Windows: Remove dead code
Signed-off-by: John Howard <jhoward@microsoft.com>
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1 changed files with 0 additions and 48 deletions
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@ -3,14 +3,12 @@
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package term
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import (
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"fmt"
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"io"
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"os"
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"os/signal"
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"syscall"
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"github.com/Azure/go-ansiterm/winterm"
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"github.com/Sirupsen/logrus"
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"github.com/docker/docker/pkg/system"
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"github.com/docker/docker/pkg/term/windows"
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)
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@ -123,52 +121,6 @@ func GetWinsize(fd uintptr) (*Winsize, error) {
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return winsize, nil
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}
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// SetWinsize tries to set the specified window size for the specified file descriptor.
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func SetWinsize(fd uintptr, ws *Winsize) error {
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// Ensure the requested dimensions are no larger than the maximum window size
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info, err := winterm.GetConsoleScreenBufferInfo(fd)
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if err != nil {
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return err
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}
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if ws.Width == 0 || ws.Height == 0 || ws.Width > uint16(info.MaximumWindowSize.X) || ws.Height > uint16(info.MaximumWindowSize.Y) {
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return fmt.Errorf("Illegal window size: (%v,%v) -- Maximum allow: (%v,%v)",
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ws.Width, ws.Height, info.MaximumWindowSize.X, info.MaximumWindowSize.Y)
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}
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// Narrow the sizes to that used by Windows
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width := winterm.SHORT(ws.Width)
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height := winterm.SHORT(ws.Height)
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// Set the dimensions while ensuring they remain within the bounds of the backing console buffer
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// -- Shrinking will always succeed. Growing may push the edges past the buffer boundary. When that occurs,
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// shift the upper left just enough to keep the new window within the buffer.
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rect := info.Window
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if width < rect.Right-rect.Left+1 {
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rect.Right = rect.Left + width - 1
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} else if width > rect.Right-rect.Left+1 {
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rect.Right = rect.Left + width - 1
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if rect.Right >= info.Size.X {
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rect.Left = info.Size.X - width
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rect.Right = info.Size.X - 1
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}
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}
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if height < rect.Bottom-rect.Top+1 {
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rect.Bottom = rect.Top + height - 1
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} else if height > rect.Bottom-rect.Top+1 {
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rect.Bottom = rect.Top + height - 1
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if rect.Bottom >= info.Size.Y {
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rect.Top = info.Size.Y - height
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rect.Bottom = info.Size.Y - 1
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}
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}
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logrus.Debugf("[windows] SetWinsize: Requested((%v,%v)) Actual(%v)", ws.Width, ws.Height, rect)
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return winterm.SetConsoleWindowInfo(fd, true, rect)
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}
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// IsTerminal returns true if the given file descriptor is a terminal.
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func IsTerminal(fd uintptr) bool {
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return windows.IsConsole(fd)
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