposed
|
||||
const int row = i % (p.K / QUANT_K);
|
||||
const int col = i / (p.K / QUANT_K);
|
||||
|
||||
if (row * QUANT_K >= p.K || col >= p.M) {
|
||||
return;
|
||||
}
|
||||
|
||||
const int stride_a = p.stride_a / QUANT_K;
|
||||
|
||||
const int ib = col * stride_a + row;
|
||||
|
||||
const int y_offset = QUANT_R == 1 ? 1 : QUANT_K/2;
|
||||
const int step = QUANT_R == 1 ? 2 : 1;
|
||||
|
||||
[[unroll]] for (int iqs = 0; iqs < QUANT_K/QUANT_R; iqs += step) {
|
||||
DEQUANT_FUNC
|
||||
|
||||
y[col * p.stride_b + row*QUANT_K + iqs + 0 ] = D_TYPE(v.x);
|
||||
y[col * p.stride_b + row*QUANT_K + iqs + y_offset] = D_TYPE(v.y);
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
// K-quants
|
||||
const std::string dequant_q6_K_body = R"(
|
||||
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer A { A_TYPE x[]; };
|
||||
layout (binding = 1) writeonly buffer D { D_TYPE y[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int K;
|
||||
int stride_a;
|
||||
int stride_b;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
for (int wgy = 0; wgy < 256; wgy++) {
|
||||
const int i = int(gl_WorkGroupID.x * 256 + wgy);
|
||||
if (i >= p.M * p.K / QUANT_K) {
|
||||
return;
|
||||
}
|
||||
const int tid = int(gl_LocalInvocationID.x);
|
||||
const int ip = tid / 32;
|
||||
const int il = tid - 32 * ip;
|
||||
const int is = 8 * ip + il / 16;
|
||||
|
||||
const int y_idx = i * QUANT_K + 128 * ip + il;
|
||||
|
||||
const int ql_idx = 64 * ip + il;
|
||||
const uint8_t qh = x[i].qh[32 * ip + il];
|
||||
|
||||
const FLOAT_TYPE d = FLOAT_TYPE(x[i].d);
|
||||
|
||||
y[y_idx + 0] = D_TYPE(d * FLOAT_TYPE(x[i].scales[is + 0] * (int8_t((x[i].ql[ql_idx + 0] & 0xF) | (((qh >> 0) & 3) << 4)) - 32)));
|
||||
y[y_idx + 32] = D_TYPE(d * FLOAT_TYPE(x[i].scales[is + 2] * (int8_t((x[i].ql[ql_idx + 32] & 0xF) | (((qh >> 2) & 3) << 4)) - 32)));
|
||||
y[y_idx + 64] = D_TYPE(d * FLOAT_TYPE(x[i].scales[is + 4] * (int8_t((x[i].ql[ql_idx + 0] >> 4) | (((qh >> 4) & 3) << 4)) - 32)));
|
||||
y[y_idx + 96] = D_TYPE(d * FLOAT_TYPE(x[i].scales[is + 6] * (int8_t((x[i].ql[ql_idx + 32] >> 4) | (((qh >> 6) & 3) << 4)) - 32)));
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
// Mul Mat Vec
|
||||
const std::string mul_mat_vec_head = R"(
|
||||
#version 450
|
||||
|
||||
#extension GL_EXT_control_flow_attributes : enable
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
)";
|
||||
|
||||
const std::string mul_mat_vec_body = R"(
|
||||
layout(local_size_x = QUANT_K, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer A { A_TYPE x[]; };
|
||||
layout (binding = 1) readonly buffer B { B_TYPE y[]; };
|
||||
layout (binding = 2) writeonly buffer D { D_TYPE dst[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int ncols;
|
||||
} p;
|
||||
|
||||
shared FLOAT_TYPE tmp[QUANT_K];
|
||||
|
||||
void main() {
|
||||
const int block_size = int(gl_WorkGroupSize.x);
|
||||
const int row = int(gl_WorkGroupID.x);
|
||||
const int tid = int(gl_LocalInvocationID.x);
|
||||
|
||||
const int y_offset = QUANT_R == 1 ? 1 : QUANT_K/2;
|
||||
|
||||
tmp[tid] = FLOAT_TYPE(0.0f);
|
||||
|
||||
[[unroll]] for (int i = 0; i < p.ncols/block_size; i += 2) {
|
||||
const int col = i*block_size + 2*tid;
|
||||
const int ib = (row*p.ncols + col)/QUANT_K; // block index
|
||||
const int iqs = (col%QUANT_K)/QUANT_R; // quant index
|
||||
const int iybs = col - col%QUANT_K; // y block start index
|
||||
|
||||
DEQUANT_FUNC
|
||||
|
||||
// matrix multiplication
|
||||
tmp[tid] += FLOAT_TYPE(v.x) * FLOAT_TYPE(y[iybs + iqs + 0]);
|
||||
tmp[tid] += FLOAT_TYPE(v.y) * FLOAT_TYPE(y[iybs + iqs + y_offset]);
|
||||
}
|
||||
|
||||
// sum up partial sums and write back result
|
||||
barrier();
|
||||
[[unroll]] for (int s = block_size/2; s > 0; s >>= 1) {
|
||||
if (tid < s) {
|
||||
tmp[tid] += tmp[tid + s];
|
||||
}
|
||||
barrier();
|
||||
}
|
||||
if (tid == 0) {
|
||||
dst[row] = D_TYPE(tmp[0]);
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
const std::string mul_mat_vec_q6_K_body = R"(
|
||||
layout(local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer A { A_TYPE x[]; };
|
||||
layout (binding = 1) readonly buffer B { B_TYPE y[]; };
|
||||
layout (binding = 2) writeonly buffer D { D_TYPE dst[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int ncols;
|
||||
} p;
|
||||
|
||||
shared FLOAT_TYPE tmp[32];
|
||||
|
||||
void main() {
|
||||
const int row = int(gl_WorkGroupID.x);
|
||||
|
||||
const int num_blocks_per_row = p.ncols / QUANT_K;
|
||||
const int ib0 = row*num_blocks_per_row;
|
||||
|
||||
const int tid = int(gl_LocalInvocationID.x)/K_QUANTS_PER_ITERATION; // 0...31 or 0...16
|
||||
const int ix = int(gl_LocalInvocationID.x)%K_QUANTS_PER_ITERATION; // 0 or 0, 1
|
||||
|
||||
const int step = 16/K_QUANTS_PER_ITERATION; // 16 or 8
|
||||
|
||||
const int v_im = tid/step; // 0 or 1. 0 computes 0..., 1 computes 128...
