Commit graph

15 commits

Author SHA1 Message Date
Diego Devesa
ae8de6d50a
ggml : build backends as libraries (#10256)
* ggml : build backends as libraries

---------

Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
2024-11-14 18:04:35 +01:00
Jeff Bolz
80dd7ff22f
vulkan: Optimize contiguous copies (#10254)
* tests: Fix memory bandwidth calculation for perf tests

Add a flops calculation for flash attention.

Add one GGML_OP_CPY perf test.

* vulkan: Optimize contiguous copies

Add a variant of the copy shader for when the tensors are contiguous. Avoid
the complex addressing calculations, and do four elements per invocation
to hide some other overhead.

Apply similar changes to the scale shader, since scale is always contiguous.

Add a "progress bar" for shader compiles.
2024-11-13 07:58:57 +01:00
Jeff Bolz
54ef9cfc72
vulkan: Throttle the number of shader compiles during the build step. (#10222)
Fixes #9582

Spawning too many concurrent copies of glslc leads to "Failed to create pipes"
errors on Linux. This change applies the same throttling we use for
multithreaded pipeline creation.
2024-11-11 18:13:51 +01:00
Changyeon Kim
8f275a7c45
ggml: Add POOL2D OP for GPU acceleration to the Vulkan backend in the MobileVLM model. (#9763)
* ggml: Add POOL2D OP for GPU ACC to the Vulkan.

- The MobileVLM model now supports inference acceleration through GPU by utilizing the Vulkan backend.
- A GGML_OP_POOL_2D shader has been added. (Pooling)
- The encoding performance of the CLIP model improved from 2.8s on the CPU to 0.7s on the GPU.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Correct the incorrect order of the parameters.

fix casting to int.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

---------

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
2024-10-29 09:52:56 +01:00
Markus Tavenrath
8ebe8ddebd
Improve Vulkan shader build system (#9239)
* Improve Vulkan shader builds system

- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools

* remove not required self dependency
2024-09-06 08:56:17 +02:00
Georgi Gerganov
20f1789dfb vulkan : fix build (#0)
ggml-ci
2024-08-27 22:41:27 +03:00
Changyeon Kim
2f3c1466ff
llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model. (#8984)
* llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model.

- The CLIP model now prioritizes the Vulkan backend over the CPU when vulkan available.
- A GGML_OP_ACC shader has been added.
- The encoding performance of the CLIP model improved from 4.2s on the CPU to 0.9s on the GPU.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* fix-up coding style.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* Fix-up the missing initial parameter to resolve the compilation warning.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Add missing parameters.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Use nb1 and nb2 for dst.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* Fix check results ggml_acc call

---------

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
Co-authored-by: 0cc4m <picard12@live.de>
2024-08-20 21:00:00 +02:00
0cc4m
5fd89a70ea
Vulkan Optimizations and Fixes (#8959)
* Optimize Vulkan REPEAT performance

* Use Vulkan GLSL fused multiply-add instruction where possible

* Add GGML_VULKAN_PERF option to output performance data per operator

* Rework and fix Vulkan descriptor set and descriptor pool handling

* Fix float32 concat f16 shader validation error

* Add Vulkan GROUP_NORM eps parameter

* Fix validation error with transfer queue memory barrier flags

* Remove trailing whitespaces
2024-08-14 18:32:53 +02:00
MaggotHATE
efda90c93a
[Vulkan] Fix compilation of vulkan-shaders-gen on w64devkit after e31a4f6 (#8880)
* Fix compilation issue in `vulkan-shaders-gen`

e31a4f6797 broke compilation on w64devkit. Including `algorithm` seems to fix that.

* Guard it under `#ifdef _WIN32`
2024-08-06 13:32:03 +02:00
stduhpf
e31a4f6797
cmake: fix paths for vulkan shaders compilation on Windows (#8573)
* Vulkan-shaders: attempt fix compilation on windows

* fix miss-matched parenthesis
2024-08-05 08:18:27 +02:00
0cc4m
a3738b2fa7 vulkan : implement Stable Diffusion operators (ggml/904)
* Fix Vulkan repeat op

* Implement Vulkan concat op

* Delete old Vulkan shader generator

* Implement Vulkan im2col op

* Implement Vulkan unary gelu_quick op

* Implement Vulkan group_norm op

* Implement Vulkan timestep_embedding op

* Implement Vulkan upscale op

* Fix Vulkan vk_context tensor extra index issue

* Fix Vulkan matmul shader parameter bug

* Properly fix Vulkan matmul shader parameter bug

* Add Vulkan ADD f16 + f32 -> f16 operator support

* Implement Vulkan tanh op

* Fix Vulkan group count too large Validation error on non-Nvidia GPUs

* Throw error when too much memory is requested

* Fix another Vulkan group count too large Validation error on non-Nvidia GPUs

* Fix matmul MMQ condition

* Implement Vulkan pad op

* Fix Vulkan crash when tensor is used multiple times in a compute graph

* Add Vulkan CONCAT f16 + f16 -> f16 op

* Add Vulkan LEAKY_RELU op
2024-08-05 08:50:57 +03:00
Austin
4730faca61
chore : Fix vulkan related compiler warnings, add help text, improve CLI options (#8477)
* chore: Fix compiler warnings, add help text, improve CLI options

* Add prototypes for function definitions
* Invert logic of --no-clean option to be more intuitive
* Provide a new help prompt with clear instructions

* chore : Add ignore rule for vulkan shader generator

Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com>

* Update ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp

Co-authored-by: 0cc4m <picard12@live.de>

* chore : Remove void and apply C++ style empty parameters

* chore : Remove void and apply C++ style empty parameters

---------

Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com>
Co-authored-by: 0cc4m <picard12@live.de>
2024-07-28 09:52:42 +02:00
0cc4m
751fcfc6c3
Vulkan IQ4_NL Support (#8613)
* Fix Vulkan matmul tests compile errors

* Add Vulkan IQ4_NL support

* Fix Vulkan DeepSeek-Coder-V2-Lite MoE support
2024-07-23 10:56:49 +02:00
0cc4m
bda62d7999
Vulkan MMQ Fix (#8479)
* Fix incoherence by adding missing LOAD_VEC_A parameter

* Fix Vulkan op result checker build error
2024-07-15 09:38:52 +02:00
bandoti
17eb6aa8a9
vulkan : cmake integration (#8119)
* Add Vulkan to CMake pkg

* Add Sycl to CMake pkg

* Add OpenMP to CMake pkg

* Split generated shader file into separate translation unit

* Add CMake target for Vulkan shaders

* Update README.md

* Add make target for Vulkan shaders

* Use pkg-config to locate vulkan library

* Add vulkan SDK dep to ubuntu-22-cmake-vulkan workflow

* Clean up tabs

* Move sudo to apt-key invocation

* Forward GGML_EXTRA_LIBS to CMake config pkg

* Update vulkan obj file paths

* Add shaderc to nix pkg

* Add python3 to Vulkan nix build

* Link against ggml in cmake pkg

* Remove Python dependency from Vulkan build

* code review changes

* Remove trailing newline

* Add cflags from pkg-config to fix w64devkit build

* Update README.md

* Remove trailing whitespace

* Update README.md

* Remove trailing whitespace

* Fix doc heading

* Make glslc required Vulkan component

* remove clblast from nix pkg
2024-07-13 18:12:39 +02:00