Fix wrong CPU count after CPU hot-plugging on Windows
This fix tries to fix wrong CPU count after CPU hot-plugging. On windows, GetProcessAffinityMask has been used to probe the number of CPUs in real time. Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
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4 changed files with 47 additions and 11 deletions
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@ -1,4 +1,4 @@
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// +build !linux
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// +build !linux,!windows
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package sysinfo
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@ -10,16 +10,6 @@ import (
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"golang.org/x/sys/unix"
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)
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// Returns bit count of 1
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func popcnt(x uint64) (n byte) {
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x -= (x >> 1) & 0x5555555555555555
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x = (x>>2)&0x3333333333333333 + x&0x3333333333333333
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x += x >> 4
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x &= 0x0f0f0f0f0f0f0f0f
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x *= 0x0101010101010101
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return byte(x >> 56)
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}
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// numCPU queries the system for the count of threads available
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// for use to this process.
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//
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36
sysinfo/numcpu_windows.go
Normal file
36
sysinfo/numcpu_windows.go
Normal file
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@ -0,0 +1,36 @@
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// +build windows
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package sysinfo
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import (
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"runtime"
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"syscall"
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"unsafe"
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)
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var (
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kernel32 = syscall.NewLazyDLL("kernel32.dll")
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getCurrentProcess = kernel32.NewProc("GetCurrentProcess")
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getProcessAffinityMask = kernel32.NewProc("GetProcessAffinityMask")
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)
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func numCPU() int {
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// Gets the affinity mask for a process
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var mask, sysmask uintptr
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currentProcess, _, _ := getCurrentProcess.Call()
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ret, _, _ := getProcessAffinityMask.Call(currentProcess, uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask)))
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if ret == 0 {
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return 0
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}
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// For every available thread a bit is set in the mask.
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ncpu := int(popcnt(uint64(mask)))
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return ncpu
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}
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// NumCPU returns the number of CPUs which are currently online
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func NumCPU() int {
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if ncpu := numCPU(); ncpu > 0 {
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return ncpu
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}
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return runtime.NumCPU()
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}
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@ -126,3 +126,13 @@ func isCpusetListAvailable(provided, available string) (bool, error) {
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}
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return true, nil
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}
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// Returns bit count of 1, used by NumCPU
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func popcnt(x uint64) (n byte) {
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x -= (x >> 1) & 0x5555555555555555
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x = (x>>2)&0x3333333333333333 + x&0x3333333333333333
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x += x >> 4
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x &= 0x0f0f0f0f0f0f0f0f
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x *= 0x0101010101010101
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return byte(x >> 56)
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}
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