vulkan: Use push constant offset to handle misaligned descriptors (#10987)
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19 changed files with 103 additions and 42 deletions
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@ -22,7 +22,7 @@ void main() {
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uint i00, i01, i02, i03;
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get_indices(idx, i00, i01, i02, i03);
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data_d[p.d_offset + dst_idx(i00, i01, i02, i03)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(i00, i01, i02, i03)]) + FLOAT_TYPE(data_b[src1_idx(i00, i01, i02, i03)]));
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data_d[get_doffset() + dst_idx(i00, i01, i02, i03)] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + src0_idx(i00, i01, i02, i03)]) + FLOAT_TYPE(data_b[get_boffset() + src1_idx(i00, i01, i02, i03)]));
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idx += num_threads;
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}
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