|
||||
const int v_in = tid - step*v_im; // 0...15 or 0...7
|
||||
|
||||
#if K_QUANTS_PER_ITERATION == 1
|
||||
const int l0 = K_QUANTS_PER_ITERATION*v_in; // 0...15
|
||||
const int is = 0;
|
||||
#else
|
||||
const int l0 = 4 * v_in; // 0, 4, 8, ..., 28
|
||||
const int is = v_in / 4;
|
||||
#endif
|
||||
|
||||
const int ql_offset = 64*v_im + l0;
|
||||
const int qh_offset = 32*v_im + l0;
|
||||
const int s_offset = 8*v_im + is;
|
||||
const int y_offset = 128*v_im + l0;
|
||||
|
||||
tmp[16 * ix + tid] = FLOAT_TYPE(0.0); // partial sum for thread in warp
|
||||
|
||||
for (int i = ix; i < num_blocks_per_row; i += K_QUANTS_PER_ITERATION) {
|
||||
const int y_idx = i * QUANT_K + y_offset;
|
||||
|
||||
const FLOAT_TYPE d = FLOAT_TYPE(x[ib0 + i].d);
|
||||
|
||||
#if K_QUANTS_PER_ITERATION == 1
|
||||
FLOAT_TYPE sum = FLOAT_TYPE(y[y_idx + 0]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 0]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 0] & 0xF) | ((x[ib0 + i].qh[qh_offset + 0] & 0x03) << 4)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 16]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 1]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 16] & 0xF) | ((x[ib0 + i].qh[qh_offset + 16] & 0x03) << 4)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 32]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 2]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 32] & 0xF) | ((x[ib0 + i].qh[qh_offset + 0] & 0x0c) << 2)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 48]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 3]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 48] & 0xF) | ((x[ib0 + i].qh[qh_offset + 16] & 0x0c) << 2)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 64]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 4]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 0] >> 4) | ((x[ib0 + i].qh[qh_offset + 0] & 0x30) >> 0)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 80]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 5]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 16] >> 4) | ((x[ib0 + i].qh[qh_offset + 16] & 0x30) >> 0)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + 96]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 6]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 32] >> 4) | ((x[ib0 + i].qh[qh_offset + 0] & 0xc0) >> 2)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx +112]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 7]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + 48] >> 4) | ((x[ib0 + i].qh[qh_offset + 16] & 0xc0) >> 2)) - 32);
|
||||
tmp[16 * ix + tid] += sum;
|
||||
#else
|
||||
FLOAT_TYPE sum = FLOAT_TYPE(0.0);
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
sum += FLOAT_TYPE(y[y_idx + l+ 0]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 0]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + l+ 0] & 0xF) | (((x[ib0 + i].qh[qh_offset + l] >> 0) & 3) << 4)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + l+32]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 2]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + l+32] & 0xF) | (((x[ib0 + i].qh[qh_offset + l] >> 2) & 3) << 4)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + l+64]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 4]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + l+ 0] >> 4) | (((x[ib0 + i].qh[qh_offset + l] >> 4) & 3) << 4)) - 32)
|
||||
+ FLOAT_TYPE(y[y_idx + l+96]) * FLOAT_TYPE(x[ib0 + i].scales[s_offset + 6]) * d * FLOAT_TYPE(int8_t((x[ib0 + i].ql[ql_offset + l+32] >> 4) | (((x[ib0 + i].qh[qh_offset + l] >> 6) & 3) << 4)) - 32);
|
||||
}
|
||||
tmp[16 * ix + tid] += sum;
|
||||
#endif
|
||||
}
|
||||
|
||||
// sum up partial sums and write back result
|
||||
barrier();
|
||||
[[unroll]] for (int s = 16; s > 0; s >>= 1) {
|
||||
if (tid < s) {
|
||||
tmp[tid] += tmp[tid + s];
|
||||
}
|
||||
barrier();
|
||||
}
|
||||
if (tid == 0) {
|
||||
dst[row] = D_TYPE(tmp[0]);
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
// F16 to F32
|
||||
const std::string f32_to_f16_src = R"(
|
||||
#version 450
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
|
||||
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer A { float data_a[]; };
|
||||
layout (binding = 1) writeonly buffer D { float16_t data_b[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int K;
|
||||
int stride_a;
|
||||
int stride_b;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int row = int(gl_GlobalInvocationID.x % p.K);
|
||||
const int col = int(gl_GlobalInvocationID.x / p.K);
|
||||
|
||||
if (row < p.K && col < p.M) {
|
||||
