2013-12-23 23:33:06 +00:00
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package graphdb
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import (
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"database/sql"
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"fmt"
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"path"
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2014-02-18 10:41:11 +00:00
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"strings"
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2013-12-23 23:33:06 +00:00
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"sync"
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)
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const (
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createEntityTable = `
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CREATE TABLE IF NOT EXISTS entity (
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id text NOT NULL PRIMARY KEY
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);`
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createEdgeTable = `
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CREATE TABLE IF NOT EXISTS edge (
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"entity_id" text NOT NULL,
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"parent_id" text NULL,
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"name" text NOT NULL,
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CONSTRAINT "parent_fk" FOREIGN KEY ("parent_id") REFERENCES "entity" ("id"),
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CONSTRAINT "entity_fk" FOREIGN KEY ("entity_id") REFERENCES "entity" ("id")
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);
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`
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createEdgeIndices = `
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CREATE UNIQUE INDEX IF NOT EXISTS "name_parent_ix" ON "edge" (parent_id, name);
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`
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)
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// Entity with a unique id
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type Entity struct {
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id string
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}
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// An Edge connects two entities together
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type Edge struct {
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EntityID string
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Name string
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ParentID string
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}
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type Entities map[string]*Entity
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type Edges []*Edge
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type WalkFunc func(fullPath string, entity *Entity) error
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// Graph database for storing entities and their relationships
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type Database struct {
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conn *sql.DB
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mux sync.RWMutex
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}
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2014-02-18 10:41:11 +00:00
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func IsNonUniqueNameError(err error) bool {
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str := err.Error()
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// sqlite 3.7.17-1ubuntu1 returns:
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// Set failure: Abort due to constraint violation: columns parent_id, name are not unique
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if strings.HasSuffix(str, "name are not unique") {
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return true
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}
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// sqlite-3.8.3-1.fc20 returns:
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// Set failure: Abort due to constraint violation: UNIQUE constraint failed: edge.parent_id, edge.name
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if strings.Contains(str, "UNIQUE constraint failed") && strings.Contains(str, "edge.name") {
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return true
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}
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return false
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}
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2013-12-23 23:33:06 +00:00
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// Create a new graph database initialized with a root entity
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func NewDatabase(conn *sql.DB, init bool) (*Database, error) {
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if conn == nil {
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return nil, fmt.Errorf("Database connection cannot be nil")
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}
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db := &Database{conn: conn}
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if init {
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if _, err := conn.Exec(createEntityTable); err != nil {
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return nil, err
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}
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if _, err := conn.Exec(createEdgeTable); err != nil {
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return nil, err
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}
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if _, err := conn.Exec(createEdgeIndices); err != nil {
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return nil, err
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}
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rollback := func() {
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conn.Exec("ROLLBACK")
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}
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// Create root entities
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if _, err := conn.Exec("BEGIN"); err != nil {
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return nil, err
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}
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if _, err := conn.Exec("INSERT INTO entity (id) VALUES (?);", "0"); err != nil {
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rollback()
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return nil, err
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}
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if _, err := conn.Exec("INSERT INTO edge (entity_id, name) VALUES(?,?);", "0", "/"); err != nil {
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rollback()
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return nil, err
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}
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if _, err := conn.Exec("COMMIT"); err != nil {
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return nil, err
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}
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}
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return db, nil
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}
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// Close the underlying connection to the database
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func (db *Database) Close() error {
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return db.conn.Close()
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}
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// Set the entity id for a given path
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func (db *Database) Set(fullPath, id string) (*Entity, error) {
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db.mux.Lock()
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defer db.mux.Unlock()
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rollback := func() {
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db.conn.Exec("ROLLBACK")
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}
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if _, err := db.conn.Exec("BEGIN EXCLUSIVE"); err != nil {
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return nil, err
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}
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var entityId string
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if err := db.conn.QueryRow("SELECT id FROM entity WHERE id = ?;", id).Scan(&entityId); err != nil {
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if err == sql.ErrNoRows {
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if _, err := db.conn.Exec("INSERT INTO entity (id) VALUES(?);", id); err != nil {
