kompute: op_mul_mat_f16 permutted support

Signed-off-by: Sergio Lopez <slp@redhat.com>
This commit is contained in:
Sergio Lopez 2024-11-25 21:51:50 +01:00
parent 9c5bdf4188
commit f54c96e8c7
2 changed files with 12 additions and 9 deletions

View file

@ -916,9 +916,9 @@ static void ggml_vk_mul_mat_f16(
const std::shared_ptr<kp::Tensor>& out,
uint32_t inAOff, uint32_t inBOff, uint32_t outOff,
int32_t ne00, int32_t ne01, int32_t ne02,
uint32_t nb00, uint32_t nb01, uint32_t nb02,
uint32_t nb00, uint32_t nb01, uint32_t nb02, uint32_t nb03,
int32_t ne10, int32_t ne11, int32_t ne12, int32_t ne13,
uint32_t nb10, uint32_t nb11, uint32_t nb12,
uint32_t nb10, uint32_t nb11, uint32_t nb12, uint32_t nb13,
int32_t ne0, int32_t ne1,
uint32_t r2, uint32_t r3
) {
@ -928,17 +928,17 @@ static void ggml_vk_mul_mat_f16(
struct PushConstants {
uint32_t inAOff, inBOff, outOff;
int32_t ne00, ne01, ne02;
uint32_t nb00, nb01, nb02;
uint32_t nb00, nb01, nb02, nb03;
int32_t ne10, ne11, ne12;
uint32_t nb10, nb11, nb12;
uint32_t nb10, nb11, nb12, nb13;
int32_t ne0, ne1;
uint32_t r2, r3;
} pushConsts {
safe_divide(inAOff, 2), safe_divide(inBOff, 4), safe_divide(outOff, 4),
ne00, ne01, ne02,
nb00, nb01, nb02,
nb00, nb01, nb02, nb03,
ne10, ne11, ne12,
nb10, nb11, nb12,
nb10, nb11, nb12, nb13,
ne0, ne1,
r2, r3
};
@ -1693,7 +1693,8 @@ static void ggml_vk_graph_compute(struct ggml_kompute_context * ctx, struct ggml
case GGML_TYPE_F16:
ggml_vk_mul_mat_f16(
seq, id_src0, id_src1, id_dst, off_src0, off_src1, off_dst,
ne00, ne01, ne02, nb00, nb01, nb02, ne10, ne11, ne12, ne13, nb10, nb11, nb12,
ne00, ne01, ne02, nb00, nb01, nb02, nb03,
ne10, ne11, ne12, ne13, nb10, nb11, nb12, nb13,
ne0, ne1, r2, r3
);
break;

View file

@ -20,12 +20,14 @@ layout (push_constant) uniform parameter {
uint nb00;
uint nb01;
uint nb02;
uint nb03;
int ne10;
int ne11;
int ne12;
uint nb10;
uint nb11;
uint nb12;
uint nb13;
int ne0;
int ne1;
uint r2;
@ -42,7 +44,7 @@ void main() {
const uint i12 = im%pcs.ne12;
const uint i13 = im/pcs.ne12;
const uint offset0 = r0*pcs.nb01 + (i12/pcs.r2)*pcs.nb02 + (i13/pcs.r3)*pcs.nb02*pcs.ne02;
const uint offset0 = r0*pcs.nb01 + (i12/pcs.r2)*pcs.nb02 + (i13/pcs.r3)*pcs.nb03;
const uint x = offset0 / 2 + pcs.inAOff; // Based from inA
@ -52,7 +54,7 @@ void main() {
break;
}
const uint y = (r1*pcs.nb11 + im*pcs.nb12) / 4 + pcs.inBOff; // Based from inB
const uint y = (r1*pcs.nb11 + i12*pcs.nb12 + i13*pcs.nb13) / 4 + pcs.inBOff;
float sumf = 0;
for (uint i = gl_SubgroupInvocationID.x; i < pcs.ne00; i += gl_SubgroupSize) {