llama.cpp/ggml/src/kompute-shaders/op_getrows.comp
Georgi Gerganov f3f65429c4
llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci]

* files : relocate [no ci]

* ci : disable kompute build [no ci]

* cmake : fixes [no ci]

* server : fix mingw build

ggml-ci

* cmake : minor [no ci]

* cmake : link math library [no ci]

* cmake : build normal ggml library (not object library) [no ci]

* cmake : fix kompute build

ggml-ci

* make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE

ggml-ci

* move public backend headers to the public include directory (#8122)

* move public backend headers to the public include directory

* nix test

* spm : fix metal header

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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* scripts : fix sync paths [no ci]

* scripts : sync ggml-blas.h [no ci]

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-06-26 18:33:02 +03:00

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void main() {
const uint i = gl_WorkGroupID.x;
const int r = inB[i + pcs.inBOff];
int z = 0;
for (uint ind = gl_LocalInvocationID.x; ind < pcs.ne00/16; ind += gl_WorkGroupSize.x) {
const uint inIndex = (r * pcs.nb01 + pcs.inAOff) + ind/NL * SIZE_OF_BLOCK;
const mat4 result = dequantize_block(inIndex, ind%NL);
for (uint j = 0; j < 4; ++j) {
for (uint k = 0; k < 4; ++k) {
const uint outIndex = i * pcs.nb1/BYTES_FOR_TYPE + pcs.outOff + z;
out_[outIndex] = result[j][k];
++z;
}
}
}
}