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rollback()
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return nil, err
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}
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} else {
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rollback()
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return nil, err
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}
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}
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e := &Entity{id}
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parentPath, name := splitPath(fullPath)
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if err := db.setEdge(parentPath, name, e); err != nil {
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rollback()
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return nil, err
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}
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if _, err := db.conn.Exec("COMMIT"); err != nil {
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return nil, err
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}
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return e, nil
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}
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// Return true if a name already exists in the database
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func (db *Database) Exists(name string) bool {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return false
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}
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return e != nil
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}
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func (db *Database) setEdge(parentPath, name string, e *Entity) error {
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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if parent.id == e.id {
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return fmt.Errorf("Cannot set self as child")
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}
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if _, err := db.conn.Exec("INSERT INTO edge (parent_id, name, entity_id) VALUES (?,?,?);", parent.id, name, e.id); err != nil {
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return err
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}
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return nil
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}
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// Return the root "/" entity for the database
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func (db *Database) RootEntity() *Entity {
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return &Entity{
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id: "0",
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}
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}
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// Return the entity for a given path
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func (db *Database) Get(name string) *Entity {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return nil
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}
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return e
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}
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func (db *Database) get(name string) (*Entity, error) {
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e := db.RootEntity()
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// We always know the root name so return it if
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// it is requested
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if name == "/" {
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return e, nil
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}
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parts := split(name)
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for i := 1; i < len(parts); i++ {
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p := parts[i]
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if p == "" {
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continue
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}
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next := db.child(e, p)
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if next == nil {
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return nil, fmt.Errorf("Cannot find child for %s", name)
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}
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e = next
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}
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return e, nil
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}
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// List all entities by from the name
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// The key will be the full path of the entity
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func (db *Database) List(name string, depth int) Entities {
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db.mux.RLock()
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defer db.mux.RUnlock()
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out := Entities{}
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e, err := db.get(name)
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if err != nil {
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return out
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}
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children, err := db.children(e, name, depth, nil)
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if err != nil {
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return out
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}
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for _, c := range children {
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out[c.FullPath] = c.Entity
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}
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return out
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}
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// Walk through the child graph of an entity, calling walkFunc for each child entity.
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// It is safe for walkFunc to call graph functions.
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func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error {
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children, err := db.Children(name, depth)
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if err != nil {
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return err
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}
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// Note: the database lock must not be held while calling walkFunc
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for _, c := range children {
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if err := walkFunc(c.FullPath, c.Entity); err != nil {
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return err
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}
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}
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return nil
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}
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// Return the children of the specified entity
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func (db *Database) Children(name string, depth int) ([]WalkMeta, error) {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return nil, err
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}
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return db.children(e, name, depth, nil)
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}
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// Return the refrence count for a specified id
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func (db *Database) Refs(id string) int {
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db.mux.RLock()
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defer db.mux.RUnlock()
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var count int
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if err := db.conn.QueryRow("SELECT COUNT(*) FROM edge WHERE entity_id = ?;", id).Scan(&count); err != nil {
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return 0
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}
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return count
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}
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// Return all the id's path references
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func (db *Database) RefPaths(id string) Edges {
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db.mux.RLock()
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defer db.mux.RUnlock()
