Move windows console specific implementation in sub package
Signed-off-by: Sachin Joshi <sachin_jayant_joshi@hotmail.com>
This commit is contained in:
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commit
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5 changed files with 36 additions and 18 deletions
216
term/winconsole/term_emulator.go
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216
term/winconsole/term_emulator.go
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package winconsole
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import (
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"io"
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"strconv"
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"strings"
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)
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// http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html
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const (
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ANSI_ESCAPE_PRIMARY = 0x1B
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ANSI_ESCAPE_SECONDARY = 0x5B
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ANSI_COMMAND_FIRST = 0x40
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ANSI_COMMAND_LAST = 0x7E
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ANSI_PARAMETER_SEP = ";"
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ANSI_CMD_G0 = '('
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ANSI_CMD_G1 = ')'
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ANSI_CMD_G2 = '*'
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ANSI_CMD_G3 = '+'
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ANSI_CMD_DECPNM = '>'
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ANSI_CMD_DECPAM = '='
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ANSI_CMD_OSC = ']'
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ANSI_CMD_STR_TERM = '\\'
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ANSI_BEL = 0x07
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KEY_EVENT = 1
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)
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// Interface that implements terminal handling
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type terminalEmulator interface {
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HandleOutputCommand(command []byte) (n int, err error)
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HandleInputSequence(command []byte) (n int, err error)
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WriteChars(w io.Writer, p []byte) (n int, err error)
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ReadChars(w io.Reader, p []byte) (n int, err error)
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}
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type terminalWriter struct {
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wrappedWriter io.Writer
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emulator terminalEmulator
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command []byte
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inSequence bool
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}
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type terminalReader struct {
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wrappedReader io.ReadCloser
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emulator terminalEmulator
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command []byte
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inSequence bool
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}
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// http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html
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func isAnsiCommandChar(b byte) bool {
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switch {
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case ANSI_COMMAND_FIRST <= b && b <= ANSI_COMMAND_LAST && b != ANSI_ESCAPE_SECONDARY:
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return true
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case b == ANSI_CMD_G1 || b == ANSI_CMD_OSC || b == ANSI_CMD_DECPAM || b == ANSI_CMD_DECPNM:
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// non-CSI escape sequence terminator
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return true
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case b == ANSI_CMD_STR_TERM || b == ANSI_BEL:
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// String escape sequence terminator
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return true
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}
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return false
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}
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func isCharacterSelectionCmdChar(b byte) bool {
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return (b == ANSI_CMD_G0 || b == ANSI_CMD_G1 || b == ANSI_CMD_G2 || b == ANSI_CMD_G3)
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}
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func isXtermOscSequence(command []byte, current byte) bool {
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return (len(command) >= 2 && command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_CMD_OSC && current != ANSI_BEL)
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}
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// Write writes len(p) bytes from p to the underlying data stream.
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// http://golang.org/pkg/io/#Writer
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func (tw *terminalWriter) Write(p []byte) (n int, err error) {
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if len(p) == 0 {
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return 0, nil
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}
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if tw.emulator == nil {
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return tw.wrappedWriter.Write(p)
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}
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// Emulate terminal by extracting commands and executing them
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totalWritten := 0
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start := 0 // indicates start of the next chunk
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end := len(p)
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for current := 0; current < end; current++ {
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if tw.inSequence {
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// inside escape sequence
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tw.command = append(tw.command, p[current])
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if isAnsiCommandChar(p[current]) {
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if !isXtermOscSequence(tw.command, p[current]) {
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// found the last command character.
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// Now we have a complete command.
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nchar, err := tw.emulator.HandleOutputCommand(tw.command)
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totalWritten += nchar
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if err != nil {
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return totalWritten, err
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}
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// clear the command
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// don't include current character again
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tw.command = tw.command[:0]
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start = current + 1
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tw.inSequence = false
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}
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}
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} else {
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if p[current] == ANSI_ESCAPE_PRIMARY {
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// entering escape sequnce
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tw.inSequence = true
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// indicates end of "normal sequence", write whatever you have so far
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if len(p[start:current]) > 0 {
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nw, err := tw.emulator.WriteChars(tw.wrappedWriter, p[start:current])
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totalWritten += nw
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if err != nil {
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return totalWritten, err
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}
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}
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// include the current character as part of the next sequence
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tw.command = append(tw.command, p[current])
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}
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}
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}
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// note that so far, start of the escape sequence triggers writing out of bytes to console.
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// For the part _after_ the end of last escape sequence, it is not written out yet. So write it out
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if !tw.inSequence {
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// assumption is that we can't be inside sequence and therefore command should be empty
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if len(p[start:]) > 0 {
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nw, err := tw.emulator.WriteChars(tw.wrappedWriter, p[start:])
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totalWritten += nw
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if err != nil {
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return totalWritten, err
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}
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}
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}
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return totalWritten, nil
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}
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// Read reads up to len(p) bytes into p.
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// http://golang.org/pkg/io/#Reader
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func (tr *terminalReader) Read(p []byte) (n int, err error) {
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//Implementations of Read are discouraged from returning a zero byte count
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// with a nil error, except when len(p) == 0.
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if len(p) == 0 {
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return 0, nil
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}
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if nil == tr.emulator {
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return tr.readFromWrappedReader(p)
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}
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return tr.emulator.ReadChars(tr.wrappedReader, p)
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}
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// Close the underlying stream
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func (tr *terminalReader) Close() (err error) {
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return tr.wrappedReader.Close()
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}
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func (tr *terminalReader) readFromWrappedReader(p []byte) (n int, err error) {
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return tr.wrappedReader.Read(p)
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}
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type ansiCommand struct {
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CommandBytes []byte
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Command string
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Parameters []string
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IsSpecial bool
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}
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func parseAnsiCommand(command []byte) *ansiCommand {
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if isCharacterSelectionCmdChar(command[1]) {
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// Is Character Set Selection commands
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return &ansiCommand{
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CommandBytes: command,
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Command: string(command),
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IsSpecial: true,
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}
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}
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// last char is command character
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lastCharIndex := len(command) - 1
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retValue := &ansiCommand{
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CommandBytes: command,
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Command: string(command[lastCharIndex]),
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IsSpecial: false,
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}
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// more than a single escape
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if lastCharIndex != 0 {
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start := 1
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// skip if double char escape sequence
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if command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_ESCAPE_SECONDARY {
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start++
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}
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// convert this to GetNextParam method
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retValue.Parameters = strings.Split(string(command[start:lastCharIndex]), ANSI_PARAMETER_SEP)
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}
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return retValue
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}
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func (c *ansiCommand) getParam(index int) string {
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if len(c.Parameters) > index {
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return c.Parameters[index]
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}
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return ""
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}
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func parseInt16OrDefault(s string, defaultValue int16) (n int16, err error) {
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if s == "" {
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return defaultValue, nil
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}
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parsedValue, err := strconv.ParseInt(s, 10, 16)
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if nil != err {
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return defaultValue, err
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}
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return int16(parsedValue), nil
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}
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