77e69b9cf3
Signed-off-by: Olivier Gambier <olivier@docker.com>
458 lines
14 KiB
Go
458 lines
14 KiB
Go
/*
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*
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* Copyright 2014, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*
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Package transport defines and implements message oriented communication channel
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to complete various transactions (e.g., an RPC).
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*/
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package transport // import "google.golang.org/grpc/transport"
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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"golang.org/x/net/context"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/metadata"
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)
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// recvMsg represents the received msg from the transport. All transport
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// protocol specific info has been removed.
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type recvMsg struct {
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data []byte
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// nil: received some data
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// io.EOF: stream is completed. data is nil.
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// other non-nil error: transport failure. data is nil.
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err error
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}
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func (recvMsg) isItem() bool {
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return true
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}
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// All items in an out of a recvBuffer should be the same type.
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type item interface {
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isItem() bool
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}
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// recvBuffer is an unbounded channel of item.
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type recvBuffer struct {
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c chan item
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mu sync.Mutex
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backlog []item
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}
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func newRecvBuffer() *recvBuffer {
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b := &recvBuffer{
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c: make(chan item, 1),
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}
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return b
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}
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func (b *recvBuffer) put(r item) {
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b.mu.Lock()
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defer b.mu.Unlock()
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b.backlog = append(b.backlog, r)
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select {
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case b.c <- b.backlog[0]:
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b.backlog = b.backlog[1:]
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default:
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}
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}
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func (b *recvBuffer) load() {
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b.mu.Lock()
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defer b.mu.Unlock()
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if len(b.backlog) > 0 {
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select {
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case b.c <- b.backlog[0]:
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b.backlog = b.backlog[1:]
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default:
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}
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}
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}
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// get returns the channel that receives an item in the buffer.
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//
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// Upon receipt of an item, the caller should call load to send another
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// item onto the channel if there is any.
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func (b *recvBuffer) get() <-chan item {
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return b.c
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}
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// recvBufferReader implements io.Reader interface to read the data from
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// recvBuffer.
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type recvBufferReader struct {
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ctx context.Context
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recv *recvBuffer
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last *bytes.Reader // Stores the remaining data in the previous calls.
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err error
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}
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// Read reads the next len(p) bytes from last. If last is drained, it tries to
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// read additional data from recv. It blocks if there no additional data available
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// in recv. If Read returns any non-nil error, it will continue to return that error.
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func (r *recvBufferReader) Read(p []byte) (n int, err error) {
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if r.err != nil {
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return 0, r.err
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}
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defer func() { r.err = err }()
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if r.last != nil && r.last.Len() > 0 {
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// Read remaining data left in last call.
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return r.last.Read(p)
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}
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select {
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case <-r.ctx.Done():
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return 0, ContextErr(r.ctx.Err())
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case i := <-r.recv.get():
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r.recv.load()
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m := i.(*recvMsg)
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if m.err != nil {
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return 0, m.err
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}
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r.last = bytes.NewReader(m.data)
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return r.last.Read(p)
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}
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}
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type streamState uint8
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const (
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streamActive streamState = iota
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streamWriteDone // EndStream sent
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streamReadDone // EndStream received
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streamDone // sendDone and recvDone or RSTStreamFrame is sent or received.
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)
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// Stream represents an RPC in the transport layer.
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type Stream struct {
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id uint32
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// nil for client side Stream.
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st ServerTransport
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// ctx is the associated context of the stream.
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ctx context.Context
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cancel context.CancelFunc
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// method records the associated RPC method of the stream.
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method string
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buf *recvBuffer
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dec io.Reader
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// updateStreams indicates whether the transport's streamsQuota needed
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// to be updated when this stream is closed. It is false when the transport
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// sticks to the initial infinite value of the number of concurrent streams.
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// Ture otherwise.
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updateStreams bool
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fc *inFlow
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recvQuota uint32
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// The accumulated inbound quota pending for window update.
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updateQuota uint32
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// The handler to control the window update procedure for both this
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// particular stream and the associated transport.
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windowHandler func(int)
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sendQuotaPool *quotaPool
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// Close headerChan to indicate the end of reception of header metadata.
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headerChan chan struct{}
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// header caches the received header metadata.