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refs := Edges{}
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rows, err := db.conn.Query("SELECT name, parent_id FROM edge WHERE entity_id = ?;", id)
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if err != nil {
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return refs
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}
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defer rows.Close()
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for rows.Next() {
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var name string
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var parentId string
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if err := rows.Scan(&name, &parentId); err != nil {
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return refs
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}
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refs = append(refs, &Edge{
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EntityID: id,
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Name: name,
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ParentID: parentId,
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})
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}
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return refs
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}
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// Delete the reference to an entity at a given path
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func (db *Database) Delete(name string) error {
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db.mux.Lock()
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defer db.mux.Unlock()
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if name == "/" {
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return fmt.Errorf("Cannot delete root entity")
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}
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parentPath, n := splitPath(name)
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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if _, err := db.conn.Exec("DELETE FROM edge WHERE parent_id = ? AND name = ?;", parent.id, n); err != nil {
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return err
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}
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return nil
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}
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// Remove the entity with the specified id
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// Walk the graph to make sure all references to the entity
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// are removed and return the number of references removed
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func (db *Database) Purge(id string) (int, error) {
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db.mux.Lock()
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defer db.mux.Unlock()
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rollback := func() {
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db.conn.Exec("ROLLBACK")
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}
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if _, err := db.conn.Exec("BEGIN"); err != nil {
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return -1, err
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}
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// Delete all edges
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rows, err := db.conn.Exec("DELETE FROM edge WHERE entity_id = ?;", id)
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if err != nil {
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rollback()
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return -1, err
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}
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changes, err := rows.RowsAffected()
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if err != nil {
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return -1, err
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}
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// Delete entity
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if _, err := db.conn.Exec("DELETE FROM entity where id = ?;", id); err != nil {
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rollback()
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return -1, err
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}
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if _, err := db.conn.Exec("COMMIT"); err != nil {
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return -1, err
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}
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return int(changes), nil
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}
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// Rename an edge for a given path
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func (db *Database) Rename(currentName, newName string) error {
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db.mux.Lock()
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defer db.mux.Unlock()
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parentPath, name := splitPath(currentName)
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newParentPath, newEdgeName := splitPath(newName)
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if parentPath != newParentPath {
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return fmt.Errorf("Cannot rename when root paths do not match %s != %s", parentPath, newParentPath)
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}
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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rows, err := db.conn.Exec("UPDATE edge SET name = ? WHERE parent_id = ? AND name = ?;", newEdgeName, parent.id, name)
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if err != nil {
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return err
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}
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i, err := rows.RowsAffected()
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if err != nil {
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return err
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}
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if i == 0 {
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return fmt.Errorf("Cannot locate edge for %s %s", parent.id, name)
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}
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return nil
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}
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type WalkMeta struct {
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Parent *Entity
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Entity *Entity
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FullPath string
|
|
|
|
Edge *Edge
|
|
|
|
}
|
|
|
|
|
|
|
|
func (db *Database) children(e *Entity, name string, depth int, entities []WalkMeta) ([]WalkMeta, error) {
|
|
|
|
if e == nil {
|
|
|
|
return entities, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
rows, err := db.conn.Query("SELECT entity_id, name FROM edge where parent_id = ?;", e.id)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
defer rows.Close()
|
|
|
|
|
|
|
|
for rows.Next() {
|
|
|
|
var entityId, entityName string
|
|
|
|
if err := rows.Scan(&entityId, &entityName); err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
child := &Entity{entityId}
|
|
|
|
edge := &Edge{
|
|
|
|
ParentID: e.id,
|
|
|
|
Name: entityName,
|
|
|
|
EntityID: child.id,
|
|
|
|
}
|
|
|
|
|
|
|
|
meta := WalkMeta{
|
|
|
|
Parent: e,
|
|
|
|
Entity: child,
|
|
|
|
FullPath: path.Join(name, edge.Name),
|
|
|
|
Edge: edge,
|
|
|
|
}
|
|
|
|
|
|
|
|
entities = append(entities, meta)
|
|
|
|
|
|
|
|
if depth != 0 {
|
|
|
|
nDepth := depth
|
|
|
|
if depth != -1 {
|
|
|
|
nDepth -= 1
|
|
|
|
}
|
|
|
|
entities, err = db.children(child, meta.FullPath, nDepth, entities)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return entities, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return the entity based on the parent path and name
|
|
|
|
func (db *Database) child(parent *Entity, name string) *Entity {
|
|
|
|
var id string
|
|
|
|
if err := db.conn.QueryRow("SELECT entity_id FROM edge WHERE parent_id = ? AND name = ?;", parent.id, name).Scan(&id); err != nil {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return &Entity{id}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return the id used to reference this entity
|
|
|
|
func (e *Entity) ID() string {
|
|
|
|
return e.id
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return the paths sorted by depth
|
|
|
|
func (e Entities) Paths() []string {
|
|
|
|
out := make([]string, len(e))
|
|
|
|
var i int
|
|
|
|
for k := range e {
|
|
|
|
out[i] = k
|
|
|
|
i++
|
|
|
|
}
|
|
|
|
sortByDepth(out)
|
|
|
|
|
|
|
|
return out
|
|
|
|
}
|