pkg/beam/unix.go

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package beam
import (
"fmt"
"net"
"os"
"syscall"
"bufio"
)
func debugCheckpoint(msg string, args ...interface{}) {
return
os.Stdout.Sync()
tty,_ := os.OpenFile("/dev/tty", os.O_RDWR, 0700)
fmt.Fprintf(tty, msg, args...)
bufio.NewScanner(tty).Scan()
tty.Close()
}
// Send sends a new message on conn with data and f as payload and
// attachment, respectively.
func Send(conn *net.UnixConn, data []byte, f *os.File) error {
{
var fd int = -1
if f != nil {
fd = int(f.Fd())
}
debugCheckpoint("===DEBUG=== about to send '%s'[%d]. Hit enter to confirm: ", data, fd)
}
var fds []int
if f != nil {
fds = append(fds, int(f.Fd()))
}
return sendUnix(conn, data, fds...)
}
// Receive waits for a new message on conn, and receives its payload
// and attachment, or an error if any.
//
// If more than 1 file descriptor is sent in the message, they are all
// closed except for the first, which is the attachment.
// It is legal for a message to have no attachment or an empty payload.
func Receive(conn *net.UnixConn) (rdata []byte, rf *os.File, rerr error) {
defer func() {
var fd int = -1
if rf != nil {
fd = int(rf.Fd())
}
debugCheckpoint("===DEBUG=== Receive() -> '%s'[%d]. Hit enter to continue.\n", rdata, fd)
}()
for {
data, fds, err := receiveUnix(conn)
if err != nil {
return nil, nil, err
}
var f *os.File
if len(fds) > 1 {
for _, fd := range fds[1:] {
syscall.Close(fd)
}
}
if len(fds) >= 1 {
f = os.NewFile(uintptr(fds[0]), "")
}
return data, f, nil
}
panic("impossibru")
return nil, nil, nil
}
// SendPipe creates a new unix socket pair, sends one end as the attachment
// to a beam message with the payload `data`, and returns the other end.
//
// This is a common pattern to open a new service endpoint.
// For example, a service wishing to advertise its presence to clients might
// open an endpoint with:
//
// endpoint, _ := SendPipe(conn, []byte("sql"))
// defer endpoint.Close()
// for {
// conn, _ := endpoint.Receive()
// go func() {
// Handle(conn)
// conn.Close()
// }()
// }
//
// Note that beam does not distinguish between clients and servers in the logical
// sense: any program wishing to establishing a communication with another program
// may use SendPipe() to create an endpoint.
// For example, here is how an application might use it to connect to a database client.
//
// endpoint, _ := SendPipe(conn, []byte("userdb"))
// defer endpoint.Close()
// conn, _ := endpoint.Receive()
// defer conn.Close()
// db := NewDBClient(conn)
//
// In this example note that we only need the first connection out of the endpoint,
// but we could open new ones to retry after a broken connection.
// Note that, because the underlying service transport is abstracted away, this
// allows for arbitrarily complex service discovery and retry logic to take place,
// without complicating application code.
//
func SendPipe(conn *net.UnixConn, data []byte) (endpoint *net.UnixConn, err error) {
local, remote, err := SocketPair()
if err != nil {
return nil, err
}
defer func() {
if err != nil {
local.Close()
remote.Close()
}
}()
endpoint, err = FdConn(int(local.Fd()))
if err != nil {
return nil, err
}
if err := Send(conn, data, remote); err != nil {
return nil, err
}
return endpoint, nil
}
func receiveUnix(conn *net.UnixConn) ([]byte, []int, error) {
buf := make([]byte, 4096)
oob := make([]byte, 4096)
bufn, oobn, _, _, err := conn.ReadMsgUnix(buf, oob)
if err != nil {
return nil, nil, err
}
return buf[:bufn], extractFds(oob[:oobn]), nil
}
func sendUnix(conn *net.UnixConn, data []byte, fds ...int) error {
_, _, err := conn.WriteMsgUnix(data, syscall.UnixRights(fds...), nil)
if err == nil {
for _, fd := range fds {
syscall.Close(fd)
}
}
return err
}
func extractFds(oob []byte) (fds []int) {
scms, err := syscall.ParseSocketControlMessage(oob)
if err != nil {
return
}
for _, scm := range scms {
gotFds, err := syscall.ParseUnixRights(&scm)
if err != nil {
continue
}
fds = append(fds, gotFds...)
}
return
}
func socketpair() ([2]int, error) {
return syscall.Socketpair(syscall.AF_LOCAL, syscall.SOCK_STREAM|syscall.FD_CLOEXEC, 0)
}
// SocketPair is a convenience wrapper around the socketpair(2) syscall.
// It returns a unix socket of type SOCK_STREAM in the form of 2 file descriptors
// not bound to the underlying filesystem.
// Messages sent on one end are received on the other, and vice-versa.
// It is the caller's responsibility to close both ends.
func SocketPair() (*os.File, *os.File, error) {
pair, err := socketpair()
if err != nil {
return nil, nil, err
}
return os.NewFile(uintptr(pair[0]), ""), os.NewFile(uintptr(pair[1]), ""), nil
}
func USocketPair() (*net.UnixConn, *net.UnixConn, error) {
a, b, err := SocketPair()
if err != nil {
return nil, nil, err
}
uA, err := FdConn(int(a.Fd()))
if err != nil {
a.Close()
b.Close()
return nil, nil, err
}
uB, err := FdConn(int(b.Fd()))
if err != nil {
a.Close()
b.Close()
return nil, nil, err
}
return uA, uB, nil
}
// FdConn wraps a file descriptor in a standard *net.UnixConn object, or
// returns an error if the file descriptor does not point to a unix socket.
// This creates a duplicate file descriptor. It's the caller's responsibility
// to close both.
func FdConn(fd int) (*net.UnixConn, error) {
f := os.NewFile(uintptr(fd), fmt.Sprintf("%d", fd))
conn, err := net.FileConn(f)
if err != nil {
return nil, err
}
uconn, ok := conn.(*net.UnixConn)
if !ok {
conn.Close()
return nil, fmt.Errorf("%d: not a unix connection", fd)
}
return uconn, nil
}