data_b[col * p.stride_b + row] = float16_t(data_a[col * p.stride_a + row]);
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
// MUL F32
|
||||
const std::string mul_f32_src = R"(
|
||||
#version 450
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) buffer X { X_TYPE data_x[]; };
|
||||
layout (binding = 1) buffer Y { Y_TYPE data_y[]; };
|
||||
layout (binding = 2) buffer D { D_TYPE data_d[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int N;
|
||||
int stride_x;
|
||||
int stride_y;
|
||||
int stride_d;
|
||||
int x_offset;
|
||||
int y_offset;
|
||||
int d_offset;
|
||||
float scale;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int x = int(gl_GlobalInvocationID.x);
|
||||
const int y = int(gl_GlobalInvocationID.y);
|
||||
|
||||
if (x >= p.M || y >= p.N) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_d[p.d_offset + y * p.stride_d + x] = D_TYPE(data_x[p.x_offset + y * p.stride_x + x]) * D_TYPE(data_y[p.y_offset + x]);
|
||||
}
|
||||
)";
|
||||
|
||||
// ADD
|
||||
const std::string add_head = R"(
|
||||
#version 450
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
)";
|
||||
|
||||
const std::string add_body = R"(
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
layout (binding = 0) buffer X { X_TYPE data_x[]; };
|
||||
layout (binding = 1) buffer Y { Y_TYPE data_y[]; };
|
||||
layout (binding = 2) buffer D { D_TYPE data_d[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int N;
|
||||
int stride_x;
|
||||
int stride_y;
|
||||
int stride_d;
|
||||
int x_offset;
|
||||
int y_offset;
|
||||
int d_offset;
|
||||
float scale;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int x = int(gl_GlobalInvocationID.x);
|
||||
const int y = int(gl_GlobalInvocationID.y);
|
||||
|
||||
if (x >= p.M || y >= p.N) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_d[p.d_offset + y * p.stride_d + x] = D_TYPE(FLOAT_TYPE(data_x[p.x_offset + y * p.stride_x + x]) + FLOAT_TYPE(data_y[p.y_offset + x]));
|
||||
}
|
||||
)";
|
||||
|
||||
// SCALE
|
||||
const std::string scale_src = R"(
|
||||
#version 450
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) buffer X { X_TYPE data_x[]; };
|
||||
layout (binding = 1) buffer D { D_TYPE data_d[]; };
|
||||
|
||||
layout (push_constant) uniform parameter
|
||||
{
|
||||
int M;
|
||||
int N;
|
||||
int stride_x;
|
||||
int stride_y;
|
||||
int stride_d;
|
||||
int x_offset;
|
||||
int y_offset;
|
||||
int d_offset;
|
||||
float scale;
|
||||
} p;
|
||||
|
||||
void main() {
|
||||
const int x = int(gl_GlobalInvocationID.x);
|
||||
const int y = int(gl_GlobalInvocationID.y);
|
||||
|
||||
if (x >= p.M || y >= p.N) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_d[p.d_offset + y * p.stride_d + x] = D_TYPE(data_x[p.x_offset + y * p.stride_x + x]) * D_TYPE(p.scale);
|
||||
}
|
||||
)";
|
193
ggml-vulkan.cpp
193
ggml-vulkan.cpp
|
@ -30,12 +30,8 @@
|
|||
#include <mutex>
|
||||
#include <sstream>
|
||||
|
||||
#include <shaderc/shaderc.hpp>
|
||||
|
||||
#include "ggml.h"
|
||||
|
||||
#include "ggml-vulkan-shaders.hpp"
|
||||
|
||||
#define VK_API_VERSION VK_API_VERSION_1_2
|
||||
|
||||
#define CEIL_DIV(M, N) (((M) + (N)-1) / (N))
|
||||
|
@ -201,39 +197,6 @@ static std::vector<size_t> vk_preallocated_buffer_sizes;
|
|||
static std::vector<vk_buffer> vk_preallocated_buffers;
|
||||
static vk::Fence vk_fence;
|
||||
|
||||
static std::vector<uint32_t> ggml_vk_compile_shader(const std::string& name, const std::string& src, std::vector<std::string>&& defines) {
|
||||
#ifdef VK_DEBUG
|
||||
std::cerr << "ggml_vk_compile_shader(" << name << ", " << src << ")" << std::endl;
|
||||
#endif
|
||||
GGML_ASSERT(defines.size() % 2 == 0);
|
||||
|
||||
shaderc::Compiler compiler;
|
||||
shaderc::CompileOptions options;
|
||||
|
||||
for (size_t i = 0; i < defines.size(); i += 2) {
|
||||
options.AddMacroDefinition(defines[i], defines[i + 1]);
|
||||
}
|
||||
|
||||
shaderc::SpvCompilationResult module = compiler.CompileGlslToSpv(src, shaderc_compute_shader, name.c_str(), options);
|
||||
|
||||
if (module.GetCompilationStatus() != shaderc_compilation_status_success) {
|
||||
shaderc::PreprocessedSourceCompilationResult prep_res = compiler.PreprocessGlsl(src, shaderc_compute_shader, name.c_str(), options);
|
||||
|
||||
std::string prep_src = std::string{ prep_res.begin(), prep_res.end() };
|
||||
|
||||
std::stringstream ss(prep_src);
|
||||
std::string line;
|
||||
int counter = 1;
|
||||
while(std::getline(ss, line, '\n')){
|
||||
std::cout << std::setw(3) << counter++ << std::setw(1) << ": " << line << std::endl;
|
||||
}
|
||||
