pkg: cleanup some unused code

Signed-off-by: Alexander Morozov <lk4d4@docker.com>
This commit is contained in:
Alexander Morozov 2016-03-31 10:53:21 -07:00
parent d70faf86e8
commit dfeb86d734
5 changed files with 3 additions and 30 deletions

View file

@ -5,9 +5,10 @@ import (
"bytes" "bytes"
"encoding/json" "encoding/json"
"fmt" "fmt"
"github.com/Sirupsen/logrus"
"net" "net"
"net/http" "net/http"
"github.com/Sirupsen/logrus"
) )
// ResponseModifier allows authorization plugins to read and modify the content of the http.response // ResponseModifier allows authorization plugins to read and modify the content of the http.response
@ -51,10 +52,6 @@ func NewResponseModifier(rw http.ResponseWriter) ResponseModifier {
type responseModifier struct { type responseModifier struct {
// The original response writer // The original response writer
rw http.ResponseWriter rw http.ResponseWriter
r *http.Request
status int
// body holds the response body // body holds the response body
body []byte body []byte
// header holds the response header // header holds the response header

View file

@ -1,6 +0,0 @@
// +build !gccgo
package ioutils
func callSchedulerIfNecessary() {
}

View file

@ -1,13 +0,0 @@
// +build gccgo
package ioutils
import (
"runtime"
)
func callSchedulerIfNecessary() {
//allow or force Go scheduler to switch context, without explicitly
//forcing this will make it hang when using gccgo implementation
runtime.Gosched()
}

View file

@ -27,8 +27,6 @@ type State struct {
type Winsize struct { type Winsize struct {
Height uint16 Height uint16
Width uint16 Width uint16
x uint16
y uint16
} }
// StdStreams returns the standard streams (stdin, stdout, stedrr). // StdStreams returns the standard streams (stdin, stdout, stedrr).

View file

@ -23,8 +23,6 @@ type State struct {
type Winsize struct { type Winsize struct {
Height uint16 Height uint16
Width uint16 Width uint16
x uint16
y uint16
} }
const ( const (
@ -194,8 +192,7 @@ func GetWinsize(fd uintptr) (*Winsize, error) {
winsize := &Winsize{ winsize := &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1), Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1), Height: uint16(info.Window.Bottom - info.Window.Top + 1),
x: 0, }
y: 0}
return winsize, nil return winsize, nil
} }