ggml : drop support for QK_K=64 (#7473)

* ggml : drop support for QK_K=64

ggml-ci

* opencl : restore QK_K=256 define
This commit is contained in:
Georgi Gerganov 2024-05-23 10:00:21 +03:00 committed by GitHub
parent 1b1e27cb49
commit e84b71c2c6
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GPG key ID: B5690EEEBB952194
16 changed files with 26 additions and 4049 deletions

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@ -22,7 +22,6 @@ static __global__ void dequantize_mul_mat_vec_q2_k(const void * __restrict__ vx,
float tmp = 0; // partial sum for thread in warp
#if QK_K == 256
const int tid = threadIdx.x/K_QUANTS_PER_ITERATION; // 0...31 or 0...15
const int ix = threadIdx.x%K_QUANTS_PER_ITERATION; // 0 or 0,1
@ -71,37 +70,6 @@ static __global__ void dequantize_mul_mat_vec_q2_k(const void * __restrict__ vx,
tmp += dall * sum1 - dmin * sum2;
}
#else
const int tid = threadIdx.x/(2*K_QUANTS_PER_ITERATION); // 0...15 or 0...7
const int ix = threadIdx.x%(2*K_QUANTS_PER_ITERATION); // 0....1 or 0...3
const int offset = tid * K_QUANTS_PER_ITERATION;
uint32_t uaux[2];
const uint8_t * d = (const uint8_t *)uaux;
for (int i = ix; i < num_blocks_per_row; i += 2*K_QUANTS_PER_ITERATION) {
const float * y = yy + i * QK_K + offset;
const uint8_t * q = x[i].qs + offset;
const uint32_t * s = (const uint32_t *)x[i].scales;
uaux[0] = s[0] & 0x0f0f0f0f;
uaux[1] = (s[0] >> 4) & 0x0f0f0f0f;
const float2 dall = __half22float2(x[i].dm);
float sum1 = 0, sum2 = 0;
for (int l = 0; l < K_QUANTS_PER_ITERATION; ++l) {
const uint8_t ql = q[l];
sum1 += y[l+ 0] * d[0] * ((ql >> 0) & 3)
+ y[l+16] * d[1] * ((ql >> 2) & 3)
+ y[l+32] * d[2] * ((ql >> 4) & 3)
+ y[l+48] * d[3] * ((ql >> 6) & 3);
sum2 += y[l+0] * d[4] + y[l+16] * d[5] + y[l+32] * d[6] + y[l+48] * d[7];
}
tmp += dall.x * sum1 - dall.y * sum2;
}
#endif
// sum up partial sums and write back result
tmp = warp_reduce_sum(tmp);
@ -123,8 +91,6 @@ static __global__ void dequantize_mul_mat_vec_q3_k(const void * __restrict__ vx,
float tmp = 0; // partial sum for thread in warp
#if QK_K == 256
const uint16_t kmask1 = 0x0303;
const uint16_t kmask2 = 0x0f0f;
@ -175,34 +141,6 @@ static __global__ void dequantize_mul_mat_vec_q3_k(const void * __restrict__ vx,
tmp += d * sum;
}
#else
const int tid = threadIdx.x/(2*K_QUANTS_PER_ITERATION); // 0...15 or 0...7
const int ix = threadIdx.x%(2*K_QUANTS_PER_ITERATION); // 0....1 or 0...3
const int offset = tid * K_QUANTS_PER_ITERATION; // 0...15 or 0...14
const int in = offset/8; // 0 or 1
const int im = offset%8; // 0...7
for (int i = ix; i < num_blocks_per_row; i += 2*K_QUANTS_PER_ITERATION) {
const float * y = yy + i * QK_K + offset;
const uint8_t * q = x[i].qs + offset;
const uint8_t * s = x[i].scales;
const float dall = (float)x[i].d;
float sum = 0;
for (int l = 0; l < K_QUANTS_PER_ITERATION; ++l) {
const uint8_t hl = x[i].hmask[im+l] >> in;
const uint8_t ql = q[l];
sum += y[l+ 0] * dall * ((s[0] & 0xF) - 8) * ((int8_t)((ql >> 0) & 3) - ((hl >> 0) & 1 ? 0 : 4))
+ y[l+16] * dall * ((s[0] >> 4) - 8) * ((int8_t)((ql >> 2) & 3) - ((hl >> 2) & 1 ? 0 : 4))
+ y[l+32] * dall * ((s[1] & 0xF) - 8) * ((int8_t)((ql >> 4) & 3) - ((hl >> 4) & 1 ? 0 : 4))
+ y[l+48] * dall * ((s[1] >> 4) - 8) * ((int8_t)((ql >> 6) & 3) - ((hl >> 6) & 1 ? 0 : 4));
}
tmp += sum;
}
#endif
// sum up partial sums and write back result
tmp = warp_reduce_sum(tmp);
@ -221,7 +159,6 @@ static __global__ void dequantize_mul_mat_vec_q4_k(const void * __restrict__ vx,
const block_q4_K * x = (const block_q4_K *)vx + ib0;
#if QK_K == 256
const uint16_t kmask1 = 0x3f3f;
const uint16_t kmask2 = 0x0f0f;
const uint16_t kmask3 = 0xc0c0;
@ -306,36 +243,6 @@ static __global__ void dequantize_mul_mat_vec_q4_k(const void * __restrict__ vx,
