SimpleChat:Completion: clear any prev chat history at begining
Previously any chat history including model response to a completion query would have got cleared, after showing the same to the user, at the end of handle_user_submit, rather than at the begining. This gave the flexibility that user could switch from chat mode to completion mode and have the chat history till then sent to the ai model, as part of the completion query. However this flow also had the issue that, if user switches between different chat sessions, after getting a completion response, they can no longer see the completion query and its response that they had just got. The new flow changes the clearing of chat history wrt completion mode to the begining of handle_user_submit, so that user doesnt lose the last completion mode query and response, till a new completion mode query is sent to the model, even if they were to switch between the chat sessions. At the same time the loss of flexibility wrt converting previous chat history into being part of the completion query implicitly doesnt matter, because now the end user can enter multiline queries.
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1 changed files with 8 additions and 7 deletions
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@ -351,6 +351,14 @@ class MultiChatUI {
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let chat = this.simpleChats[chatId];
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// In completion mode, if configured, clear any previous chat history.
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// So if user wants to simulate a multi-chat based completion query,
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// they will have to enter the full thing, as a suitable multiline
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// user input/query.
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if ((apiEP == ApiEP.Completion) && (gbCompletionFreshChatAlways)) {
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chat.clear();
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}
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chat.add_system_anytime(this.elInSystem.value, chatId);
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let content = this.elInUser.value;
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@ -397,13 +405,6 @@ class MultiChatUI {
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} else {
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console.debug(`DBUG:SimpleChat:MCUI:HandleUserSubmit:ChatId has changed:[${chatId}] [${this.curChatId}]`);
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}
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// Purposefully clear at end rather than begin of this function
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// so that one can switch from chat to completion mode and sequece
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// in a completion mode with multiple user-assistant chat data
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// from before to be sent/occur once.
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if ((apiEP == ApiEP.Completion) && (gbCompletionFreshChatAlways)) {
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chat.clear();
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}
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this.ui_reset_userinput();
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}
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