Move windows console specific implementation in sub package

Signed-off-by: Sachin Joshi <sachin_jayant_joshi@hotmail.com>
This commit is contained in:
Sachin Joshi 2015-03-05 16:41:48 -08:00
parent ce22032e9b
commit c23a02e41a
5 changed files with 36 additions and 18 deletions

View file

@ -1,7 +1,11 @@
// +build windows
package term
import (
"github.com/docker/docker/pkg/term/winconsole"
"io"
)
// State holds the console mode for the terminal.
type State struct {
mode uint32
@ -18,8 +22,8 @@ type Winsize struct {
// GetWinsize gets the window size of the given terminal
func GetWinsize(fd uintptr) (*Winsize, error) {
ws := &Winsize{}
var info *CONSOLE_SCREEN_BUFFER_INFO
info, err := GetConsoleScreenBufferInfo(fd)
var info *winconsole.CONSOLE_SCREEN_BUFFER_INFO
info, err := winconsole.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
@ -41,19 +45,19 @@ func SetWinsize(fd uintptr, ws *Winsize) error {
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
_, e := GetConsoleMode(fd)
_, e := winconsole.GetConsoleMode(fd)
return e == nil
}
// RestoreTerminal restores the terminal connected to the given file descriptor to a
// previous state.
func RestoreTerminal(fd uintptr, state *State) error {
return SetConsoleMode(fd, state.mode)
return winconsole.SetConsoleMode(fd, state.mode)
}
// SaveState saves the state of the given console
func SaveState(fd uintptr) (*State, error) {
mode, e := GetConsoleMode(fd)
mode, e := winconsole.GetConsoleMode(fd)
if e != nil {
return nil, e
}
@ -63,9 +67,9 @@ func SaveState(fd uintptr) (*State, error) {
// DisableEcho disbales the echo for given file descriptor and returns previous state
// see http://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx for these flag settings
func DisableEcho(fd uintptr, state *State) error {
state.mode &^= (ENABLE_ECHO_INPUT)
state.mode |= (ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT)
return SetConsoleMode(fd, state.mode)
state.mode &^= (winconsole.ENABLE_ECHO_INPUT)
state.mode |= (winconsole.ENABLE_PROCESSED_INPUT | winconsole.ENABLE_LINE_INPUT)
return winconsole.SetConsoleMode(fd, state.mode)
}
// SetRawTerminal puts the terminal connected to the given file descriptor into raw
@ -96,9 +100,18 @@ func MakeRaw(fd uintptr) (*State, error) {
// When all are enabled, the application is said to be in "cooked" mode, which means that most of the processing is handled for the application.
// When all are disabled, the application is in "raw" mode, which means that input is unfiltered and any processing is left to the application.
state.mode = 0
err = SetConsoleMode(fd, state.mode)
err = winconsole.SetConsoleMode(fd, state.mode)
if err != nil {
return nil, err
}
return state, nil
}
// GetHandleInfo returns file descriptor and bool indicating whether the file is a terminal
func GetHandleInfo(in interface{}) (uintptr, bool) {
return winconsole.GetHandleInfo(in)
}
func StdStreams() (stdOut io.Writer, stdErr io.Writer, stdIn io.ReadCloser) {
return winconsole.StdStreams()
}