pkg/term/windows/ansi_writer.go

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// +build windows
package windows
import (
"os"
ansiterm "github.com/Azure/go-ansiterm"
"github.com/Azure/go-ansiterm/winterm"
)
// ansiWriter wraps a standard output file (e.g., os.Stdout) providing ANSI sequence translation.
type ansiWriter struct {
file *os.File
fd uintptr
infoReset *winterm.CONSOLE_SCREEN_BUFFER_INFO
command []byte
escapeSequence []byte
inAnsiSequence bool
parser *ansiterm.AnsiParser
}
func newAnsiWriter(nFile int) *ansiWriter {
initLogger()
file, fd := winterm.GetStdFile(nFile)
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil
}
parser := ansiterm.CreateParser("Ground", winterm.CreateWinEventHandler(fd, file))
logger.Infof("newAnsiWriter: parser %p", parser)
aw := &ansiWriter{
file: file,
fd: fd,
infoReset: info,
command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
escapeSequence: []byte(ansiterm.KEY_ESC_CSI),
parser: parser,
}
logger.Infof("newAnsiWriter: aw.parser %p", aw.parser)
logger.Infof("newAnsiWriter: %v", aw)
return aw
}
func (aw *ansiWriter) Fd() uintptr {
return aw.fd
}
// Write writes len(p) bytes from p to the underlying data stream.
func (aw *ansiWriter) Write(p []byte) (total int, err error) {
if len(p) == 0 {
return 0, nil
}
logger.Infof("Write: % x", p)
logger.Infof("Write: %s", string(p))
return aw.parser.Parse(p)
}