#endif
}
#else
const int tid = threadIdx.x/(2*K_QUANTS_PER_ITERATION); // 0...15
const int ix = threadIdx.x%(2*K_QUANTS_PER_ITERATION);
const int step = tid * K_QUANTS_PER_ITERATION;
uint16_t aux16[2];
const uint8_t * s = (const uint8_t *)aux16;
float tmp = 0;
for (int i = ix; i < num_blocks_per_row; i += 2*K_QUANTS_PER_ITERATION) {
const uint8_t * q = x[i].qs + step;
const float * y = yy + i*QK_K + step;
const uint16_t * a = (const uint16_t *)x[i].scales;
aux16[0] = a[0] & 0x0f0f;
aux16[1] = (a[0] >> 4) & 0x0f0f;
const float d = (float)x[i].dm[0];
const float m = (float)x[i].dm[1];
float sum = 0.f;
for (int j = 0; j < K_QUANTS_PER_ITERATION; ++j) {
sum += y[j+ 0] * (d * s[0] * (q[j+ 0] & 0xF) - m * s[2])
+ y[j+16] * (d * s[0] * (q[j+16] & 0xF) - m * s[2])
+ y[j+32] * (d * s[1] * (q[j+ 0] >> 4) - m * s[3])
+ y[j+48] * (d * s[1] * (q[j+16] >> 4) - m * s[3]);
}
tmp += sum;
}
#endif
// sum up partial sums and write back result
tmp = warp_reduce_sum(tmp);
@ -355,7 +262,6 @@ static __global__ void dequantize_mul_mat_vec_q5_k(const void * __restrict__ vx,
float tmp = 0; // partial sum for thread in warp
#if QK_K == 256
const uint16_t kmask1 = 0x3f3f;
const uint16_t kmask2 = 0x0f0f;
const uint16_t kmask3 = 0xc0c0;
@ -426,30 +332,6 @@ static __global__ void dequantize_mul_mat_vec_q5_k(const void * __restrict__ vx,
tmp += dall * (sum.x * sc[0] + sum.y * sc[1] + sum.z * sc[4] + sum.w * sc[5]) - dmin * smin;
}
#else
const int tid = threadIdx.x/(2*K_QUANTS_PER_ITERATION); // 0...15
const int ix = threadIdx.x%(2*K_QUANTS_PER_ITERATION);
const int step = tid * K_QUANTS_PER_ITERATION;
const int im = step/8;
const int in = step%8;
for (int i = ix; i < num_blocks_per_row; i += 2*K_QUANTS_PER_ITERATION) {
const uint8_t * q = x[i].qs + step;
const int8_t * s = x[i].scales;
const float * y = yy + i*QK_K + step;
const float d = x[i].d;
float sum = 0.f;
for (int j = 0; j < K_QUANTS_PER_ITERATION; ++j) {
const uint8_t h = x[i].qh[in+j] >> im;
sum += y[j+ 0] * d * s[0] * ((q[j+ 0] & 0xF) - ((h >> 0) & 1 ? 0 : 16))
+ y[j+16] * d * s[1] * ((q[j+16] & 0xF) - ((h >> 2) & 1 ? 0 : 16))
+ y[j+32] * d * s[2] * ((q[j+ 0] >> 4) - ((h >> 4) & 1 ? 0 : 16))
+ y[j+48] * d * s[3] * ((q[j+16] >> 4) - ((h >> 6) & 1 ? 0 : 16));
}
tmp += sum;
}
#endif
// sum up partial sums and write back result
tmp = warp_reduce_sum(tmp);
@ -470,8 +352,6 @@ static __global__ void dequantize_mul_mat_vec_q6_k(const void * __restrict__ vx,
const block_q6_K * x = (const block_q6_K *)vx + ib0;
#if QK_K == 256
const int tid = threadIdx.x/K_QUANTS_PER_ITERATION; // 0...31 or 0...16
const int ix = threadIdx.x%K_QUANTS_PER_ITERATION; // 0 or 0, 1
@ -526,37 +406,6 @@ static __global__ void dequantize_mul_mat_vec_q6_k(const void * __restrict__ vx,
}
#else
const int tid = threadIdx.x/(2*K_QUANTS_PER_ITERATION); // 0...7
const int ix = threadIdx.x%(2*K_QUANTS_PER_ITERATION); // 0...3
const int step = tid * K_QUANTS_PER_ITERATION;
float tmp = 0; // partial sum for thread in warp
for (int i = ix; i < num_blocks_per_row; i += 2*K_QUANTS_PER_ITERATION) {
const float * y = yy + i * QK_K + step;
const uint8_t * ql = x[i].ql + step;
const uint8_t * qh = x[i].qh + step;
const int8_t * s = x[i].scales;
const float d = x[i+0].d;
float sum = 0;
for (int j = 0; j < K_QUANTS_PER_ITERATION; ++j) {
sum += y[j+ 0] * s[0] * d * ((int8_t)((ql[j+ 0] & 0xF) | ((qh[j] & 0x03) << 4)) - 32)
+ y[j+16] * s[1] * d * ((int8_t)((ql[j+16] & 0xF) | ((qh[j] & 0x0c) << 2)) - 32)
+ y[j+32] * s[2] * d * ((int8_t)((ql[j+ 0] >> 4) | ((qh[j] & 0x30) >> 0)) - 32)
+ y[j+48] * s[3] * d * ((int8_t)((ql[j+16] >> 4) | ((qh[j] & 0xc0) >> 2)) - 32);
}
tmp += sum;
}
#endif
// sum up partial sums and write back result
tmp = warp_reduce_sum(tmp);