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header metadata.MD
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// The key-value map of trailer metadata.
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trailer metadata.MD
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mu sync.RWMutex // guard the following
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// headerOK becomes true from the first header is about to send.
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headerOk bool
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state streamState
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// true iff headerChan is closed. Used to avoid closing headerChan
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// multiple times.
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headerDone bool
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// the status received from the server.
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statusCode codes.Code
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statusDesc string
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}
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// Header acquires the key-value pairs of header metadata once it
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// is available. It blocks until i) the metadata is ready or ii) there is no
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// header metadata or iii) the stream is cancelled/expired.
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func (s *Stream) Header() (metadata.MD, error) {
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select {
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case <-s.ctx.Done():
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return nil, ContextErr(s.ctx.Err())
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case <-s.headerChan:
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return s.header.Copy(), nil
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}
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}
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// Trailer returns the cached trailer metedata. Note that if it is not called
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// after the entire stream is done, it could return an empty MD. Client
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// side only.
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func (s *Stream) Trailer() metadata.MD {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.trailer.Copy()
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}
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// ServerTransport returns the underlying ServerTransport for the stream.
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// The client side stream always returns nil.
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func (s *Stream) ServerTransport() ServerTransport {
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return s.st
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}
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// Context returns the context of the stream.
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func (s *Stream) Context() context.Context {
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return s.ctx
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}
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// Method returns the method for the stream.
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func (s *Stream) Method() string {
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return s.method
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}
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// StatusCode returns statusCode received from the server.
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func (s *Stream) StatusCode() codes.Code {
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return s.statusCode
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}
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// StatusDesc returns statusDesc received from the server.
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func (s *Stream) StatusDesc() string {
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return s.statusDesc
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}
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// ErrIllegalTrailerSet indicates that the trailer has already been set or it
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// is too late to do so.
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var ErrIllegalTrailerSet = errors.New("transport: trailer has been set")
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// SetTrailer sets the trailer metadata which will be sent with the RPC status
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// by the server. This can only be called at most once. Server side only.
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func (s *Stream) SetTrailer(md metadata.MD) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.trailer != nil {
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return ErrIllegalTrailerSet
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}
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s.trailer = md.Copy()
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return nil
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}
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func (s *Stream) write(m recvMsg) {
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s.buf.put(&m)
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}
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// Read reads all the data available for this Stream from the transport and
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// passes them into the decoder, which converts them into a gRPC message stream.
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// The error is io.EOF when the stream is done or another non-nil error if
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// the stream broke.
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func (s *Stream) Read(p []byte) (n int, err error) {
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n, err = s.dec.Read(p)
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if err != nil {
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return
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}
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s.windowHandler(n)
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return
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}
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type key int
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// The key to save transport.Stream in the context.
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const streamKey = key(0)
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// newContextWithStream creates a new context from ctx and attaches stream
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// to it.
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func newContextWithStream(ctx context.Context, stream *Stream) context.Context {
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return context.WithValue(ctx, streamKey, stream)
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}
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// StreamFromContext returns the stream saved in ctx.
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func StreamFromContext(ctx context.Context) (s *Stream, ok bool) {
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s, ok = ctx.Value(streamKey).(*Stream)
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return
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}
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// state of transport
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type transportState int
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const (
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reachable transportState = iota
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unreachable
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closing
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)
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// NewServerTransport creates a ServerTransport with conn or non-nil error
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// if it fails.
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func NewServerTransport(protocol string, conn net.Conn, maxStreams uint32) (ServerTransport, error) {
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return newHTTP2Server(conn, maxStreams)
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}
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// ConnectOptions covers all relevant options for dialing a server.
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type ConnectOptions struct {
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Dialer func(string, time.Duration) (net.Conn, error)
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AuthOptions []credentials.Credentials
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Timeout time.Duration
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}
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// NewClientTransport establishes the transport with the required ConnectOptions
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// and returns it to the caller.
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func NewClientTransport(target string, opts *ConnectOptions) (ClientTransport, error) {
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return newHTTP2Client(target, opts)
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}
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// Options provides additional hints and information for message
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// transmission.
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type Options struct {
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// Indicate whether it is the last piece for this stream.
