* ggml : build backends as libraries --------- Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
		
			
				
	
	
		
			66 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Note: this description is outdated
 | |
| //
 | |
| // An interface allowing to compute ggml_cgraph with Metal
 | |
| //
 | |
| // This is a fully functional interface that extends ggml with GPU support for Apple devices.
 | |
| // A similar interface can be created for other GPU backends (e.g. Vulkan, CUDA, etc.)
 | |
| //
 | |
| // How it works?
 | |
| //
 | |
| // As long as your program can create and evaluate a ggml_cgraph on the CPU, you can use this
 | |
| // interface to evaluate the same graph on the GPU. Instead of using ggml_graph_compute(), you
 | |
| // use ggml_metal_graph_compute() (or ggml_vulkan_graph_compute(), etc.)
 | |
| //
 | |
| // You only need to make sure that all memory buffers that you used during the graph creation
 | |
| // are mapped to the device memory with the ggml_metal_add_buffer() function. This mapping is
 | |
| // used during the graph evaluation to determine the arguments of the compute kernels.
 | |
| //
 | |
| // Synchronization between device and host memory (for example for input and output tensors)
 | |
| // is done with the ggml_metal_set_tensor() and ggml_metal_get_tensor() functions.
 | |
| //
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "ggml.h"
 | |
| #include "ggml-backend.h"
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include <stdbool.h>
 | |
| 
 | |
| struct ggml_tensor;
 | |
| struct ggml_cgraph;
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
 | |
| 
 | |
| //
 | |
| // backend API
 | |
| // user-code should use only these functions
 | |
| //
 | |
| 
 | |
| GGML_BACKEND_API ggml_backend_t ggml_backend_metal_init(void);
 | |
| 
 | |
| GGML_BACKEND_API bool ggml_backend_is_metal(ggml_backend_t backend);
 | |
| 
 | |
| GGML_DEPRECATED(
 | |
|         GGML_BACKEND_API ggml_backend_buffer_t ggml_backend_metal_buffer_from_ptr(void * data, size_t size, size_t max_size),
 | |
|         "obsoleted by the new device interface - https://github.com/ggerganov/llama.cpp/pull/9713");
 | |
| 
 | |
| GGML_BACKEND_API void ggml_backend_metal_set_abort_callback(ggml_backend_t backend, ggml_abort_callback abort_callback, void * user_data);
 | |
| 
 | |
| GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_metal_buffer_type(void);
 | |
| 
 | |
| // helper to check if the device supports a specific family
 | |
| // ideally, the user code should be doing these checks
 | |
| // ref: https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf
 | |
| GGML_BACKEND_API bool ggml_backend_metal_supports_family(ggml_backend_t backend, int family);
 | |
| 
 | |
| // capture all command buffers committed the next time `ggml_backend_graph_compute` is called
 | |
| GGML_BACKEND_API void ggml_backend_metal_capture_next_compute(ggml_backend_t backend);
 | |
| 
 | |
| GGML_BACKEND_API ggml_backend_reg_t ggml_backend_metal_reg(void);
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 |