Makes directory pkg compilable on Windows.

Also makes the test cases platform independent.

Signed-off-by: Rick Wieman <git@rickw.nl>
This commit is contained in:
Rick Wieman 2015-03-12 15:16:16 +01:00
parent 718f112173
commit 57fa14056d
3 changed files with 64 additions and 19 deletions

View file

@ -0,0 +1,39 @@
// +build linux
package directory
import (
"os"
"path/filepath"
"syscall"
)
// Size walks a directory tree and returns its total size in bytes.
func Size(dir string) (size int64, err error) {
data := make(map[uint64]struct{})
err = filepath.Walk(dir, func(d string, fileInfo os.FileInfo, e error) error {
// Ignore directory sizes
if fileInfo == nil {
return nil
}
s := fileInfo.Size()
if fileInfo.IsDir() || s == 0 {
return nil
}
// Check inode to handle hard links correctly
inode := fileInfo.Sys().(*syscall.Stat_t).Ino
// inode is not a uint64 on all platforms. Cast it to avoid issues.
if _, exists := data[uint64(inode)]; exists {
return nil
}
// inode is not a uint64 on all platforms. Cast it to avoid issues.
data[uint64(inode)] = struct{}{}
size += s
return nil
})
return
}