// +build windows package windows import ( "io/ioutil" "os" . "github.com/Azure/go-ansiterm" . "github.com/Azure/go-ansiterm/winterm" "github.com/Sirupsen/logrus" ) var logger *logrus.Logger // ansiWriter wraps a standard output file (e.g., os.Stdout) providing ANSI sequence translation. type ansiWriter struct { file *os.File fd uintptr infoReset *CONSOLE_SCREEN_BUFFER_INFO command []byte escapeSequence []byte inAnsiSequence bool parser *AnsiParser } func newAnsiWriter(nFile int) *ansiWriter { logFile := ioutil.Discard if isDebugEnv := os.Getenv(LogEnv); isDebugEnv == "1" { logFile, _ = os.Create("ansiReaderWriter.log") } logger = &logrus.Logger{ Out: logFile, Formatter: new(logrus.TextFormatter), Level: logrus.DebugLevel, } file, fd := GetStdFile(nFile) info, err := GetConsoleScreenBufferInfo(fd) if err != nil { return nil } parser := CreateParser("Ground", CreateWinEventHandler(fd, file)) logger.Infof("newAnsiWriter: parser %p", parser) aw := &ansiWriter{ file: file, fd: fd, infoReset: info, command: make([]byte, 0, ANSI_MAX_CMD_LENGTH), escapeSequence: []byte(KEY_ESC_CSI), parser: parser, } logger.Infof("newAnsiWriter: aw.parser %p", aw.parser) logger.Infof("newAnsiWriter: %v", aw) return aw } func (aw *ansiWriter) Fd() uintptr { return aw.fd } // Write writes len(p) bytes from p to the underlying data stream. func (aw *ansiWriter) Write(p []byte) (total int, err error) { if len(p) == 0 { return 0, nil } logger.Infof("Write: % x", p) logger.Infof("Write: %s", string(p)) return aw.parser.Parse(p) }