std::cerr << "ggml_vulkan: Shader compile error in " << name << ": " << module.GetErrorMessage();
|
||||
GGML_ASSERT(false);
|
||||
}
|
||||
|
||||
return {module.cbegin(), module.cend()};
|
||||
}
|
||||
|
||||
static vk_pipeline ggml_vk_create_pipeline(const std::string& name, size_t spv_size, const uint32_t* spv_data, const std::string& entrypoint, uint32_t parameter_count, uint32_t push_constant_size, std::array<uint32_t, 3> wg_denoms, std::vector<int>&& specialization_constants, uint32_t align) {
|
||||
#ifdef VK_DEBUG
|
||||
std::cerr << "ggml_vk_create_pipeline(" << name << ", " << entrypoint << ", " << parameter_count << ", " << push_constant_size << ", (" << wg_denoms[0] << "," << wg_denoms[1] << "," << wg_denoms[2] << "), specialization_constants, " << align << ")" << std::endl;
|
||||
|
@ -338,20 +301,13 @@ static vk_pipeline ggml_vk_create_pipeline(const std::string& name, size_t spv_s
|
|||
return pipeline;
|
||||
}
|
||||
|
||||
static vk_pipeline ggml_vk_create_pipeline_from_string(const std::string& name, const std::string& src, std::vector<std::string>&& defines, const std::string& entrypoint, uint32_t parameter_count, uint32_t push_constant_size, std::array<uint32_t, 3> wg_denoms, std::vector<int>&& specialization_constants, uint32_t align) {
|
||||
#ifdef VK_DEBUG
|
||||
std::cerr << "ggml_vk_create_pipeline_from_string(" << name << ", " << entrypoint << ", " << parameter_count << ", " << push_constant_size << ", (" << wg_denoms[0] << "," << wg_denoms[1] << "," << wg_denoms[2] << "), specialization_constants, " << align << ")" << std::endl;
|
||||
#endif
|
||||
|
||||
const std::vector<uint32_t> spv = ggml_vk_compile_shader(name, src, std::move(defines));
|
||||
return ggml_vk_create_pipeline(name, spv.size() * sizeof(uint32_t), spv.data(), entrypoint, parameter_count, push_constant_size, wg_denoms, std::move(specialization_constants), align);
|
||||
}
|
||||
|
||||
static vk_pipeline ggml_vk_create_pipeline_from_file(const std::string& path, const std::string& entrypoint, uint32_t parameter_count, uint32_t push_constant_size, std::array<uint32_t, 3> wg_denoms, std::vector<int>&& specialization_constants, uint32_t align) {
|
||||
static vk_pipeline ggml_vk_create_pipeline_from_file(const std::string& name, const std::string& entrypoint, uint32_t parameter_count, uint32_t push_constant_size, std::array<uint32_t, 3> wg_denoms, std::vector<int>&& specialization_constants, uint32_t align) {
|
||||
#ifdef VK_DEBUG
|
||||
std::cerr << "ggml_vk_create_pipeline_from_file(" << path << ", " << entrypoint << ", " << parameter_count << ", " << push_constant_size << ", (" << wg_denoms[0] << "," << wg_denoms[1] << "," << wg_denoms[2] << "), specialization_constants, " << align << ")" << std::endl;
|
||||
#endif
|
||||
|
||||
const std::string path = "vk_shaders/" + name + (vk_device.fp16 ? "" : "_f32") + ".comp";
|
||||
|
||||
std::vector<char> matmul_shader_contents;
|
||||
if (std::ifstream shader_file{ path, std::ios::binary | std::ios::ate }) {
|
||||
const size_t file_size = shader_file.tellg();
|
||||
|
@ -363,7 +319,7 @@ static vk_pipeline ggml_vk_create_pipeline_from_file(const std::string& path, co
|
|||
abort();
|
||||
}
|
||||
|
||||
return ggml_vk_create_pipeline(path, matmul_shader_contents.size(), reinterpret_cast<uint32_t *>(matmul_shader_contents.data()), entrypoint, parameter_count, push_constant_size, wg_denoms, std::move(specialization_constants), align);
|
||||
return ggml_vk_create_pipeline(name, matmul_shader_contents.size(), reinterpret_cast<uint32_t *>(matmul_shader_contents.data()), entrypoint, parameter_count, push_constant_size, wg_denoms, std::move(specialization_constants), align);
|
||||
}
|
||||
|
||||
static void ggml_vk_pipeline_allocate_descriptor_sets(vk_pipeline& pipeline, uint32_t n) {
|
||||
|
@ -699,154 +655,83 @@ static void ggml_vk_destroy_buffer(vk_buffer& buf) {
|
|||
}
|
||||
}
|
||||
|
||||
static inline bool ggml_vk_build_shader_type_defines(std::stringstream& stream, ggml_type type, bool compat) {
|
||||
static inline bool ggml_vk_build_shader(ggml_type type) {
|
||||
switch(type) {
|
||||
case GGML_TYPE_F16:
|
||||
stream << shader_f16_defines << (compat ? shader_f16_dequant_func_compat : shader_f16_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q4_0:
|
||||
stream << shader_q4_0_defines << (compat ? shader_q4_0_dequant_func_compat : shader_q4_0_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q4_1:
|
||||
stream << shader_q4_1_defines << (compat ? shader_q4_1_dequant_func_compat : shader_q4_1_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q5_0:
|
||||
