bump libcontainer to 902c012e85cdae6bb68d8c7a0df69a42f818ce96
Signed-off-by: Antonio Murdaca <amurdaca@redhat.com>
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1 changed files with 44 additions and 0 deletions
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@ -200,6 +200,24 @@ func (i *uint64Value) Get() interface{} { return uint64(*i) }
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func (i *uint64Value) String() string { return fmt.Sprintf("%v", *i) }
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func (i *uint64Value) String() string { return fmt.Sprintf("%v", *i) }
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// -- uint16 Value
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type uint16Value uint16
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func newUint16Value(val uint16, p *uint16) *uint16Value {
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*p = val
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return (*uint16Value)(p)
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}
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func (i *uint16Value) Set(s string) error {
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v, err := strconv.ParseUint(s, 0, 16)
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*i = uint16Value(v)
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return err
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}
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func (i *uint16Value) Get() interface{} { return uint16(*i) }
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func (i *uint16Value) String() string { return fmt.Sprintf("%v", *i) }
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// -- string Value
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// -- string Value
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type stringValue string
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type stringValue string
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@ -757,6 +775,32 @@ func Uint64(names []string, value uint64, usage string) *uint64 {
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return CommandLine.Uint64(names, value, usage)
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return CommandLine.Uint64(names, value, usage)
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}
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}
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// Uint16Var defines a uint16 flag with specified name, default value, and usage string.
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// The argument p points to a uint16 variable in which to store the value of the flag.
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func (fs *FlagSet) Uint16Var(p *uint16, names []string, value uint16, usage string) {
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fs.Var(newUint16Value(value, p), names, usage)
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}
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// Uint16Var defines a uint16 flag with specified name, default value, and usage string.
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// The argument p points to a uint16 variable in which to store the value of the flag.
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func Uint16Var(p *uint16, names []string, value uint16, usage string) {
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CommandLine.Var(newUint16Value(value, p), names, usage)
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}
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// Uint16 defines a uint16 flag with specified name, default value, and usage string.
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// The return value is the address of a uint16 variable that stores the value of the flag.
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func (fs *FlagSet) Uint16(names []string, value uint16, usage string) *uint16 {
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p := new(uint16)
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fs.Uint16Var(p, names, value, usage)
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return p
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}
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// Uint16 defines a uint16 flag with specified name, default value, and usage string.
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// The return value is the address of a uint16 variable that stores the value of the flag.
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func Uint16(names []string, value uint16, usage string) *uint16 {
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return CommandLine.Uint16(names, value, usage)
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}
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// StringVar defines a string flag with specified name, default value, and usage string.
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// StringVar defines a string flag with specified name, default value, and usage string.
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// The argument p points to a string variable in which to store the value of the flag.
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// The argument p points to a string variable in which to store the value of the flag.
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func (fs *FlagSet) StringVar(p *string, names []string, value string, usage string) {
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func (fs *FlagSet) StringVar(p *string, names []string, value string, usage string) {
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