pkg/term/term_windows.go
Ahmet Alp Balkan cdead8bb8f Swap width/height in GetWinsize and monitorTtySize
Signed-off-by: Ahmet Alp Balkan <ahmetalpbalkan@gmail.com>
2015-04-06 14:31:42 -07:00

137 lines
4 KiB
Go

// +build windows
package term
import (
"io"
"os"
"github.com/docker/docker/pkg/term/winconsole"
)
// State holds the console mode for the terminal.
type State struct {
mode uint32
}
// Winsize is used for window size.
type Winsize struct {
Height uint16
Width uint16
x uint16
y uint16
}
func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
switch {
case os.Getenv("ConEmuANSI") == "ON":
// The ConEmu shell emulates ANSI well by default.
return os.Stdin, os.Stdout, os.Stderr
case os.Getenv("MSYSTEM") != "":
// MSYS (mingw) does not emulate ANSI well.
return winconsole.WinConsoleStreams()
default:
return winconsole.WinConsoleStreams()
}
}
// GetFdInfo returns file descriptor and bool indicating whether the file is a terminal.
func GetFdInfo(in interface{}) (uintptr, bool) {
return winconsole.GetHandleInfo(in)
}
// GetWinsize retrieves the window size of the terminal connected to the passed file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
info, err := winconsole.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
// TODO(azlinux): Set the pixel width / height of the console (currently unused by any caller)
return &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
x: 0,
y: 0}, nil
}
// SetWinsize sets the size of the given terminal connected to the passed file descriptor.
func SetWinsize(fd uintptr, ws *Winsize) error {
// TODO(azlinux): Implement SetWinsize
return nil
}
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
return winconsole.IsConsole(fd)
}
// RestoreTerminal restores the terminal connected to the given file descriptor to a
// previous state.
func RestoreTerminal(fd uintptr, state *State) error {
return winconsole.SetConsoleMode(fd, state.mode)
}
// SaveState saves the state of the terminal connected to the given file descriptor.
func SaveState(fd uintptr) (*State, error) {
mode, e := winconsole.GetConsoleMode(fd)
if e != nil {
return nil, e
}
return &State{mode}, nil
}
// DisableEcho disables echo for the terminal connected to the given file descriptor.
// -- See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
func DisableEcho(fd uintptr, state *State) error {
mode := state.mode
mode &^= winconsole.ENABLE_ECHO_INPUT
mode |= winconsole.ENABLE_PROCESSED_INPUT | winconsole.ENABLE_LINE_INPUT
// TODO(azlinux): Core code registers a goroutine to catch os.Interrupt and reset the terminal state.
return winconsole.SetConsoleMode(fd, mode)
}
// SetRawTerminal puts the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func SetRawTerminal(fd uintptr) (*State, error) {
state, err := MakeRaw(fd)
if err != nil {
return nil, err
}
// TODO(azlinux): Core code registers a goroutine to catch os.Interrupt and reset the terminal state.
return state, err
}
// MakeRaw puts the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
state, err := SaveState(fd)
if err != nil {
return nil, err
}
// See
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
mode := state.mode
// Disable these modes
mode &^= winconsole.ENABLE_ECHO_INPUT
mode &^= winconsole.ENABLE_LINE_INPUT
mode &^= winconsole.ENABLE_MOUSE_INPUT
// TODO(azlinux): Enable window input to handle window resizing
mode |= winconsole.ENABLE_WINDOW_INPUT
// Enable these modes
mode |= winconsole.ENABLE_PROCESSED_INPUT
mode |= winconsole.ENABLE_EXTENDED_FLAGS
mode |= winconsole.ENABLE_INSERT_MODE
mode |= winconsole.ENABLE_QUICK_EDIT_MODE
err = winconsole.SetConsoleMode(fd, mode)
if err != nil {
return nil, err
}
return state, nil
}