stream << shader_q5_0_defines << (compat ? shader_q5_0_dequant_func_compat : shader_q5_0_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q5_1:
|
||||
stream << shader_q5_1_defines << (compat ? shader_q5_1_dequant_func_compat : shader_q5_1_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q8_0:
|
||||
stream << shader_q8_0_defines << (compat ? shader_q8_0_dequant_func_compat : shader_q8_0_dequant_func);
|
||||
return true;
|
||||
case GGML_TYPE_Q6_K:
|
||||
stream << shader_q6_K_defines;
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void ggml_vk_generate_shaders() {
|
||||
static void ggml_vk_load_shaders() {
|
||||
#ifdef VK_DEBUG
|
||||
std::cerr << "ggml_vk_generate_shaders()" << std::endl;
|
||||
std::cerr << "ggml_vk_load_shaders()" << std::endl;
|
||||
#endif
|
||||
std::cerr << "ggml_vulkan: Generating and compiling shaders to SPIR-V" << std::endl;
|
||||
|
||||
// mulmat
|
||||
auto warptile_l = { 128, 128, 128, 16, 64, 64, 2, 4, 4 };
|
||||
auto warptile_m = { 128, 64, 64, 16, 32, 32, 2, 4, 2 };
|
||||
auto warptile_s = { 32, 32, 32, 8, 32, 32, 2, 2, 2 };
|
||||
|
||||
std::string shader_float_type;
|
||||
std::string load_vec;
|
||||
std::string vec_type_f16;
|
||||
std::string vec_type;
|
||||
if (vk_device.fp16) {
|
||||
shader_float_type = shader_f16;
|
||||
load_vec = "8";
|
||||
vec_type_f16 = "f16mat2x4";
|
||||
vec_type = "mat2x4";
|
||||
} else {
|
||||
shader_float_type = shader_f32;
|
||||
load_vec = "4";
|
||||
vec_type_f16 = "f16vec4";
|
||||
vec_type = "vec4";
|
||||
}
|
||||
vk_pipeline_matmul_f32_l = ggml_vk_create_pipeline_from_file("matmul_f32_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f32_m = ggml_vk_create_pipeline_from_file("matmul_f32_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f32_s = ggml_vk_create_pipeline_from_file("matmul_f32_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f32_aligned_l = ggml_vk_create_pipeline_from_file("matmul_f32_aligned_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f32_aligned_m = ggml_vk_create_pipeline_from_file("matmul_f32_aligned_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f32_aligned_s = ggml_vk_create_pipeline_from_file("matmul_f32_aligned_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
|
||||
std::stringstream stream;
|
||||
stream << mulmat_head << shader_float_type << mulmat_body;
|
||||
vk_pipeline_matmul_f32_l = ggml_vk_create_pipeline_from_string("matmul_f32_l", stream.str(), { "A_TYPE", "float", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f32_m = ggml_vk_create_pipeline_from_string("matmul_f32_m", stream.str(), { "A_TYPE", "float", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f32_s = ggml_vk_create_pipeline_from_string("matmul_f32_s", stream.str(), { "A_TYPE", "float", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f32_aligned_l = ggml_vk_create_pipeline_from_string("matmul_f32_aligned_l", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f32_aligned_m = ggml_vk_create_pipeline_from_string("matmul_f32_aligned_m", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f32_aligned_s = ggml_vk_create_pipeline_from_string("matmul_f32_aligned_s", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f16_l = ggml_vk_create_pipeline_from_file("matmul_f16_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_m = ggml_vk_create_pipeline_from_file("matmul_f16_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_s = ggml_vk_create_pipeline_from_file("matmul_f16_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
stream << mulmat_head << shader_float_type << mulmat_body;
|
||||
vk_pipeline_matmul_f16_l = ggml_vk_create_pipeline_from_string("matmul_f16_l", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float16_t", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_m = ggml_vk_create_pipeline_from_string("matmul_f16_m", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float16_t", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_s = ggml_vk_create_pipeline_from_string("matmul_f16_s", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float16_t", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f16_aligned_l = ggml_vk_create_pipeline_from_file("matmul_f16_aligned_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_aligned_m = ggml_vk_create_pipeline_from_file("matmul_f16_aligned_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_aligned_s = ggml_vk_create_pipeline_from_file("matmul_f16_aligned_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
|
||||
