Handle internal errors in a better fashion: If a build would be marked as internal error, only do so if there are retries remaining. Otherwise, we mark it as failed (since it won't be rebuilt anyway)

This commit is contained in:
Joseph Schorr 2015-02-12 16:19:44 -05:00
parent e8458267fd
commit f84d1bad45
8 changed files with 70 additions and 19 deletions

View file

@ -76,6 +76,12 @@ def build_status_view(build_obj, can_write=False):
if datetime.datetime.utcnow() - heartbeat > datetime.timedelta(minutes=1):
phase = database.BUILD_PHASE.INTERNAL_ERROR
# If the phase is internal error, return 'error' instead of the number if retries
# on the queue item is 0.
if phase == database.BUILD_PHASE.INTERNAL_ERROR:
if build_obj.queue_item is None or build_obj.queue_item.retries_remaining == 0:
phase = database.BUILD_PHASE.ERROR
logger.debug('Can write: %s job_config: %s', can_write, build_obj.job_config)
resp = {
'id': build_obj.uuid,
@ -87,7 +93,7 @@ def build_status_view(build_obj, can_write=False):
'is_writer': can_write,
'trigger': trigger_view(build_obj.trigger),
'resource_key': build_obj.resource_key,
'pull_robot': user_view(build_obj.pull_robot) if build_obj.pull_robot else None,
'pull_robot': user_view(build_obj.pull_robot) if build_obj.pull_robot else None
}
if can_write: