llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci] * files : relocate [no ci] * ci : disable kompute build [no ci] * cmake : fixes [no ci] * server : fix mingw build ggml-ci * cmake : minor [no ci] * cmake : link math library [no ci] * cmake : build normal ggml library (not object library) [no ci] * cmake : fix kompute build ggml-ci * make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE ggml-ci * move public backend headers to the public include directory (#8122) * move public backend headers to the public include directory * nix test * spm : fix metal header --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * scripts : fix sync paths [no ci] * scripts : sync ggml-blas.h [no ci] --------- Co-authored-by: slaren <slarengh@gmail.com>
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345 changed files with 2555 additions and 1937 deletions
37
ggml/src/vulkan-shaders/sum_rows.comp
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37
ggml/src/vulkan-shaders/sum_rows.comp
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#version 450
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#include "generic_head.comp"
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#include "types.comp"
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#extension GL_EXT_control_flow_attributes : enable
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layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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layout (constant_id = 0) const uint BLOCK_SIZE = 32;
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shared FLOAT_TYPE tmp[BLOCK_SIZE];
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void main() {
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const uint row = gl_WorkGroupID.x;
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const uint col = gl_LocalInvocationID.x;
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tmp[col] = FLOAT_TYPE(0.0f);
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for (uint i = col; i < p.KX; i += BLOCK_SIZE) {
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tmp[col] += FLOAT_TYPE(data_a[row*p.KX + i]);
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}
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barrier();
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[[unroll]] for (int s = int(BLOCK_SIZE) / 2; s > 0; s >>= 1) {
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if (col < s) {
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tmp[col] += tmp[col + s];
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}
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barrier();
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}
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if (col == 0) {
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data_d[row] = D_TYPE(tmp[0]);
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}
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}
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