vk_pipeline_matmul_f16_aligned_l = ggml_vk_create_pipeline_from_string("matmul_f16_aligned_l", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type_f16, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_aligned_m = ggml_vk_create_pipeline_from_string("matmul_f16_aligned_m", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type_f16, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_aligned_s = ggml_vk_create_pipeline_from_string("matmul_f16_aligned_s", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type_f16, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
|
||||
vk_pipeline_matmul_f16_f32_l = ggml_vk_create_pipeline_from_string("matmul_f16_f32_l", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_f32_m = ggml_vk_create_pipeline_from_string("matmul_f16_f32_m", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_f32_s = ggml_vk_create_pipeline_from_string("matmul_f16_f32_s", stream.str(), { "A_TYPE", "float16_t", "B_TYPE", "float", "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f16_f32_aligned_l = ggml_vk_create_pipeline_from_string("matmul_f16_f32_aligned_l", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_f32_aligned_m = ggml_vk_create_pipeline_from_string("matmul_f16_f32_aligned_m", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_f32_aligned_s = ggml_vk_create_pipeline_from_string("matmul_f16_f32_aligned_s", stream.str(), { "LOAD_VEC", load_vec, "A_TYPE", vec_type_f16, "B_TYPE", vec_type, "D_TYPE", "float" }, "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f16_f32_l = ggml_vk_create_pipeline_from_file("matmul_f16_f32_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_f32_m = ggml_vk_create_pipeline_from_file("matmul_f16_f32_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_f32_s = ggml_vk_create_pipeline_from_file("matmul_f16_f32_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
vk_pipeline_matmul_f16_f32_aligned_l = ggml_vk_create_pipeline_from_file("matmul_f16_f32_aligned_l", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_l, 128);
|
||||
vk_pipeline_matmul_f16_f32_aligned_m = ggml_vk_create_pipeline_from_file("matmul_f16_f32_aligned_m", "main", 3, 7 * sizeof(int), {128, 128, 1}, warptile_m, 64);
|
||||
vk_pipeline_matmul_f16_f32_aligned_s = ggml_vk_create_pipeline_from_file("matmul_f16_f32_aligned_s", "main", 3, 7 * sizeof(int), { 32, 32, 1}, warptile_s, 32);
|
||||
|
||||
// Build dequant shaders
|
||||
vk_pipeline_dequant[GGML_TYPE_F32] = ggml_vk_create_pipeline_from_string("f32_to_f16", f32_to_f16_src, {}, "main", 2, 4 * sizeof(int), {64, 1, 1}, {}, 1);
|
||||
vk_pipeline_dequant[GGML_TYPE_F32] = ggml_vk_create_pipeline_from_file("f32_to_f16", "main", 2, 4 * sizeof(int), {64, 1, 1}, {}, 1);
|
||||
|
||||
for (int i = 0; i < VK_NUM_TYPES; i++) {
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
|
||||
stream << dequant_head << shader_int8_ext << shader_float_type;
|
||||
|
||||
if (!ggml_vk_build_shader_type_defines(stream, (ggml_type)i, !vk_device.fp16)) {
|
||||
if (!ggml_vk_build_shader((ggml_type)i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch ((ggml_type)i) {
|
||||
case GGML_TYPE_Q6_K:
|
||||
stream << dequant_q6_K_body;
|
||||
break;
|
||||
default:
|
||||
stream << dequant_body;
|
||||
break;
|
||||
}
|
||||
|
||||
vk_pipeline_dequant[i] = ggml_vk_create_pipeline_from_string("dequant_" + std::string(ggml_type_name((ggml_type)i)), stream.str(), { "D_TYPE", "float16_t" }, "main", 2, 4 * sizeof(int), {256 * 32, 1, 1}, {}, 1);
|
||||
const std::string name = "dequant_" + std::string(ggml_type_name((ggml_type)i));
|
||||
vk_pipeline_dequant[i] = ggml_vk_create_pipeline_from_file(name, "main", 2, 4 * sizeof(int), {256 * 32, 1, 1}, {}, 1);
|
||||
}
|
||||
|
||||
// mul mat vec
|
||||
for (int i = 0; i < VK_NUM_TYPES; i++) {
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
|
||||
stream << mul_mat_vec_head << shader_int8_ext << shader_float_type;
|
||||
|
||||
if (!ggml_vk_build_shader_type_defines(stream, (ggml_type)i, !vk_device.fp16)) {
|
||||
if (!ggml_vk_build_shader((ggml_type)i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch ((ggml_type)i) {
|
||||
case GGML_TYPE_Q6_K:
|
||||
stream << mul_mat_vec_q6_K_body;
|
||||
break;
|
||||
default:
|
||||
stream << mul_mat_vec_body;
|
||||
break;
|
||||
}
|
||||
|
||||
vk_pipeline_dequant_mul_mat_vec[i] = ggml_vk_create_pipeline_from_string("mul_mat_vec_" + std::string(ggml_type_name((ggml_type)i)), stream.str(), { "B_TYPE", "float", "D_TYPE", "float16_t", "K_QUANTS_PER_ITERATION", std::to_string(K_QUANTS_PER_ITERATION) }, "main", 3, 1 * sizeof(int), {1, 1, 1}, {}, 1);
|
||||
vk_pipeline_dequant_mul_mat_vec_f32[i] = ggml_vk_create_pipeline_from_string("mul_mat_vec_" + std::string(ggml_type_name((ggml_type)i)) + "_f32", stream.str(), { "B_TYPE", "float", "D_TYPE", "float", "K_QUANTS_PER_ITERATION", std::to_string(K_QUANTS_PER_ITERATION) }, "main", 3, 1 * sizeof(int), {1, 1, 1}, {}, 1);