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Last bool
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// The hint to transport impl whether the data could be buffered for
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// batching write. Transport impl can feel free to ignore it.
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Delay bool
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}
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// CallHdr carries the information of a particular RPC.
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type CallHdr struct {
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Host string // peer host
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Method string // the operation to perform on the specified host
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}
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// ClientTransport is the common interface for all gRPC client side transport
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// implementations.
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type ClientTransport interface {
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// Close tears down this transport. Once it returns, the transport
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// should not be accessed any more. The caller must make sure this
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// is called only once.
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Close() error
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// Write sends the data for the given stream. A nil stream indicates
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// the write is to be performed on the transport as a whole.
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Write(s *Stream, data []byte, opts *Options) error
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// NewStream creates a Stream for an RPC.
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NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
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// CloseStream clears the footprint of a stream when the stream is
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// not needed any more. The err indicates the error incurred when
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// CloseStream is called. Must be called when a stream is finished
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// unless the associated transport is closing.
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CloseStream(stream *Stream, err error)
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// Error returns a channel that is closed when some I/O error
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// happens. Typically the caller should have a goroutine to monitor
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// this in order to take action (e.g., close the current transport
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// and create a new one) in error case. It should not return nil
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// once the transport is initiated.
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Error() <-chan struct{}
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}
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// ServerTransport is the common interface for all gRPC server side transport
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// implementations.
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type ServerTransport interface {
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// WriteStatus sends the status of a stream to the client.
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WriteStatus(s *Stream, statusCode codes.Code, statusDesc string) error
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// Write sends the data for the given stream.
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Write(s *Stream, data []byte, opts *Options) error
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// WriteHeader sends the header metedata for the given stream.
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WriteHeader(s *Stream, md metadata.MD) error
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// HandleStreams receives incoming streams using the given handler.
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HandleStreams(func(*Stream))
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// Close tears down the transport. Once it is called, the transport
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// should not be accessed any more. All the pending streams and their
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// handlers will be terminated asynchronously.
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Close() error
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}
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// StreamErrorf creates an StreamError with the specified error code and description.
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func StreamErrorf(c codes.Code, format string, a ...interface{}) StreamError {
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return StreamError{
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Code: c,
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Desc: fmt.Sprintf(format, a...),
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}
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}
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// ConnectionErrorf creates an ConnectionError with the specified error description.
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func ConnectionErrorf(format string, a ...interface{}) ConnectionError {
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return ConnectionError{
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Desc: fmt.Sprintf(format, a...),
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}
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}
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// ConnectionError is an error that results in the termination of the
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// entire connection and the retry of all the active streams.
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type ConnectionError struct {
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Desc string
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}
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func (e ConnectionError) Error() string {
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return fmt.Sprintf("connection error: desc = %q", e.Desc)
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}
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// Define some common ConnectionErrors.
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var ErrConnClosing = ConnectionError{Desc: "transport is closing"}
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// StreamError is an error that only affects one stream within a connection.
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type StreamError struct {
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Code codes.Code
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Desc string
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}
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func (e StreamError) Error() string {
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return fmt.Sprintf("stream error: code = %d desc = %q", e.Code, e.Desc)
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}
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// ContextErr converts the error from context package into a StreamError.
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func ContextErr(err error) StreamError {
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switch err {
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case context.DeadlineExceeded:
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return StreamErrorf(codes.DeadlineExceeded, "%v", err)
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case context.Canceled:
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return StreamErrorf(codes.Canceled, "%v", err)
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}
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panic(fmt.Sprintf("Unexpected error from context packet: %v", err))
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}
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// wait blocks until it can receive from ctx.Done, closing, or proceed.
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// If it receives from ctx.Done, it returns 0, the StreamError for ctx.Err.
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// If it receives from closing, it returns 0, ErrConnClosing.
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// If it receives from proceed, it returns the received integer, nil.
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func wait(ctx context.Context, closing <-chan struct{}, proceed <-chan int) (int, error) {
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select {
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case <-ctx.Done():
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return 0, ContextErr(ctx.Err())
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case <-closing:
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return 0, ErrConnClosing
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case i := <-proceed:
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return i, nil
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}
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}
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