|
||||
const std::string name = "mul_mat_vec_" + std::string(ggml_type_name((ggml_type)i));
|
||||
vk_pipeline_dequant_mul_mat_vec[i] = ggml_vk_create_pipeline_from_file(name, "main", 3, 1 * sizeof(int), {1, 1, 1}, {}, 1);
|
||||
vk_pipeline_dequant_mul_mat_vec_f32[i] = ggml_vk_create_pipeline_from_file(name + "_f32", "main", 3, 1 * sizeof(int), {1, 1, 1}, {}, 1);
|
||||
}
|
||||
|
||||
// add
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
|
||||
stream << add_head << shader_float_type << add_body;
|
||||
vk_pipeline_add_f32 = ggml_vk_create_pipeline_from_string("add_f32", stream.str(), { "X_TYPE", "float", "Y_TYPE", "float", "D_TYPE", "float" }, "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
|
||||
stream << add_head << shader_float_type << add_body;
|
||||
vk_pipeline_add_f16_f32_f16 = ggml_vk_create_pipeline_from_string("add_f16_f32_f16", stream.str(), { "X_TYPE", "float16_t", "Y_TYPE", "float", "D_TYPE", "float16_t" }, "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_add_f32 = ggml_vk_create_pipeline_from_file("add_f32", "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_add_f16_f32_f16 = ggml_vk_create_pipeline_from_file("add_f16_f32_f16", "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
|
||||
// Static shaders
|
||||
vk_pipeline_matmul_split_k_reduce = ggml_vk_create_pipeline_from_string("split_k_reduce", mulmat_split_k_reduce_src, {}, "main", 1, 3 * sizeof(int), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_mul_f32 = ggml_vk_create_pipeline_from_string("mul_f32", mul_f32_src, { "X_TYPE", "float", "Y_TYPE", "float", "D_TYPE", "float" }, "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_matmul_split_k_reduce = ggml_vk_create_pipeline_from_file("split_k_reduce", "main", 1, 3 * sizeof(int), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_mul_f32 = ggml_vk_create_pipeline_from_file("mul_f32", "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
|
||||
vk_pipeline_scale_f32 = ggml_vk_create_pipeline_from_string("scale_f32", scale_src, { "X_TYPE", "float", "D_TYPE", "float" }, "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
vk_pipeline_scale_f32 = ggml_vk_create_pipeline_from_file("scale_f32", "main", 3, sizeof(vk_op_push_constants), {32, 32, 1}, {}, 1);
|
||||
}
|
||||
|
||||
void ggml_vk_test_transfer(size_t ne);
|
||||
|
@ -992,7 +877,7 @@ std::cerr << "ggml_vulkan: Validation layers enabled" << std::endl;
|
|||
vk_device.descriptor_set_mode = VK_DEVICE_DESCRIPTOR_POOL_MODE_UNKNOWN;
|
||||
|
||||
// Shaders
|
||||
ggml_vk_generate_shaders();
|
||||
ggml_vk_load_shaders();
|
||||
|
||||
// Queues
|
||||
uint32_t queue_index_offset = compute_queue_family_index == transfer_queue_family_index ? 1 : 0;
|
||||
|
|
|
@ -789,20 +789,20 @@ GGML_TYPE_Q8_K = 15
|
|||
|
||||
|
||||
type_names = {
|
||||
GGML_TYPE_F32: "F32",
|
||||
GGML_TYPE_F16: "F16",
|
||||
GGML_TYPE_Q4_0: "Q4_0",
|
||||
GGML_TYPE_Q4_1: "Q4_1",
|
||||
GGML_TYPE_Q5_0: "Q5_0",
|
||||
GGML_TYPE_Q5_1: "Q5_1",
|
||||
GGML_TYPE_Q8_0: "Q8_0",
|
||||
GGML_TYPE_Q8_1: "Q8_1",
|
||||
GGML_TYPE_Q2_K: "Q2_K",
|
||||
GGML_TYPE_Q3_K: "Q3_K",
|
||||
GGML_TYPE_Q4_K: "Q4_K",
|
||||
GGML_TYPE_Q5_K: "Q5_K",
|
||||
GGML_TYPE_Q6_K: "Q6_K",
|
||||
GGML_TYPE_Q8_K: "Q8_K",
|
||||
GGML_TYPE_F32: "f32",
|
||||
GGML_TYPE_F16: "f16",
|
||||
GGML_TYPE_Q4_0: "q4_0",
|
||||
GGML_TYPE_Q4_1: "q4_1",
|
||||
GGML_TYPE_Q5_0: "q5_0",
|
||||
GGML_TYPE_Q5_1: "q5_1",
|
||||
GGML_TYPE_Q8_0: "q8_0",
|
||||
GGML_TYPE_Q8_1: "q8_1",
|
||||
GGML_TYPE_Q2_K: "q2_K",
|
||||
GGML_TYPE_Q3_K: "q3_K",
|
||||
GGML_TYPE_Q4_K: "q4_K",
|
||||
GGML_TYPE_Q5_K: "q5_K",
|
||||
GGML_TYPE_Q6_K: "q6_K",
|
||||
GGML_TYPE_Q8_K: "q8_K",
|
||||
}
|
||||
|
||||
K_QUANTS_PER_ITERATION = 1
|
||||
|
@ -851,7 +851,6 @@ async def main():
|
|||
|
||||
os.makedirs("vk_shaders", exist_ok=True)
|
||||
|
||||
async with asyncio.TaskGroup() as tg:
|
||||
for fp16 in (False, True):
|
||||
# mulmat
|
||||
if fp16:
|
||||
|
@ -865,34 +864,36 @@ async def main():
|
|||
vec_type_f16 = "f16vec4"
|
||||
vec_type = "vec4"
|
||||
|
||||
tasks = []
|
||||
|
||||
stream = []
|
||||
stream.extend((mulmat_head, shader_float_type, mulmat_body));
|
||||
tg.create_task(string_to_spv_file("matmul_f32_l", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f32_m", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f32_s", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f32_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f32_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f32_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_l", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_m", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_s", "".join(stream), {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f32_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
|
||||
stream.clear();
|
||||
stream.extend((mulmat_head, shader_float_type, mulmat_body));
|
||||
tg.create_task(string_to_spv_file("matmul_f16_l", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_m", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_s", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_l", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_m", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_s", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
|
||||
|
||||
tg.create_task(string_to_spv_file("matmul_f16_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
|
||||
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_l", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_m", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_s", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tg.create_task(string_to_spv_file("matmul_f16_f32_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_l", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_m", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_s", "".join(stream), {"A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_aligned_l", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_aligned_m", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("matmul_f16_f32_aligned_s", "".join(stream), {"LOAD_VEC": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
|
||||
|
||||
# Build dequant shaders
|
||||
tg.create_task(string_to_spv_file("f32_to_f16", f32_to_f16_src, {}, fp16))
|
||||
tasks.append(string_to_spv_file("f32_to_f16", f32_to_f16_src, {}, fp16))
|
||||
|
||||
for i in range(0, VK_NUM_TYPES):
|
||||
stream.clear();
|
||||
|
@ -916,7 +917,7 @@ async def main():
|
|||
else:
|
||||
continue
|
||||
|
||||
tg.create_task(string_to_spv_file(f"dequant_{type_names[i]}", "".join(stream), {"D_TYPE": "float16_t"}, fp16))
|
||||
tasks.append(string_to_spv_file(f"dequant_{type_names[i]}", "".join(stream), {"D_TYPE": "float16_t"}, fp16))
|
||||
|
||||
# mul mat vec
|
||||
for i in range(0, VK_NUM_TYPES):
|
||||
|
@ -940,24 +941,26 @@ async def main():
|
|||
else:
|
||||
continue
|
||||
|
||||
tg.create_task(string_to_spv_file(f"mul_mat_vec_{type_names[i]}", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float16_t", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}, fp16))
|
||||
tg.create_task(string_to_spv_file(f"mul_mat_vec_{type_names[i]}_f32", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}, fp16))
|
||||
tasks.append(string_to_spv_file(f"mul_mat_vec_{type_names[i]}", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float16_t", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}, fp16))
|
||||
tasks.append(string_to_spv_file(f"mul_mat_vec_{type_names[i]}_f32", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}, fp16))
|
||||
|
||||
# add
|
||||
stream.clear();
|
||||
|
||||
stream.extend((add_head, shader_float_type, add_body))
|
||||
tg.create_task(string_to_spv_file("add_f32", "".join(stream), {"X_TYPE": "float", "Y_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("add_f32", "".join(stream), {"X_TYPE": "float", "Y_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
|
||||
stream.clear();
|
||||
stream.extend((add_head, shader_float_type, add_body))
|
||||
tg.create_task(string_to_spv_file("add_f16_f32_f16", "".join(stream), {"X_TYPE": "float16_t", "Y_TYPE": "float", "D_TYPE": "float16_t"}, fp16))
|
||||
tasks.append(string_to_spv_file("add_f16_f32_f16", "".join(stream), {"X_TYPE": "float16_t", "Y_TYPE": "float", "D_TYPE": "float16_t"}, fp16))
|
||||
|
||||
# Static shaders
|
||||
tg.create_task(string_to_spv_file("split_k_reduce", mulmat_split_k_reduce_src, {}, fp16))
|
||||
tg.create_task(string_to_spv_file("mul_f32", mul_f32_src, {"X_TYPE": "float", "Y_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("split_k_reduce", mulmat_split_k_reduce_src, {}, fp16))
|
||||
tasks.append(string_to_spv_file("mul_f32", mul_f32_src, {"X_TYPE": "float", "Y_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
|
||||
tg.create_task(string_to_spv_file("scale_f32", scale_src, {"X_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
tasks.append(string_to_spv_file("scale_f32", scale_src, {"X_TYPE": "float", "D_TYPE": "float"}, fp16))
|
||||
|
||||
await asyncio.gather(*tasks)
|
||||
|
||||
|
||||
asyncio.run(main())
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue